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BibTeX record conf/si3d/LiDG17
@inproceedings{DBLP:conf/si3d/LiDG17, author = {Zonghui Li and Yangdong Deng and Ming Gu}, editor = {Stephen N. Spencer and Adam W. Bargteil and Kenny Mitchell}, title = {Path compression kd-trees with multi-layer parallel construction a case study on ray tracing}, booktitle = {Proceedings of the 21st {ACM} {SIGGRAPH} Symposium on Interactive 3D Graphics and Games, {I3D} 2017, San Francisco, CA, USA, March 4-5, 2017}, pages = {16:1--16:8}, publisher = {{ACM}}, year = {2017}, url = {https://doi.org/10.1145/3023368.3023382}, doi = {10.1145/3023368.3023382}, timestamp = {Tue, 06 Nov 2018 16:59:21 +0100}, biburl = {https://dblp.org/rec/conf/si3d/LiDG17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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