BibTeX record conf/icccrea/LopesLY16

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@inproceedings{DBLP:conf/icccrea/LopesLY16,
  author       = {Philip L. Lopes and
                  Antonios Liapis and
                  Georgios N. Yannakakis},
  editor       = {Fran{\c{c}}ois Pachet and
                  Am{\'{\i}}lcar Cardoso and
                  Vincent Corruble and
                  Fiammetta Ghedini},
  title        = {Framing Tension for Game Generation},
  booktitle    = {Proceedings of the Seventh International Conference on Computational
                  Creativity, {ICCC} 2016, UPMC, Paris, France, June 27 - July 1, 2016},
  pages        = {205--212},
  publisher    = {Sony {CSL} Paris, France},
  year         = {2016},
  url          = {http://www.computationalcreativity.net/iccc2016/wp-content/uploads/2016/01/Framing-Tension-for-Game-Generation.pdf},
  timestamp    = {Fri, 11 Dec 2020 14:54:50 +0100},
  biburl       = {https://dblp.org/rec/conf/icccrea/LopesLY16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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