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Igor Dolgov
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2020 – today
- 2021
- [j6]Marlena R. Fraune, Ahmed S. Khalaf, Mahlet Zemedie, Poom Pianpak, Zahra NaminiMianji, Sultan A. Alharthi, Igor Dolgov, Bill Hamilton, Tran Cao Son, Phoebe O. Toups Dugas:
Developing Future Wearable Interfaces for Human-Drone Teams through a Virtual Drone Search Game. Int. J. Hum. Comput. Stud. 147: 102573 (2021) - [j5]Sultan A. Alharthi, George E. Raptis, Christina P. Katsini, Igor Dolgov, Lennart E. Nacke, Phoebe O. Toups Dugas:
Investigating the Effects of Individual Cognitive Styles on Collaborative Gameplay. ACM Trans. Comput. Hum. Interact. 28(4): 23:1-23:49 (2021) - [c16]Sultan A. Alharthi, Nicolas James LaLone, Hitesh Nidhi Sharma, Igor Dolgov, Phoebe O. Toups Dugas:
An Activity Theory Analysis of Search & Rescue Collective Sensemaking and Planning Practices. CHI 2021: 146:1-146:20 - 2020
- [c15]Ahmed S. Khalaf, Sultan A. Alharthi, Ali Alshehri, Igor Dolgov, Phoebe O. Toups Dugas:
A Comparative Study of Hand-Gesture Recognition Devices for Games. HCI (2) 2020: 57-76 - [c14]Ahmed S. Khalaf, Sultan A. Alharthi, Bill Hamilton, Igor Dolgov, Son Tran, Phoebe O. Toups Dugas:
A Framework of Input Devices to Support Designing Composite Wearable Computers. HCI (2) 2020: 401-427
2010 – 2019
- 2019
- [c13]Ahmed S. Khalaf, Sultan A. Alharthi, Igor Dolgov, Phoebe O. Toups Dugas:
A Comparative Study of Hand Gesture Recognition Devices in the Context of Game Design. ISS 2019: 397-402 - [c12]Ahmed S. Khalaf, Sultan A. Alharthi, Son Tran, Igor Dolgov, Phoebe O. Toups Dugas:
A Taxonomy for Selecting Wearable Input Devices for Mixed Reality. ISS 2019: 403-408 - 2018
- [c11]Sultan A. Alharthi, Hitesh Nidhi Sharma, Sachin Sunka, Igor Dolgov, Phoebe O. Toups Dugas:
Designing Future Disaster Response Team Wearables from a Grounding in Practice. APAScience 2018: 1:1-1:6 - [c10]Sultan A. Alharthi, Ruth C. Torres, Ahmed S. Khalaf, Phoebe O. Toups Dugas, Igor Dolgov, Lennart E. Nacke:
Investigating the Impact of Annotation Interfaces on Player Performance in Distributed Multiplayer Games. CHI 2018: 314 - [c9]Sultan A. Alharthi, William A. Hamilton, Igor Dolgov, Phoebe O. Toups Dugas:
Mapping in the Wild: Toward Designing to Train Search & Rescue Planning. CSCW Companion 2018: 137-140 - [c8]Sultan A. Alharthi, George E. Raptis, Christina P. Katsini, Igor Dolgov, Lennart E. Nacke, Phoebe O. Toups Dugas:
Toward Understanding the Effects of Cognitive Styles on Collaboration in Multiplayer Games. CSCW Companion 2018: 169-172 - [c7]Sultan A. Alharthi, Nick LaLone, Ahmed S. Khalaf, Ruth C. Torres, Lennart E. Nacke, Igor Dolgov, Phoebe O. Toups Dugas:
Practical Insights into the Design of Future Disaster Response Training Simulations. ISCRAM 2018 - [c6]Ahmed S. Khalaf, Poom Pianpak, Sultan A. Alharthi, Zahra NaminiMianji, Ruth C. Torres, Son Tran, Igor Dolgov, Phoebe O. Toups Dugas:
An Architecture for Simulating Drones in Mixed Reality Games to Explore Future Search and Rescue Scenarios. ISCRAM 2018 - 2017
- [j4]Ivan B. Dylko, Igor Dolgov, William Hoffman, Nicholas Eckhart, Maria D. Molina, Omar Aaziz:
The dark side of technology: An experimental investigation of the influence of customizability technology on online political selective exposure. Comput. Hum. Behav. 73: 181-190 (2017) - [c5]Hitesh Nidhi Sharma, Sultan A. Alharthi, Igor Dolgov, Phoebe O. Toups Dugas:
A Framework Supporting Selecting Space to Make Place in Spatial Mixed Reality Play. CHI PLAY 2017: 83-100 - [c4]Amirreza Barin, Igor Dolgov, Phoebe O. Toups Dugas:
Understanding Dangerous Play: A Grounded Theory Analysis of High-Performance Drone Racing Crashes. CHI PLAY 2017: 485-496 - 2016
- [c3]Hitesh Nidhi Sharma, Phoebe O. Toups Dugas, Igor Dolgov, Andruid Kerne, Ajit Jain:
Evaluating Display Modalities Using a Mixed Reality Game. CHI PLAY 2016: 65-77 - [c2]Deepika Vaddi, Phoebe O. Toups Dugas, Igor Dolgov, Rina R. Wehbe, Lennart E. Nacke:
Investigating the Impact of Cooperative Communication Mechanics on Player Performance in Portal 2. Graphics Interface 2016: 41-48 - 2014
- [j3]Igor Dolgov, William J. Graves, Matthew R. Nearents, Jeremy D. Schwark, C. Brooks Volkman:
Effects of cooperative gaming and avatar customization on subsequent spontaneous helping behavior. Comput. Hum. Behav. 33: 49-55 (2014) - [c1]Phoebe O. Toups Dugas, Igor Dolgov, Elizabeth M. Bonsignore:
A theory of game mechanic signaling for interface design. CHI PLAY 2014: 445-446 - 2013
- [j2]Jeremy D. Schwark, Igor Dolgov, Daniel Hor, William J. Graves:
Gender and Personality Trait Measures Impact Degree of Affect Change in a Hedonic Computing Paradigm. Int. J. Hum. Comput. Interact. 29(5): 327-337 (2013)
2000 – 2009
- 2008
- [j1]David Birchfield, Harvey D. Thornburg, Colleen Megowan-Romanowicz, Sarah Hatton, Brandon Mechtley, Igor Dolgov, Winslow Burleson:
Embodiment, Multimodality, and Composition: Convergent Themes across HCI and Education for Mixed-Reality Learning Environments. Adv. Hum. Comput. Interact. 2008: 874563:1-874563:19 (2008)
Coauthor Index
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