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Tom Mertens
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2020 – today
- 2022
- [c24]Tom Mertens, Marwan Hassani:
Can we Learn from Outliers? Unsupervised Optimization of Intelligent Vehicle Traffic Management Systems. ECML/PKDD (6) 2022: 521-537
2010 – 2019
- 2016
- [j8]Tom Mertens, Jeff Weeks:
Electromagnetism in a Multiconnected Universe. Am. Math. Mon. 123(3): 280-286 (2016) - 2011
- [c23]Mark Gerrits, Bert de Decker, Cosmin Ancuti, Tom Haber, Codruta O. Ancuti, Tom Mertens, Philippe Bekaert:
Stroke-based creation of depth maps. ICME 2011: 1-6 - [c22]Tom Cuypers, Tom Mertens, Philippe Bekaert, Se Baek Oh, Ramesh Raskar:
Interactive Point Spread Function Simulation with Diffraction and Interference Effects. IMAGAPP/IVAPP 2011: 19-24
2000 – 2009
- 2009
- [j7]Tom Mertens, Jan Kautz, Frank Van Reeth:
Exposure Fusion: A Simple and Practical Alternative to High Dynamic Range Photography. Comput. Graph. Forum 28(1): 161-171 (2009) - [c21]Bert de Decker, Jan Kautz, Tom Mertens, Philippe Bekaert:
Capturing multiple illumination conditions using time and color multiplexing. CVPR 2009: 2536-2543 - [c20]Yannick Francken, Tom Cuypers, Tom Mertens, Philippe Bekaert:
Gloss and Normal Map Acquisition of Mesostructures Using Gray Codes. ISVC (2) 2009: 788-798 - 2008
- [j6]Erik Hubo, Tom Mertens, Tom Haber, Philippe Bekaert:
Self-similarity based compression of point set surfaces with application to ray tracing. Comput. Graph. 32(2): 221-234 (2008) - [j5]Chris Hermans, Cedric Vanaken, Tom Mertens, Frank Van Reeth, Philippe Bekaert:
Augmented Panoramic Video. Comput. Graph. Forum 27(2): 281-290 (2008) - [j4]Thomas Annen, Zhao Dong, Tom Mertens, Philippe Bekaert, Hans-Peter Seidel, Jan Kautz:
Real-time, all-frequency shadows in dynamic scenes. ACM Trans. Graph. 27(3): 34 (2008) - [j3]Eugene Hsu, Tom Mertens, Sylvain Paris, Shai Avidan, Frédo Durand:
Light mixture estimation for spatially varying white balance. ACM Trans. Graph. 27(3): 70 (2008) - [j2]Cosmin Ancuti, Tom Haber, Tom Mertens, Philippe Bekaert:
Video enhancement using reference photographs. Vis. Comput. 24(7-9): 709-717 (2008) - [c19]Yannick Francken, Tom Cuypers, Tom Mertens, Jo Gielis, Philippe Bekaert:
High quality mesostructure acquisition using specularities. CVPR 2008 - [c18]Thomas Annen, Tom Mertens, Hans-Peter Seidel, Eddy Flerackers, Jan Kautz:
Exponential shadow maps. Graphics Interface 2008: 155-161 - [c17]Cedric Vanaken, Chris Hermans, Tom Mertens, Fabian Di Fiore, Philippe Bekaert, Frank Van Reeth:
Strike a Pose: Image-Based Pose Synthesis. VMV 2008: 131-138 - 2007
- [c16]Bert de Decker, Tom Mertens, Philippe Bekaert:
Interactive collision detection for free-viewpoint video. GRAPP (AS/IE) 2007: 114-120 - [c15]Tom Mertens, Jan Kautz, Frank Van Reeth:
Exposure Fusion. PG 2007: 382-390 - [c14]Thomas Annen, Tom Mertens, Philippe Bekaert, Hans-Peter Seidel, Jan Kautz:
Convolution Shadow Maps. Rendering Techniques 2007: 51-60 - [c13]Cosmin Ancuti, Tom Haber, Tom Mertens, Philippe Bekaert:
Video enhancement using reference photographs. SIGGRAPH Posters 2007: 69 - [c12]Yannick Francken, Tom Mertens, Jo Gielis, Philippe Bekaert:
Mesostructure from specularity using coded illumination. SIGGRAPH Sketches 2007: 73 - [c11]Anders Langlands, Tom Mertens:
Noise-free BSSRDF rendering on the cheap. SIGGRAPH Posters 2007: 182 - [c10]Erik Hubo, Tom Mertens, Tom Haber, Philippe Bekaert:
Self-Similarity-Based Compression of Point Clouds, with Application to Ray Tracing. PBG@Eurographics 2007: 129-137 - 2006
- [c9]Tom Mertens, Jan Kautz, Jiawen Chen, Philippe Bekaert, Frédo Durand:
Texture Transfer Using Geometry Correlation. Rendering Techniques 2006: 273-284 - [c8]Erik Hubo, Tom Mertens, Philippe Bekaert:
The quantized kd-tree: compression of huge point sampled models. SIGGRAPH Sketches 2006: 179 - 2005
- [j1]Tom Mertens, Jan Kautz, Philippe Bekaert, Frank Van Reeth, Hans-Peter Seidel:
Efficient Rendering of Local Subsurface Scattering. Comput. Graph. Forum 24(1): 41-49 (2005) - [c7]Tom Haber, Tom Mertens, Philippe Bekaert, Frank Van Reeth:
A computational approach to simulate subsurface light diffusion in arbitrarily shaped objects. Graphics Interface 2005: 79-86 - 2004
- [c6]Tom Mertens, Jan Kautz, Philippe Bekaert, Frank Van Reeth:
A Self-Shadow Algorithm for Dynamic Hair using Density Clustering. Rendering Techniques 2004: 173-178 - [c5]Tom Mertens, Jan Kautz, Philippe Bekaert, Frank Van Reeth:
A self-shadow algorithm for dynamic hair using density clustering. SIGGRAPH Sketches 2004: 44 - 2003
- [c4]Tom Mertens, Jan Kautz, Philippe Bekaert, Frank Van Reeth, Hans-Peter Seidel:
Efficient Rendering of Local Subsurface Scattering. PG 2003: 51-58 - [c3]Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Peter Seidel, Frank Van Reeth:
Interactive Rendering of Translucent Deformable Objects. Rendering Techniques 2003: 130-140 - [c2]Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Peter Seidel, Frank Van Reeth:
Interactive rendering of translucent deformable objects. SIGGRAPH 2003 - 2002
- [c1]Tom Mertens, Frank Van Reeth:
An Image-Based Radiosity Representation. Eurographics (Short Presentations) 2002
Coauthor Index
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