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Stefania Serafin
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- affiliation: Aalborg University, Copenhagen, Denmark
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2020 – today
- 2024
- [j41]Francesco Ganis
, Andrea Gulli
, Federico Fontana
, Stefania Serafin
:
The Role of Haptics in Training and Games for Hearing-Impaired Individuals: A Systematic Review. Multimodal Technol. Interact. 8(1): 1 (2024) - 2023
- [j40]Razvan Paisa
, Niels Christian Nilsson
, Stefania Serafin
:
Tactile displays for auditory augmentation-A scoping review and reflections on music applications for hearing impaired users. Frontiers Comput. Sci. 5 (2023) - [j39]Stefania Serafin
, Ali Adjorlu
, Lone Marianne Percy-Smith
:
A Review of Virtual Reality for Individuals with Hearing Impairments. Multimodal Technol. Interact. 7(4): 36 (2023) - [j38]Emil Rosenlund Høeg
, Jon Ram Bruun-Pedersen
, Shannon Cheary, Lars Koreska Andersen, Razvan Paisa
, Stefania Serafin
, Belinda Lange
:
Buddy biking: a user study on social collaboration in a virtual reality exergame for rehabilitation. Virtual Real. 27(1): 245-262 (2023) - [j37]Emil Rosenlund Høeg
, Jon Ram Bruun-Pedersen
, Shannon Cheary, Lars Koreska Andersen, Razvan Paisa
, Stefania Serafin
, Belinda Lange
:
Correction to: Buddy biking: a user study on social collaboration in a virtual reality exergame for rehabilitation. Virtual Real. 27(1): 493 (2023) - [c157]Astrid Pedersen
, Morten Jørgensen
, Stefania Serafin
:
Touching the Untouchable: Playing the Virtual Glass Harmonica. ArtsIT (2) 2023: 218-233 - [c156]Balazs Andras Ivanyi
, Truls Bendik Tjemsland
, Christian Vasileios Tsalidis de Zabala
, Lilla Julia Toth
, Marcus Alexander Dyrholm
, Scott James Naylor
, Ann Paradiso
, Dwayne Lamb
, Jarnail Chudge
, Ali Adjorlu
, Stefania Serafin
:
DuoRhythmo: Design and remote user experience evaluation (UXE) of a collaborative accessible digital musical interface (CADMI) for people with ALS (PALS). CHI 2023: 56:1-56:13 - [c155]Peter Kurucz, Nilufar Baghaei
, Stefania Serafin
, Eve Klein:
Enhancing Auditory Immersion in Interactive Virtual Reality Environments. ISMAR-Adjunct 2023: 789-792 - [c154]Valentin Bauer
, Ali Adjorlu
, Linnea Bjerregaard Pedersen
, Tifanie Bouchara
, Stefania Serafin
:
Music Therapy in Virtual Reality for Autistic Children with Severe Learning Disabilities. VRST 2023: 17:1-17:9 - [c153]Stefania Serafin
, Ali Adjorlu
:
Earnormous: An educational VR game about how humans hear. VRST 2023: 52:1-52:2 - [c152]Stefania Serafin
, Ali Adjorlu
:
Listen again: virtual reality based training for children with hearing impairments. VRST 2023: 65:1-65:3 - [i3]Anders Riddersholm Bargum, Stefania Serafin, Cumhur Erkut, Julian D. Parker:
Differentiable Allpass Filters for Phase Response Estimation and Automatic Signal Alignment. CoRR abs/2306.00860 (2023) - [i2]Anders Riddersholm Bargum, Stefania Serafin
, Cumhur Erkut:
Reimagining Speech: A Scoping Review of Deep Learning-Powered Voice Conversion. CoRR abs/2311.08104 (2023) - 2022
- [c151]Francesco Ganis
, Marianna Vatti, Stefania Serafin
:
Tickle Tuner - Haptic Smartphone Cover for Cochlear Implant Users' Musical Training. HAID 2022: 14-24 - [c150]Razvan Paisa
, Niels Christian Nilsson
, Stefania Serafin
:
The Relationship Between Frequency and Hand Region Actuated. HAID 2022: 59-68 - [i1]Michele Geronazzo
, Stefania Serafin
:
Sonic Interactions in Virtual Environments: the Egocentric Audio Perspective of the Digital Twin. CoRR abs/2204.09919 (2022) - 2021
- [j36]Emil Rosenlund Høeg
, Tina Myung Povlsen, Jon Ram Bruun-Pedersen
, Belinda Lange
, Niels Christian Nilsson
, Kristian Birkemose Haugaard, Sune Mølgård Faber, Søren Willer Hansen, Charlotte Kira Kimby, Stefania Serafin
:
System Immersion in Virtual Reality-Based Rehabilitation of Motor Function in Older Adults: A Systematic Review and Meta-Analysis. Frontiers Virtual Real. 2: 647993 (2021) - [j35]Lasse Embøl, Carl Hutters, Andreas Junker, Daniel Reipur, Ali Adjorlu
, Rolf Nordahl, Stefania Serafin
:
HearMeVirtual Reality: Using Virtual Reality to Facilitate Empathy Between Hearing Impaired Children and Their Parents. Frontiers Virtual Real. 2: 691984 (2021) - [j34]Simone Spagnol
, Riccardo Miccini, Marius George Onofrei, Runar Unnthorsson, Stefania Serafin
:
Estimation of Spectral Notches From Pinna Meshes: Insights From a Simple Computational Model. IEEE ACM Trans. Audio Speech Lang. Process. 29: 2683-2695 (2021) - [c149]Mie C. S. Egeberg, Stine L. R. Lind, Niels C. Nilsson
, Stefania Serafin
:
Exploring the Effects of Actuator Configuration and Visual Stimuli on Cutaneous Rabbit Illusions in Virtual Reality. SAP 2021: 1:1-1:9 - [c148]Silvin Willemsen, Stefan Bilbao, Michele Ducceschi
, Stefania Serafin
:
Dynamic Grids for Finite-Difference Schemes in Musical Instrument Simulations. DAFx 2021: 144-151 - [c147]Silvin Willemsen, Stefan Bilbao, Michele Ducceschi, Stefania Serafin
:
A Physical Model of the Trombone Using Dynamic Grids for Finite-Difference Schemes. DAFx 2021: 152-159 - [c146]Marius George Onofrei, Silvin Willemsen
, Stefania Serafin
:
Real-Time Implementation of a Friction Drum Inspired Instrument Using Finite Difference Schemes. DAFx 2021: 168-175 - [c145]Anders Riddersholm Bargum, Devansh Kandpal, Oddur Ingi Kristjansson, Simon Rostami Mosen, Jesper S. Andersen
, Stefania Serafin
:
Virtual Reconstruction of a the Ambisonic Concert Hall of the Royal Danish Academy of Music. VR Workshops 2021: 99-102 - [c144]Luis Viera, Peter Fisher, Simon Lajboschitz, Stefania Serafin
, Merete Nordentoft:
The CHALLENGE Project: Fighting Auditory Hallucinations by using Virtual Reality. VR Workshops 2021: 103-108 - [c143]Camilla Jaller
, Nicklas B. S. Andersen, Niels C. Nilsson
, Razvan Paisa, Mads Damsbo, Stefania Serafin
:
MARTYR: Exploring Ingredients of Virtual Dining Experiences. VR Workshops 2021: 226-231 - [c142]Emil Rosenlund Høeg
, Jon Ram Bruun-Pedersen
, Stefania Serafin
:
Virtual Reality-Based High-Intensity Interval Training For Pulmonary Rehabilitation: A Feasibility and Acceptability Study. VR Workshops 2021: 242-249 - [c141]Andreas Junker, Carl Hutters, Daniel Reipur, Lasse Embøl, Ali Adjorlu
, Rolf Nordahl
, Stefania Serafin
, Daniel Thaysen Petersen, Anders Fink-Jensen:
Fighting Alcohol Craving Using Virtual Reality: the Role of Social Interaction. VR Workshops 2021: 257-263 - [c140]Andreas Junker, Carl Hutters, Daniel Reipur, Lasse Embøl, Niels Christian Nilsson
, Stefania Serafin
, Evan Suma Rosenberg:
Revisiting Audiovisual Rotation Gains for Redirected Walking. VR Workshops 2021: 358-359 - 2020
- [j33]Camilla Jaller
, Stefania Serafin
:
Transitioning into states of immersion: transition design of mixed reality performances and cinematic virtual reality. Digit. Creativity 31(3): 213-222 (2020) - [j32]Michele Geronazzo
, Luis S. Vieira, Niels Christian Nilsson
, Jesper Udesen, Stefania Serafin
:
Superhuman Hearing - Virtual Prototyping of Artificial Hearing: a Case Study on Interactions and Acoustic Beamforming. IEEE Trans. Vis. Comput. Graph. 26(5): 1912-1922 (2020) - [c139]Patrick L. Strandholt, Oana A. Dogaru, Niels C. Nilsson
, Rolf Nordahl
, Stefania Serafin
:
Knock on Wood: Combining Redirected Touching and Physical Props for Tool-Based Interaction in Virtual Reality. CHI 2020: 1-13 - [c138]Michele Geronazzo
, Jason-Yves Tissieres, Stefania Serafin
:
A Minimal Personalization of Dynamic Binaural Synthesis with Mixed Structural Modeling and Scattering Delay Networks. ICASSP 2020: 411-415 - [c137]Pelle Juul Christensen, Dan Overholt, Stefania Serafin:
The Da ̈ıs: A Haptically Enabled New Interface for Musical Expression for Controlling Physical Models for Sound Synthesis. NIME 2020: 609-612
2010 – 2019
- 2019
- [j31]Edoardo Degli Innocenti, Michele Geronazzo
, Diego Vescovi, Rolf Nordahl
, Stefania Serafin
, Luca Andrea Ludovico, Federico Avanzini:
Mobile virtual reality for musical genre learning in primary education. Comput. Educ. 139: 102-117 (2019) - [j30]Anastassia Andreasen, Michele Geronazzo
, Niels Christian Nilsson
, Jelizaveta Zovnercuka, Kristian Konovalov, Stefania Serafin
:
Auditory Feedback for Navigation with Echoes in Virtual Environments: Training Procedure and Orientation Strategies. IEEE Trans. Vis. Comput. Graph. 25(5): 1876-1886 (2019) - [j29]Michele Geronazzo
, Amalie Rosenkvist, David Sebastian Eriksen, Camilla Kirstine Markmann-Hansen, Jeppe Koehlert, Miicha Valimaa, Mikkel Brogaard Vittrup, Stefania Serafin
:
Creating an Audio Story with Interactive Binaural Rendering in Virtual Reality. Wirel. Commun. Mob. Comput. 2019: 1463204:1-1463204:14 (2019) - [j28]Michele Geronazzo
, Federico Avanzini, Federico Fontana, Stefania Serafin
:
Interactions in Mobile Sound and Music Computing. Wirel. Commun. Mob. Comput. 2019: 5601609:1-5601609:2 (2019) - [c136]Emil Rosenlund Høeg
, Begüm Becermen, Jon Ram Bruun-Pedersen
, Stefania Serafin
:
Co-creating Virtual Reality Applications for Motor Rehabilitation with Physiotherapists. ArtsIT/DLI 2019: 379-389 - [c135]Ali Adjorlu
, Stefania Serafin
:
Co-designing a Head-Mounted Display Based Virtual Reality Game to Teach Street-Crossing Skills to Children Diagnosed with Autism Spectrum Disorder. ArtsIT/DLI 2019: 397-405 - [c134]Ali Adjorlu
, Stefania Serafin
:
Head-Mounted Display-Based Virtual Reality as a Tool to Reduce Disruptive Behavior in a Student Diagnosed with Autism Spectrum Disorder. ArtsIT/DLI 2019: 739-748 - [c133]Emil Rosenlund Høeg
, Christian F. R. Scully, Jon Ram Bruun-Pedersen
, Stefania Serafin
:
The Reality of Implementing Virtual Reality: A Case Study on the Challenges of Integrating VR-Based Rehabilitation. ArtsIT/DLI 2019: 749-759 - [c132]Stefania Serafin
, Ali Adjorlu
, Lars Koreska Andersen, Nicklas B. S. Andersen:
Singing in Virtual Reality with the Danish National Children's Choir. CMMR 2019: 563-574 - [c131]Vito Gentile
, Ali Adjorlu
, Stefania Serafin
, Davide Rocchesso
, Salvatore Sorce
:
Touch or touchless?: evaluating usability of interactive displays for persons with autistic spectrum disorders. PerDis 2019: 10:1-10:7 - [c130]Andrea Passalenti, Razvan Paisa
, Niels C. Nilsson
, Nikolaj S. Andersson, Federico Fontana
, Rolf Nordahl
, Stefania Serafin
:
No Strings Attached: Force and Vibrotactile Feedback in a Virtual Guitar Simulation. VR 2019: 1116-1117 - [c129]Ali Adjorlu
, Stefania Serafin
:
Teachers' Views on how to use Virtual Reality to Instruct Children and Adolescents Diagnosed with Autism Spectrum Disorder. VR 2019: 1439-1442 - [e4]Christoph W. Borst, Arun K. Kulshreshth, Gerd Bruder, Stefania Serafin, Christian Sandor, Kyle Johnsen, Jinwei Ye, Daniel Roth, Sungchul Jung:
Symposium on Spatial User Interaction, SUI 2019, New Orleans, LA, USA, October 19-20, 2019. ACM 2019, ISBN 978-1-4503-6975-6 [contents] - [r1]Stefania Serafin:
Sonic Interactions in Virtual Environments. Encyclopedia of Computer Graphics and Games 2019 - 2018
- [j27]Stefania Serafin
, Michele Geronazzo
, Cumhur Erkut
, Niels C. Nilsson
, Rolf Nordahl
:
Sonic Interactions in Virtual Reality: State of the Art, Current Challenges, and Future Directions. IEEE Computer Graphics and Applications 38(2): 31-43 (2018) - [j26]Niels Christian Nilsson
, Tabitha C. Peck, Gerd Bruder, Eric Hodgson, Stefania Serafin
, Mary C. Whitton, Frank Steinicke, Evan Suma Rosenberg:
15 Years of Research on Redirected Walking in Immersive Virtual Environments. IEEE Computer Graphics and Applications 38(2): 44-56 (2018) - [j25]Niels Christian Nilsson
, Stefania Serafin
, Frank Steinicke, Rolf Nordahl
:
Natural Walking in Virtual Reality: A Review. Comput. Entertain. 16(2): 8:1-8:22 (2018) - [c128]Anastassia Andreasen
, Niels Christian Nilsson
, Stefania Serafin
:
Spatial Asynchronous Visuo-Tactile Stimuli Influence Ownership of Virtual Wings. ArtsIT/DLI 2018: 353-362 - [c127]Ali Adjorlu
, Stefania Serafin
:
Head-Mounted Display-Based Virtual Reality as a Tool to Teach Money Skills to Adolescents Diagnosed with Autism Spectrum Disorder. ArtsIT/DLI 2018: 450-461 - [c126]Anastassia Andreasen
, Niels Christian Nilsson
, Jelizaveta Zovnercuka
, Michele Geronazzo
, Stefania Serafin
:
What Is It Like to Be a Virtual Bat? ArtsIT/DLI 2018: 532-537 - [c125]Jon Ram Bruun-Pedersen
, Morten G. Andersen, Mathias M. Clemmensen, Mads K. Didriksen, Emil J. Wittendorff, Stefania Serafin
:
The Effect of Multimodal Feedback on Perceived Exertion on a VR Exercise Setting. HCI (10) 2018: 12-30 - [c124]Michele Geronazzo
, Erik Sikström, Jari Kleimola, Federico Avanzini, Amalia de Götzen
, Stefania Serafin
:
The Impact of an Accurate Vertical Localization with HRTFs on Short Explorations of Immersive Virtual Reality Scenarios. ISMAR 2018: 90-97 - [c123]Anastassia Andreasen, Niels Christian Nilsson
, Stefania Serafin
:
Spatial Asynchronous Visuo-Tactile Stimuli Influence Ownership of Virtual Wings. VR 2018: 503-504 - [c122]Anastassia Andreasen, Niels Christian Nilsson
, Stefania Serafin
:
Agency Enhances Body Ownership Illusion of Being a Virtual Bat. VR 2018: 505-506 - [c121]Thomas Arnskov, Anders Elmholdt, Kristian Jensen, Nicklas Kristoffersen, Jonas Litvinas, Frederik L. Waldhausen, Niels C. Nilsson
, Rolf Nordahl
, Stefania Serafin
:
A Threefold Approach for Precise and Efficient Locomotion in Virtual Environments with Varying Accessibility. VR 2018: 507-508 - [c120]Cumhur Erkut
, Jonas Holfelt, Stefania Serafin
:
Mobile AR In and Out: Towards Delay-Based Modeling of Acoustic Scenes. VR 2018: 543-544 - [c119]Congzhi Wang, Oana A. Dogaru, Patrick L. Strandholt, Niels C. Nilsson
, Rolf Nordahl
, Stefania Serafin
:
Step aside: an initial exploration of gestural input for lateral movement during walking-in-place locomotion. VRST 2018: 34:1-34:5 - 2017
- [c118]Jonatan S. Hvass, Oliver Larsen, Kasper B. Vendelbo, Niels C. Nilsson
, Rolf Nordahl
, Stefania Serafin
:
Visual realism and presence in a virtual reality game. 3DTV-Conference 2017: 1-4 - [c117]Jon Ram Bruun-Pedersen
, Stefania Serafin
, Francesco Grani
:
Investigating the Role of Auditory Feedback in a Multimodal Biking Experience. CMMR 2017: 327-337 - [c116]Ali Adjorlu
, Emil Rosenlund Høeg
, Luca Mangano, Stefania Serafin
:
Daily Living Skills Training in Virtual Reality to Help Children with Autism Spectrum Disorder in a Real Shopping Scenario. ISMAR Adjunct 2017: 294-302 - [c115]Emil Rosenlund Høeg
, Lynda Joy Gerry, Lui Thomsen, Niels C. Nilsson
, Stefania Serafin
:
Binaural sound reduces reaction time in a virtual reality search task. SIVE@VR 2017: 1-4 - [c114]Niels Christian Nilsson
, Rolf Nordahl
, Stefania Serafin
:
Waiting for the ultimate display: can decreased fidelity positively influence perceived realism? WEVR@VR 2017: 1-5 - [c113]Stefania Serafin
, Ali Adjorlu
, Niels C. Nilsson
, Lui Thomsen, Rolf Nordahl
:
Considerations on the use of virtual and augmented reality technologies in music education. KELVAR@VR 2017: 1-4 - [c112]Alejandro Sauri Suarez, Jason-Yves Tissieres, Luis S. Vieira, Reuben Hunter-McHardy, Sam K. Sernavski, Stefania Serafin
:
A comparison between measured and modelled head-related transfer functions for an enhancement of real-time 3D audio processing for virtual reality environments. SIVE@VR 2017: 1-9 - [c111]Jonatan S. Hvass, Oliver Larsen, Kasper B. Vendelbo, Niels C. Nilsson
, Rolf Nordahl
, Stefania Serafin
:
The effect of geometric realism on presence in a virtual reality game. VR 2017: 339-340 - [c110]Emil Rosenlund Høeg
, Kevin V. Ruder, Niels C. Nilsson
, Rolf Nordahl
, Stefania Serafin
:
An exploration of input conditions for virtual teleportation. VR 2017: 341-342 - [c109]Thea Andersen, Gintare Anisimovaite, Anders Christiansen, Mohamed Hussein, Carol Lund, Thomas Lund Nielsen, Eoin Rafferty, Niels C. Nilsson
, Rolf Nordahl
, Stefania Serafin
:
A preliminary study of users' experiences of meditation in virtual reality. VR 2017: 343-344 - [c108]Rasmus B. Lind, Victor Milesen, Dina M. Smed, Simone P. Vinkel, Francesco Grani
, Niels C. Nilsson
, Lars Reng, Rolf Nordahl
, Stefania Serafin
:
Sound design in virtual reality concert experiences using a wave field synthesis approach. VR 2017: 363-364 - [c107]Andreas Ryge, Lui Thomsen, Theis Berthelsen, Jonatan S. Hvass, Lars Koreska, Casper Vollmers, Niels C. Nilsson
, Rolf Nordahl
, Stefania Serafin
:
Effect on high versus low fidelity haptic feedback in a virtual reality baseball simulation. VR 2017: 365-366 - [c106]Tina Kjær, Christoffer B. Lillelund, Mie Moth-Poulsen, Niels C. Nilsson
, Rolf Nordahl
, Stefania Serafin
:
Can you cut it?: an exploration of the effects of editing in cinematic virtual reality. VRST 2017: 4:1-4:4 - [c105]Alex Baldwin, Stefania Serafin
, Cumhur Erkut
:
ScatAR: a mobile augmented reality application that uses scattering delay networks for room acoustic synthesis. VRST 2017: 73:1-73:2 - [e3]Stefania Serafin, Rolf Nordahl, Amalia de Götzen, Cumhur Erkut, Niels Christian Nilsson, Francesco Grani, Federico Avanzini, Michele Geronazzo:
3rd IEEE VR Workshop on Sonic Interactions for Virtual Environments, SIVE@VR 2017, Los Angeles, CA, USA, March 19, 2017. IEEE 2017, ISBN 978-1-5386-0459-5 [contents] - 2016
- [j24]Stefania Serafin
, Cumhur Erkut
, Juraj Kojs, Niels C. Nilsson
, Rolf Nordahl
:
Virtual Reality Musical Instruments: State of the Art, Design Principles, and Future Directions. Comput. Music. J. 40(3): 22-40 (2016) - [j23]Justyna Maculewicz, Cumhur Erkut
, Stefania Serafin
:
An investigation on the impact of auditory and haptic feedback on rhythmic walking interactions. Int. J. Hum. Comput. Stud. 85: 40-46 (2016) - [j22]Niels Christian Nilsson, Stefania Serafin, Rolf Nordahl:
The Perceived Naturalness of Virtual Walking Speeds during WIP locomotion: Summary and Meta-Analyses. PsychNology J. 14(1): 7-39 (2016) - [c104]Francesco Grani
, Rolf Nordahl
, Stefania Serafin
:
Multimodal interactions, virtual reality and 360 movies: applications using Wavefield synthesis. Audio Mostly Conference 2016: 20-27 - [c103]Justyna Maculewicz, Niels Christian Nilsson
, Stefania Serafin
:
An investigation of the effect of immersive visual and auditory feedback on rhythmic walking interaction. Audio Mostly Conference 2016: 194-201 - [c102]Jon Ram Bruun-Pedersen
, Stefania Serafin
, Justyna Maculewicz, Lise Busk Kofoed:
Designing Recreational Virtual Environments for Older Adult Nursing Home Residents: How Nature And Content Matter For Improving Augmented Exercise Experiences. Audio Mostly Conference 2016: 222-228 - [c101]Razvan Paisa
, Cumhur Erkut
, Stefania Serafin
:
Electronic Armonica: a Tangible Musical Interface inspired by the Glass Harmonica. Audio Mostly Conference 2016: 251-257 - [c100]Stefania Serafin
, Cumhur Erkut
, Juraj Kojs, Rolf Nordahl
, Niels C. Nilsson
:
Virtual reality musical instruments: Guidelines for multisensory interaction design. Audio Mostly Conference 2016: 266-271 - [c99]Ryan Anderson, Joosep Arro, Christian Schütt Hansen, Stefania Serafin
:
Audio-Visual Perception - The Perception of Object Material in a Virtual Environment. AVR (1) 2016: 162-171 - [c98]Cumhur Erkut
, Stefania Serafin
:
From Ecological Sounding Artifacts Towards Sonic Artifact Ecologies. CHI Extended Abstracts 2016: 560-570 - [c97]Niels Christian Nilsson
, Stefania Serafin
, Rolf Nordahl
:
Walking in Place Through Virtual Worlds. HCI (2) 2016: 37-48 - [c96]Jon Ram Bruun-Pedersen
, Stefania Serafin
, Lise Busk Kofoed:
Going Outside While Staying Inside - Exercise Motivation with Immersive vs. Non-immersive Recreational Virtual Environment Augmentation for Older Adult Nursing Home Residents. ICHI 2016: 216-226 - [c95]Alex Baldwin, Troels Hammer, Edvinas Pechiulis, Peter Williams, Dan Overholt, Stefania Serafin:
Tromba Moderna: A Digitally Augmented Medieval Instrument. NIME 2016: 14-19 - [c94]Jan Banas, Razvan Paisa, Iakovos Vogiatzoglou, Francesco Grani, Stefania Serafin:
Design and evaluation of a gesture driven wave field synthesis auditory game. NIME 2016: 188-193 - [c93]Cumhur Erkut
, Davide Rocchesso
, Stefano Delle Monache
, Stefania Serafin
:
A Case of Cooperative Sound Design. NordiCHI 2016: 83 - [c92]Jon Ram Bruun-Pedersen
, Stefania Serafin
, Lise Busk Kofoed:
Motivating elderly to exercise - recreational virtual environment for indoor biking. SeGAH 2016: 1-9 - [c91]Stine L. R. Lind, Lui Thomsen, Mie C. S. Egeberg, Niels C. Nilsson
, Rolf Nordahl
, Stefania Serafin
:
Effects of vibrotactile stimulation during virtual sandboarding. VR 2016: 219-220 - [c90]Niels Christian Nilsson
, Evan A. Suma, Rolf Nordahl
, Mark T. Bolas, Stefania Serafin
:
Estimation of detection thresholds for audiovisual rotation gains. VR 2016: 241-242 - [c89]Anders Paludan, Jacob Elbaek, Mathias Mortensen, Morten Zobbe, Niels Christian Nilsson
, Rolf Nordahl
, Lars Reng, Stefania Serafin
:
Disguising rotational gain for redirected walking in virtual reality: Effect of visual density. VR 2016: 259-260 - [c88]Erik Sikström, Niels Christian Nilsson
, Amalia de Götzen
, Stefania Serafin
:
Is this bridge safe? Evaluation of audiovisual cues for a walk on a small bridge over a canyon. VR 2016: 285-286 - [c87]Mikkel Nielsen, Christian Toft, Niels C. Nilsson
, Rolf Nordahl
, Stefania Serafin
:
Evaluating two alternative walking in place interfaces for virtual reality gaming. VR 2016: 299-300 - [c86]Lasse T. Nielsen, Matias B. Møller, Sune D. Hartmeyer, Troels C. M. Ljung, Niels C. Nilsson
, Rolf Nordahl
, Stefania Serafin:
Missing the point: an exploration of how to guide users' attention during cinematic virtual reality. VRST 2016: 229-232 - [c85]Erik Sikström, Emil Rosenlund Høeg
, Luca Mangano, Niels Christian Nilsson
, Amalia de Götzen
, Stefania Serafin
:
Shop 'til you hear it drop: influence of interactive auditory feedback in a virtual reality supermarket. VRST 2016: 355-356 - 2015
- [j21]Justyna Maculewicz, Antti Jylhä
, Stefania Serafin
, Cumhur Erkut
:
The Effects of Ecological Auditory Feedback on Rhythmic Walking Interaction. IEEE Multim. 22(1): 24-31 (2015) - [j20]Niels Christian Nilsson, Stefania Serafin, Rolf Nordahl:
Comparisons of Two Commercial and Two Low-cost Interfaces for Virtual Skiing. PsychNology J. 13(1): 57-74 (2015) - [c84]Stefania Serafin
, Amalia de Götzen
, Smilen Dimitrov, Steven Gelineck, Cumhur Erkut
, Niels Christian Nilsson
, Francesco Grani
, Rolf Nordahl
, Stefano Trento:
The digital Intonarumori. 3DUI 2015: 207-208 - [c83]Jon Ram Bruun-Pedersen
, Stefania Serafin, Lise Busk Kofoed:
Simulating Nature for Elderly Users - A Design Approach for Recreational Virtual Environments. CIT/IUCC/DASC/PICom 2015: 1566-1571 - [c82]Cumhur Erkut
, Stefania Serafin
, Michael Hoby, Jonniy Sårde:
Product Sound Design: Form, Function, and Experience. Audio Mostly Conference 2015: 10:1-10:6 - [c81]Francesco Grani
, Dan Overholt, Cumhur Erkut
, Steven Gelineck, Georgios Triantafyllidis
, Rolf Nordahl
, Stefania Serafin
:
Spatial Sound and Multimodal Interaction in Immersive Environments. Audio Mostly Conference 2015: 17:1-17:5 - [c80]David Stubbe Teglbjærg, Jesper S. Andersen, Stefania Serafin
:
The StringPhone: a novel voice driven physically based synthesizer. Audio Mostly Conference 2015: 31:1-31:6 - [c79]Justyna Maculewicz, Cumhur Erkut, Stefania Serafin:
An investigation on the influence of soundscapes and footstep sounds in affecting preferred walking pace. ICAD 2015: 133-137 - [c78]Mikkel Helleberg Jørgensen, Aske Sønderby Knudsen, Thomas Michael Wilmot, Kasper Duemose Lund, Stefania Serafin, Hendrik Purwins:
A mobile music museum experience for children. NIME 2015: 36-37 - [c77]Justyna Maculewicz, Stefania Serafin
:
A Stationary Bike in Augmented Audio Reality. An Investigation on Soundscapes Influence on Preferred Biking Speed. REHAB (Revised Selected Papers) 2015: 162-178 - [c76]Justyna Maculewicz, Stefania Serafin
:
A Stationary Bike in Augmented Audio Reality. REHAB 2015: 164-166 - [c75]Stefania Serafin
, Rolf Nordahl
, Amalia de Götzen
, Cumhur Erkut
, Michele Geronazzo
, Federico Avanzini
:
Sonic interaction in virtual environments. SIVE@VR 2015: 1-2 - [c74]Keiko Yamamoto
, Stefania Serafin
:
Drawing learning support system with the past brilliant learner-self using visual and auditory feedback. SIVE@VR 2015: 58-59 - [c73]Erik Sikström, Amalia de Götzen
, Stefania Serafin
:
Avatar weight estimates based on footstep sounds in three presentation formats. SIVE@VR 2015: 61-66 - [c72]Niels Christian Nilsson
, Stefania Serafin
, Rolf Nordahl
:
The effect of visual display properties and gain presentation mode on the perceived naturalness of virtual walking speeds. VR 2015: 81-88 - [c71]Niels Christian Nilsson
, Stefania Serafin
, Rolf Nordahl
:
The effect of head mounted display weight and locomotion method on the perceived naturalness of virtual walking speeds. VR 2015: 249-250 - [c70]Erik Sikström, Amalia de Götzen
, Stefania Serafin
:
Wings and flying in immersive VR - Controller type, sound effects and experienced ownership and agency. VR 2015: 281-282 - [c69]Erik Sikström, Amalia de Götzen
, Stefania Serafin
:
Self-characterstics and sound in immersive virtual reality - Estimating avatar weight from footstep sounds. VR 2015: 283-284 - [e2]Stefania Serafin, Federico Avanzini, Michele Geronazzo, Cumhur Erkut, Amalia de Götzen, Rolf Nordahl:
2nd IEEE VR Workshop on Sonic Interactions for Virtual Environments, SIVE@VR 2015, Arles, France, March 24, 2015. IEEE Computer Society 2015, ISBN 978-1-4799-1969-7 [contents] - 2014
- [j19]Jóhannes Ingi Árnason, Jannik Jepsen, Allan Koudal, Michael Rosendahl Schmidt, Stefania Serafin
:
Volvo intelligent news: A context aware multi modal proactive recommender system for in-vehicle use. Pervasive Mob. Comput. 14: 95-111 (2014) - [j18]Niels Christian Nilsson
, Stefania Serafin
, Rolf Nordahl
:
Establishing the Range of Perceptually Natural Visual Walking Speeds for Virtual Walking-In-Place Locomotion. IEEE Trans. Vis. Comput. Graph. 20(4): 569-578 (2014) - [c68]Niels Christian Nilsson
, Stefania Serafin
, Rolf Nordahl
:
A comparison of different methods for reducing the unintended positional drift accompanying walking-in-place locomotion. 3DUI 2014: 103-110 - [c67]Cumhur Erkut
, Stefania Serafin
, Jonas Fehr, Henrique M. R. Fernandes Figueira, Theis B. Hansen, Nicholas J. Kirwan, Mariam R. Zakarian:
Design and evaluation of interactive musical fruit. IDC 2014: 197-200 - [c66]Erik Sikström, Amalia de Götzen
, Stefania Serafin
:
The role of sound in the sensation of ownership of a pair of virtual wings in immersive VR. Audio Mostly Conference 2014: 24:1-24:6 - [c65]Stefano Trento, Amalia de Götzen
, Stefania Serafin
:
CARess, a Gentle Touch Informs the Driver. EuroHaptics (1) 2014: 317-324 - [c64]Jon Ram Bruun-Pedersen, Stefania Serafin, Lise Busk Kofoed:
Augmented Exercise Biking with Virtual Environments for Elderly Users: Considerations on the use of auditory. ICMC 2014 - [c63]Stefania Serafin, Sofia Dahl, Amalia de Götzen, Cumhur Erkut, Dan Overholt, Hendrik Purwins, Bob L. Sturm:
Sound and Music Computing at Aalborg University in Copenhagen. ICMC 2014 - [c62]Stefania Serafin, Stefano Trento, Francesco Grani, Hannah Perner-Wilson, Sebastian Madgwick, Thomas Mitchell:
Controlling Physically Based Virtual Musical Instruments Using The Gloves. NIME 2014: 521-524 - [c61]Francesco Grani
, Stefania Serafin
, Ferran Argelaguet, Valérie Gouranton, Marwan Badawi, Ronan Gaugne
, Anatole Lécuyer:
Audio-visual attractors for capturing attention to the screens when walking in CAVE systems. SIVE@VR 2014: 3-6 - [c60]Francesco Grani
, Ferran Argelaguet, Valérie Gouranton, Marwan Badawi, Ronan Gaugne
, Stefania Serafin
, Anatole Lécuyer:
Design and evaluation of Binaural auditory rendering for CAVEs. VR 2014: 73-74 - [c59]Francesco Grani
, Ferran Argelaguet, Valérie Gouranton, Marwan Badawi, Ronan Gaugne
, Stefania Serafin
, Anatole Lécuyer:
Audio-visual attractors for capturing attention to the screens when walking in CAVE systems. VR 2014: 75-76 - [c58]Niels Christian Nilsson, Stefania Serafin, Rolf Nordahl:
A comparison of four different approaches to reducing unintended positional drift during walking-In-Place locomotion. VR 2014: 101-102 - [c57]Niels Christian Nilsson
, Stefania Serafin
, Rolf Nordahl
:
The influence of step frequency on the range of perceptually natural visual walking speeds during walking-in-place and treadmill locomotion. VRST 2014: 187-190 - 2013
- [j17]Stefania Serafin
, Niels Christian Nilsson
, David Skaarup:
Influence of auditory and haptic feedback on a balancing task. Int. J. Auton. Adapt. Commun. Syst. 6(4): 366-376 (2013) - [j16]Niels Böttcher
, Héctor Pérez Martínez
, Stefania Serafin
:
Procedural Audio in Computer Games Using Motion Controllers: An Evaluation on the Effect and Perception. Int. J. Comput. Games Technol. 2013: 371374:1-371374:16 (2013) - [j15]Luca Turchet
, Stefania Serafin
, Paola Cesari
:
Walking pace affected by interactive sounds simulating stepping on different terrains. ACM Trans. Appl. Percept. 10(4): 23:1-23:14 (2013) - [j14]Luca Turchet
, Paolo Burelli
, Stefania Serafin
:
Haptic Feedback for Enhancing Realism of Walking Simulations. IEEE Trans. Haptics 6(1): 35-45 (2013) - [c56]Niels C. Nilsson
, Stefania Serafin
, Morten H. Laursen, Kasper S. Pedersen, Erik Sikström, Rolf Nordahl
:
Tapping-In-Place: Increasing the naturalness of immersive walking-in-place locomotion through novel gestural input. 3DUI 2013: 31-38 - [c55]Stefano Baldan, Amalia de Götzen
, Stefania Serafin
:
Mobile rhythmic interaction in a sonic tennis game. CHI Extended Abstracts 2013: 2903-2906 - [c54]Amalia de Götzen
, Erik Sikström, Dannie Korsgaard, Stefania Serafin
, Francesco Grani
:
The Perception of Sound Movements as Expressive Gestures. CMMR 2013: 509-517 - [c53]Francesco Grani
, Stefania Serafin
, Amalia de Götzen
, Dan Overholt, Spencer Topel:
Investigating the relationship between pressure force and acoustic waveform in footstep sounds. DSP 2013: 1-5 - [c52]Amit Anil Nanavati
, Nitendra Rajput, Saurabh Srivastava, Cumhur Erkut
, Antti Jylhä
, Alexander I. Rudnicky
, Stefania Serafin
, Markku Turunen:
SiMPE: 8th workshop on speech and sound in mobile and pervasive environments. Mobile HCI 2013: 626-629 - [c51]Niels Christian Nilsson
, Stefania Serafin
, Rolf Nordahl
:
The Perceived Naturalness of Virtual Locomotion Methods Devoid of Explicit Leg Movements. MIG 2013: 155-164 - [c50]Stefano Baldan, Amalia de Götzen, Stefania Serafin:
Sonic Tennis: a rhythmic interaction game for mobile devices. NIME 2013: 200-201 - [c49]Stefano Trento, Stefania Serafin:
Flag beat: a novel interface for rhythmic musical expression for kids. NIME 2013: 456-459 - [c48]Niels C. Nilsson
, Stefania Serafin
, Rolf Nordahl
:
Unintended positional drift and its potential solutions. VR 2013: 121-122 - [c47]Stefania Serafin
, Niels C. Nilsson
, Erik Sikström, Amalia de Götzen
, Rolf Nordahl
:
Estimation of detection thresholds for acoustic based redirected walking techniques. VR 2013: 161-162 - 2012
- [j13]Rolf Nordahl, Stefania Serafin, Lise Busk Kofoed:
The balance between generalists and specialists in the Medialogy education. IxD&A 13-14: 16-26 (2012) - [j12]Niels C. Nilsson
, Stefania Serafin
, Rolf Nordahl
:
Gameplay as a Source of Intrinsic Motivation for Individuals in Need of Ankle Training or Rehabilitation. Presence Teleoperators Virtual Environ. 21(1): 69-84 (2012) - [c46]Niels C. Nilsson
, Stefania Serafin
, Rolf Nordahl
:
Poster: The Fwobble: Continuous audio-haptic feedback for balance control. 3DUI 2012: 153-154 - [c45]Antti Jylhä
, Stefania Serafin
, Cumhur Erkut
:
Rhythmic walking interactions with auditory feedback: an exploratory study. Audio Mostly Conference 2012: 68-75 - [c44]Niels C. Nilsson
, Rolf Nordahl
, Luca Turchet
, Stefania Serafin
:
Audio-Haptic Simulation of Walking on Virtual Ground Surfaces to Enhance Realism. HAID 2012: 61-70 - [c43]Niels C. Nilsson
, Rolf Nordahl
, Erik Sikström, Luca Turchet
, Stefania Serafin
:
Haptically Induced Illusory Self-motion and the Influence of Context of Motion. EuroHaptics (1) 2012: 349-360 - [c42]Luca Turchet
, Niels C. Nilsson
, Stefania Serafin
:
Inside the Boundaries of the Physical World: Audio-Haptic Feedback as Support for the Navigation in Virtual Environments. EuroHaptics (1) 2012: 577-588 - [c41]Rolf Nordahl
, Stefania Serafin
, Niels C. Nilsson
, Luca Turchet
:
Enhancing realism in virtual environments by simulating the audio-haptic sensation of walking on ground surfaces. VR 2012: 73-74 - [p1]Stefania Serafin:
Computer generation and manipulation of sounds. The Cambridge Companion to Electronic Music 2012: 203-217 - 2011
- [j11]Rolf Nordahl, Stefania Serafin, Luca Turchet, Niels C. Nilsson:
A multimodal architecture for simulating natural interactive walking in virtual environments. PsychNology J. 9(3): 245-268 (2011) - [j10]Rolf Nordahl
, Luca Turchet
, Stefania Serafin
:
Sound Synthesis and Evaluation of Interactive Footsteps and Environmental Sounds Rendering for Virtual Reality Applications. IEEE Trans. Vis. Comput. Graph. 17(9): 1234-1244 (2011) - [c40]Smilen Dimitrov, Stefania Serafin
:
Towards an open sound card: bare-bones FPGA board in context of PC-based digital audio: based on the AudioArduino open sound card system. Audio Mostly Conference 2011: 47-54 - [c39]Smilen Dimitrov, Stefania Serafin:
Audio Arduino - an ALSA (Advanced Linux Sound Architecture) Audio Driver for FTDI-based Arduinos. NIME 2011: 211-216 - 2010
- [j9]Steven Gelineck, Stefania Serafin
:
A Practical Approach towards an Exploratory Framework for Physical Modeling. Comput. Music. J. 34(2): 51-65 (2010) - [c38]Luca Turchet
, Stefania Serafin
:
An Investigation on Temporal Aspects in the Audio-Haptic Simulation of Footsteps. COST TD0904 International Workshop 2010: 101-115 - [c37]Luca Turchet
, Stefania Serafin
, Smilen Dimitrov, Rolf Nordahl
:
Conflicting Audio-haptic Feedback in Physically Based Simulation of Walking Sounds. HAID 2010: 97-106 - [c36]Rolf Nordahl
, Amir Berrezag, Smilen Dimitrov, Luca Turchet
, Vincent Hayward
, Stefania Serafin
:
Preliminary Experiment Combining Virtual Reality Haptic Shoes and Audio Synthesis. EuroHaptics (2) 2010: 123-129 - [c35]Luca Turchet
, Rolf Nordahl
, Stefania Serafin
, Amir Berrezag, Smilen Dimitrov, Vincent Hayward
:
Audio-haptic physically-based simulation of walking on different grounds. MMSP 2010: 269-273 - [c34]Rolf Nordahl
, Stefania Serafin
, Luca Turchet
:
Sound synthesis and evaluation of interactive footsteps for virtual reality applications. VR 2010: 147-153 - [c33]Luca Turchet
, Maud Marchal, Anatole Lécuyer, Rolf Nordahl
, Stefania Serafin
:
Influence of auditory and visual feedback for perceiving walking over bumps and holes in desktop VR. VRST 2010: 139-142 - [e1]Rolf Nordahl
, Stefania Serafin
, Federico Fontana
, Stephen A. Brewster
:
Haptic and Audio Interaction Design - 5th International Workshop, HAID 2010, Copenhagen, Denmark, September 16-17, 2010. Proceedings. Lecture Notes in Computer Science 6306, Springer 2010, ISBN 978-3-642-15840-7 [contents]
2000 – 2009
- 2009
- [j8]Davide Rocchesso
, Stefania Serafin
:
Sonic Interaction Design. Int. J. Hum. Comput. Stud. 67(11): 905-906 (2009) - [j7]Yon Visell, Federico Fontana
, Bruno L. Giordano
, Rolf Nordahl
, Stefania Serafin
, Roberto Bresin
:
Sound design and perception in walking interactions. Int. J. Hum. Comput. Stud. 67(11): 947-959 (2009) - [j6]Amalia de Götzen, Stefania Serafin
:
The musical heritage of futurism: A digital reconstruction of the intonarumori family. ACM Journal on Computing and Cultural Heritage 2(2): 5:1-5:14 (2009) - [c32]Steven Gelineck, Stefania Serafin:
A Quantitative Evaluation of the Differences between Knobs and Sliders. NIME 2009: 13-18 - 2008
- [j5]Juraj Kojs, Stefania Serafin
:
Augmenting sonic reality. Cyberinstruments designed with digital waveguides. Digit. Creativity 19(2): 77-90 (2008) - [j4]Rolf Nordahl, Stefania Serafin:
Using problem based learning to support transdisciplinarity in an HCI education. IxD&A 3-4: 94-101 (2008) - [c31]Davide Rocchesso
, Stefania Serafin
, Frauke Behrendt
, Nicola Bernardini, Roberto Bresin
, Gerhard Eckel, Karmen Franinovic
, Thomas Hermann
, Sandra Pauletto
, Patrick Susini, Yon Visell:
Sonic interaction design: sound, information and experience. CHI Extended Abstracts 2008: 3969-3972 - [c30]Smilen Dimitrov, Marcos Alonso, Stefania Serafin:
Developing Block-Movement, Physical-Model Based Objects for the Reactable. NIME 2008: 211-214 - 2007
- [c29]Amalia de Götzen
, Luca Mion, Federico Avanzini
, Stefania Serafin
:
Multimodal Design for Enactive Toys. CMMR 2007: 212-222 - [c28]Niels Böttcher, Steven Gelineck, Stefania Serafin:
Physmism: Re-Introducing Physical Modelling for Electronic Musical Exploration. ICMC 2007 - [c27]Amalia de Götzen, Luca Mion, Federico Avanzini, Stefania Serafin:
Learning Sounding gestures. ICMC 2007 - [c26]Juraj Kojs, Stefania Serafin:
Stirring, Shaking, and mixing: Musicalizing everyday Actions. ICMC 2007 - [c25]Diana Young, Stefania Serafin:
Investigating the Performance of a Violin Physical Model: Recent Real Player studies. ICMC 2007 - [c24]Niels Böttcher, Steven Gelineck, Stefania Serafin
:
PHYSMISM: A Control Interface for Creative Exploration of Physical Models. NIME 2007: 31-36 - 2006
- [c23]Juraj Kojs, Stefania Serafin:
The Fujara: A Physical Model of The Bass Pipe Instrument in An Interactive Composition. ICMC 2006 - [c22]Smilen Dimitrov, Stefania Serafin:
A simple practical approach to a wireless data acquisition board. NIME 2006: 184-187 - [c21]Stefania Serafin, Amalia de Götzen, Niels Böttcher, Steven Gelineck:
Synthesis and control of everyday sound reconstructing Russolo's Intonarumori. NIME 2006: 240-245 - 2005
- [j3]Federico Avanzini
, Stefania Serafin
, Davide Rocchesso
:
Interactive Simulation of Rigid Body Interaction With Friction-Induced Sound Generation. IEEE Trans. Speech Audio Process. 13(5-2): 1073-1081 (2005) - [c20]Rolf Nordahl, Stefania Serafin, Amalia de Götzen, Juraj Kojs:
Medialogy at Aalborg University Copenhagen. ICMC 2005 - [c19]Stefania Serafin, Amalia de Götzen:
The Croaker: a Physical Model and a LEGO controller. ICMC 2005 - [c18]Ole Gregersen, Lars Pellarin, Jakob Olsen, Niels Böttcher, Michel Guglielmi, Stefania Serafin:
Connecting strangers at a train station. NIME 2005: 152-155 - 2004
- [j2]Georg Essl, Stefania Serafin
, Perry R. Cook, Julius O. Smith III:
Theory of Banded Waveguides. Comput. Music. J. 28(1): 37-50 (2004) - [j1]Georg Essl, Stefania Serafin
, Perry R. Cook, Julius O. Smith III:
Musical Applications of Banded Waveguides. Comput. Music. J. 28(1): 51-63 (2004) - [c17]Federico Avanzini, Davide Rocchesso, Stefania Serafin:
Friction Sounds for Sensorial Substitution. ICAD 2004 - [c16]Stefania Serafin, Giovanni Serafin:
Sound Design to Enhance Presence in Photorealistic Virtual Reality. ICAD 2004 - [c15]Rolf Nordahl, Stefania Serafin:
Medialogy: a bridge between technology and creativity based on the Aalborg model. ICMC 2004 - [c14]Stefania Serafin, Juraj Kojs:
A physically informed model of a musical toy: the singing tube. ICMC 2004 - [c13]Stefania Serafin, Diana Young:
Toward a generalized friction controller: from the bowed string to unusual musical instruments. NIME 2004: 108-111 - 2003
- [c12]David Topper, Matthew Burtner, Stefania Serafin:
Spatio-Operational Spectral (S.O.S) Synthesis. ICMC 2003 - [c11]Diana Young, Stefania Serafin:
Playability Evaluation of a Virtual Bowed String Instrument. NIME 2003: 104-108 - 2002
- [c10]Stefania Serafin, Patty Huang, Sølvi Ystad, Chris Chafe, Julius O. Smith III:
Analysis and synthesis of unusual friction-driven musical instruments. ICMC 2002 - [c9]Carr Wilkerson, Stefania Serafin, Carmen Ng:
Physical Model Synthesis and Performance Mappings of Bowl Resonators. ICMC 2002 - [c8]Carr Wilkerson, Carmen Ng, Stefania Serafin:
The Mutha Rubboard Contoller: Interactive Heritage. NIME 2002: 82-85 - 2001
- [c7]Matthew Burtner, Stefania Serafin:
Real Time Extended Physical Models for the Composer and Performer. ICMC 2001 - [c6]Stefania Serafin, Julius O. Smith III, Harvey D. Thornburg, Frédéric Mazzella, Arnaud M. Tellier, Guillaume C. Thonier:
Data driven identification and computer animation of bowed string model. ICMC 2001 - 2000
- [c5]Patty Huang, Stefania Serafin, Julius O. Smith III:
A Waveguide Mesh Model of High-Frequency Violin Body Resonances. ICMC 2000 - [c4]M. Sile O'Modhrain, Stefania Serafin, Chris Chafe, Julius O. Smith III:
Qualitative and Quantitive Assessment of a Virtual Bowed String Instrument. ICMC 2000 - [c3]Stefania Serafin, Julius O. Smith III:
Influence of Attack Parameters on the Playability of a Virtual Bowed String Instrument. ICMC 2000
1990 – 1999
- 1999
- [c2]Stefania Serafin, Richard Dudas, Marcelo M. Wanderley, Xavier Rodet:
Gestural Control of a Real-Time Physical Model of a Bowed String Instrument. ICMC 1999 - [c1]Stefania Serafin, Christophe Vergez, Xavier Rodet:
Friction and Application to Real-time Physical Modeling of a Violin. ICMC 1999
Coauthor Index
aka: Niels Christian Nilsson
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