BibTeX record conf/si3d/LiDG17

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@inproceedings{DBLP:conf/si3d/LiDG17,
  author       = {Zonghui Li and
                  Yangdong Deng and
                  Ming Gu},
  editor       = {Stephen N. Spencer and
                  Adam W. Bargteil and
                  Kenny Mitchell},
  title        = {Path compression kd-trees with multi-layer parallel construction a
                  case study on ray tracing},
  booktitle    = {Proceedings of the 21st {ACM} {SIGGRAPH} Symposium on Interactive
                  3D Graphics and Games, {I3D} 2017, San Francisco, CA, USA, March 4-5,
                  2017},
  pages        = {16:1--16:8},
  publisher    = {{ACM}},
  year         = {2017},
  url          = {https://doi.org/10.1145/3023368.3023382},
  doi          = {10.1145/3023368.3023382},
  timestamp    = {Tue, 06 Nov 2018 16:59:21 +0100},
  biburl       = {https://dblp.org/rec/conf/si3d/LiDG17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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