
Cheng-Hsin Hsu
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2020 – today
- 2020
- [j42]Ching-Ling Fan
, Shou-Cheng Yen, Chun-Ying Huang, Cheng-Hsin Hsu
:
Optimizing Fixation Prediction Using Recurrent Neural Networks for 360$^{\circ }$ Video Streaming in Head-Mounted Virtual Reality. IEEE Trans. Multim. 22(3): 744-759 (2020) - [c100]Yen-Chun Li, Chia-Hsin Hsu, Yu-Chun Lin, Cheng-Hsin Hsu:
Performance Measurements on a Cloud VR Gaming Platform. QoEVMA @ ACM Multimedia 2020: 37-45 - [c99]Cheng-Hao Wu, Chih-Fan Hsu, Ting-Chun Kuo, Carsten Griwodz, Michael Riegler, Géraldine Morin, Cheng-Hsin Hsu:
PCC arena: a benchmark platform for point cloud compression algorithms. MMVE@MMSys 2020: 1-6 - [c98]Praveen Venkateswaran, Cheng-Hsin Hsu, Sharad Mehrotra, Nalini Venkatasubramanian:
REAM: Resource Efficient Adaptive Monitoring of Community Spaces at the Edge Using Reinforcement Learning. SMARTCOMP 2020: 17-24 - [c97]Min-Han Tsai, Nalini Venkatasubramanian, Cheng-Hsin Hsu:
Analytics-Aware Storage of Surveillance Videos: Implementation and Optimization. SMARTCOMP 2020: 25-32 - [c96]Imad Ali, Ronald Y. Chang
, Cheng-Hsin Hsu, Chi-Han Lee:
LOCI: A Mobile Q&A System with Multimodal Motivation Scheme for Local Intent Questions in Dynamic Social Networks. VTC Spring 2020: 1-6 - [c95]Imad Ali, Ronald Y. Chang
, Cheng-Hsin Hsu:
CRED: Credibility-Enabled Social Network Based Q&A System for Assessing Answers Correctness. WCNC 2020: 1-6
2010 – 2019
- 2019
- [j41]Ching-Ling Fan, Wen-Chih Lo, Yu-Tung Pai, Cheng-Hsin Hsu:
A Survey on 360° Video Streaming: Acquisition, Transmission, and Display. ACM Comput. Surv. 52(4): 71:1-71:36 (2019) - [j40]Mahmudur Rahman Hera, Amatur Rahman
, Hua-Jun Hong, Li-Wen Pan, Md. Yusuf Sarwar Uddin, Nalini Venkatasubramanian, Cheng-Hsin Hsu:
An adaptive IoT platform on budgeted 3G data plans. J. Syst. Archit. 97: 65-76 (2019) - [c94]Imad Ali, Ronald Y. Chang
, Cheng-Hsin Hsu:
SORT: SOcial HelpeR SelecTion Scheme for Mobile Question Answering Systems. ICNC 2019: 647-652 - [c93]Shun-Huai Yao, Ching-Ling Fan, Cheng-Hsin Hsu:
Towards Quality-of-Experience Models for Watching 360° Videos in Head-Mounted Virtual Reality. QoMEX 2019: 1-3 - [c92]Fangqi Liu, Qiuxi Zhu, Md. Yusuf Sarwar Uddin, Cheng-Hsin Hsu, Nalini Venkatasubramanian:
Cost-Effective Sensor Data Collection from Internet-of-Things Zones Using Existing Transportation Fleets. SMARTCOMP 2019: 340-349 - 2018
- [j39]Imad Ali, Ronald Y. Chang
, Cheng-Hsin Hsu:
SOQAS: Distributively Finding High-Quality Answerers in Dynamic Social Networks. IEEE Access 6: 55074-55089 (2018) - [j38]Hua-Jun Hong, Tarek El-Ganainy, Cheng-Hsin Hsu
, Khaled A. Harras, Mohamed Hefeeda:
Disseminating Multilayer Multimedia Content Over Challenged Networks. IEEE Trans. Multim. 20(2): 345-360 (2018) - [j37]Maha Abdallah, Kuan-Ta Chen, Carsten Griwodz, Cheng-Hsin Hsu:
Introduction to the Special Issue on Delay-Sensitive Video Computing in the Cloud. ACM Trans. Multim. Comput. Commun. Appl. 14(3s): 53:1-53:3 (2018) - [j36]Maha Abdallah, Carsten Griwodz, Kuan-Ta Chen, Gwendal Simon
, Pin-Chun Wang, Cheng-Hsin Hsu:
Delay-Sensitive Video Computing in the Cloud: A Survey. ACM Trans. Multim. Comput. Commun. Appl. 14(3s): 54:1-54:29 (2018) - [j35]Pablo César, Cheng-Hsin Hsu, Chun-Ying Huang, Pan Hui:
Best Papers of the ACM Multimedia Systems (MMSys) Conference 2017 and the ACM Workshop on Network and Operating System Support for Digital Audio and Video (NOSSDAV) 2017. ACM Trans. Multim. Comput. Commun. Appl. 14(3s): 60:1-60:3 (2018) - [c91]Qiuxi Zhu, Md. Yusuf Sarwar Uddin, Nalini Venkatasubramanian, Cheng-Hsin Hsu, Hua-Jun Hong:
Poster abstract: Enhancing reliability of community Internet-of-Things deployments with mobility. INFOCOM Workshops 2018: 1-2 - [c90]Qiuxi Zhu, Md. Yusuf Sarwar Uddin, Nalini Venkatasubramanian, Cheng-Hsin Hsu:
Spatiotemporal Scheduling for Crowd Augmented Urban Sensing. INFOCOM 2018: 1997-2005 - [c89]Wen-Chih Lo, Chih-Yuan Huang, Cheng-Hsin Hsu:
Edge-Assisted Rendering of 360° Videos Streamed to Head-Mounted Virtual Reality. ISM 2018: 44-51 - [c88]Yu-Ming Lai, Cheng-Hsin Hsu:
Refocusing Supports of Panorama Light-Field Images in Head-Mounted Virtual Reality. AltMM@MM 2018: 15-20 - [c87]Yu-Chen Hsieh, Hua-Jun Hong, Pei-Hsuan Tsai, Yu-Rong Wang, Qiuxi Zhu, Md. Yusuf Sarwar Uddin, Nalini Venkatasubramanian, Cheng-Hsin Hsu:
Managed edge computing on Internet-of-Things devices for smart city applications. NOMS 2018: 1-2 - [c86]Guan-Ru Wang, Chien Chen, Chao-Wen Chen, Li-Wen Pan, Yu-Rong Wang, Ching-Ling Fan, Cheng-Hsin Hsu:
Streaming scalable video sequences with media-aware network elements implemented in P4 programming language. NOMS 2018: 1-2 - [c85]Ching-Ling Fan, Cheng-Hsin Hsu:
Optimizing 360° Video Streaming to Head-Mounted Virtual Reality. PerCom Workshops 2018: 458-459 - [p2]Cheng-Hsin Hsu, Hua-Jun Hong, Tarek Elgamal, Klara Nahrstedt, Nalini Venkatasubramanian:
Multimedia fog computing: minions in the cloud and crowd. Frontiers of Multimedia Research 2018: 255-286 - [p1]Kuan-Ta Chen, Wei Cai, Ryan Shea, Chun-Ying Huang, Jiangchuan Liu, Victor C. M. Leung, Cheng-Hsin Hsu:
Cloud gaming. Frontiers of Multimedia Research 2018: 287-314 - 2017
- [c84]Pei-Hsuan Tsai, Hua-Jun Hong, An-Chieh Cheng, Cheng-Hsin Hsu:
Distributed analytics in fog computing platforms using tensorflow and kubernetes. APNOMS 2017: 145-150 - [c83]Wen-Chih Lo, Ching-Ling Fan, Shou-Cheng Yen, Cheng-Hsin Hsu:
Performance measurements of 360° video streaming to head-mounted displays over live 4G cellular networks. APNOMS 2017: 205-210 - [c82]Hua-Jun Hong, Pei-Hsuan Tsai, An-Chieh Cheng, Md. Yusuf Sarwar Uddin, Nalini Venkatasubramanian, Cheng-Hsin Hsu:
Supporting Internet-of-Things Analytics in a Fog Computing Platform. CloudCom 2017: 138-145 - [c81]Mahmudur Rahman Hera, Hua-Jun Hong, Amatur Rahman
, Pei-Hsuan Tsai, Afia Afrin, Md. Yusuf Sarwar Uddin, Nalini Venkatasubramanian, Cheng-Hsin Hsu:
Adaptive sensing using internet-of-things with constrained communications. ARM@Middleware 2017: 6:1-6:6 - [c80]Chih-Fan Hsu, Anthony Chen, Cheng-Hsin Hsu, Chun-Ying Huang, Chin-Laung Lei, Kuan-Ta Chen:
Is Foveated Rendering Perceivable in Virtual Reality?: Exploring the Efficiency and Consistency of Quality Assessment Methods. ACM Multimedia 2017: 55-63 - [c79]Fang-Yu Shih, Ching-Ling Fan, Pin-Chun Wang, Cheng-Hsin Hsu:
A Scalable Video Conferencing System Using Cached Facial Expressions. MMM (2) 2017: 37-49 - [c78]Wen-Chih Lo, Ching-Ling Fan, Jean Lee, Chun-Ying Huang, Kuan-Ta Chen, Cheng-Hsin Hsu:
360° Video Viewing Dataset in Head-Mounted Virtual Reality. MMSys 2017: 211-216 - [c77]Ying-Yi Chen, Hua-Jun Hong, Shun-Huai Yao, Aylada Khunvaranont, Cheng-Hsin Hsu:
Gamifying mobile applications for smartphone augmented infrastructure sensing. NetGames 2017: 13-18 - [c76]Pin-Chun Wang, Apollo I. Ellis, John C. Hart, Cheng-Hsin Hsu:
Optimizing next-generation cloud gaming platforms with planar map streaming and distributed rendering. NetGames 2017: 25-30 - [c75]Ching-Ling Fan, Jean Lee, Wen-Chih Lo, Chun-Ying Huang, Kuan-Ta Chen, Cheng-Hsin Hsu:
Fixation Prediction for 360° Video Streaming in Head-Mounted Virtual Reality. NOSSDAV 2017: 67-72 - [c74]Imad Ali, Ronald Y. Chang
, Jo-Chi Chuang, Cheng-Hsin Hsu, Cenk M. Yetis:
Optimal Question Answering Routing in Dynamic Online Social Networks. VTC-Fall 2017: 1-7 - 2016
- [j34]Wei Cai, Ryan Shea, Chun-Ying Huang
, Kuan-Ta Chen, Jiangchuan Liu, Victor C. M. Leung, Cheng-Hsin Hsu
:
A Survey on Cloud Gaming: Future of Computer Games. IEEE Access 4: 7605-7620 (2016) - [j33]Hua-Jun Hong, Ching-Ling Fan, Yen-Chen Lin, Cheng-Hsin Hsu:
Optimizing Cloud-Based Video Crowdsensing. IEEE Internet Things J. 3(3): 299-313 (2016) - [j32]Wei Cai, Ryan Shea, Chun-Ying Huang
, Kuan-Ta Chen, Jiangchuan Liu, Victor C. M. Leung, Cheng-Hsin Hsu:
The Future of Cloud Gaming [Point of View]. Proc. IEEE 104(4): 687-691 (2016) - [j31]Yichuan Wang, Xin Liu, Cheng-Hsin Hsu:
UPDATE: User-Profile-Driven Adaptive TransfEr for Mobile Devices. ACM Trans. Embed. Comput. Syst. 15(3): 42:1-42:26 (2016) - [j30]Saleh Almowuena, Md. Mahfuzur Rahman, Cheng-Hsin Hsu, Ahmad AbdAllah Hassan, Mohamed Hefeeda
:
Energy-Aware and Bandwidth-Efficient Hybrid Video Streaming Over Mobile Networks. IEEE Trans. Multim. 18(1): 102-115 (2016) - [j29]Ngoc Minh Do, Ye Zhao, Cheng-Hsin Hsu, Nalini Venkatasubramanian:
Crowdsourced Mobile Data Transfer with Delay Bound. ACM Trans. Internet Techn. 16(4): 28:1-28:29 (2016) - [j28]Chih-Fan Hsu, Ching-Ling Fan, Tsung-Han Tsai, Chun-Ying Huang
, Cheng-Hsin Hsu, Kuan-Ta Chen:
Toward an Adaptive Screencast Platform: Measurement and Optimization. ACM Trans. Multim. Comput. Commun. Appl. 12(5s): 79:1-79:23 (2016) - [c73]Ching-Ling Fan, Daniel Huang, Pin-Chun Wang, Cheng-Hsin Hsu:
Interference-aware video streaming over crowded unlicensed spectrum. APNOMS 2016: 1-6 - [c72]Hua-Jun Hong, Pei-Hsuan Tsai, Cheng-Hsin Hsu:
Dynamic module deployment in a fog computing platform. APNOMS 2016: 1-6 - [c71]Hua-Jun Hong, Jo-Chi Chuang, Cheng-Hsin Hsu:
Animation Rendering on Multimedia Fog Computing Platforms. CloudCom 2016: 336-343 - [c70]Pin-Chun Wang, Ching-Ling Fan, Chun-Ying Huang
, Kuan-Ta Chen, Cheng-Hsin Hsu:
Towards Ultra-Low-Bitrate Video Conferencing Using Facial Landmarks. ACM Multimedia 2016: 561-565 - [c69]Chun-Ming Chang, Cheng-Hsin Hsu, Chih-Fan Hsu, Kuan-Ta Chen:
Performance Measurements of Virtual Reality Systems: Quantifying the Timing and Positioning Accuracy. ACM Multimedia 2016: 655-659 - [c68]Chun-Ying Huang
, Ching-Ling Fan, Chih-Fan Hsu, Hsin-Yu Chang, Tsung-Han Tsai, Kuan-Ta Chen, Cheng-Hsin Hsu:
Smart Beholder: An Extensible Smart Lens Platform. ACM Multimedia 2016: 1164-1168 - [c67]Rajiv Ratn Shah, Mohamed Hefeeda, Roger Zimmermann
, Khaled A. Harras, Cheng-Hsin Hsu, Yi Yu:
NEWSMAN: Uploading Videos over Adaptive Middleboxes to News Servers in Weak Network Infrastructures. MMM (1) 2016: 100-113 - [c66]Satyajit Padhy, Hsin-Yu Chang, Ting-Fang Hou, Jerry Chou, Chung-Ta King, Cheng-Hsin Hsu:
A Middleware Solution for Optimal Sensor Management of IoT Applications on LTE Devices. QSHINE 2016: 283-292 - [c65]Mu-Han Huang, Yu-Cing Luo, Chen-Nien Mao, Bing-Liang Chen, Shih-Chun Huang, Jerry Chou, Shun-Ren Yang, Yeh-Ching Chung, Cheng-Hsin Hsu:
Performance Evaluations of Cloud Radio Access Networks. QSHINE 2016: 312-321 - 2015
- [j27]Shu Shi, Cheng-Hsin Hsu:
A Survey of Interactive Remote Rendering Systems. ACM Comput. Surv. 47(4): 57:1-57:29 (2015) - [j26]Hua-Jun Hong, De-Yu Chen, Chun-Ying Huang
, Kuan-Ta Chen, Cheng-Hsin Hsu:
Placing Virtual Machines to Optimize Cloud Gaming Experience. IEEE Trans. Cloud Comput. 3(1): 42-53 (2015) - [j25]Hua-Jun Hong, Chih-Fan Hsu, Tsung-Han Tsai, Chun-Ying Huang
, Kuan-Ta Chen, Cheng-Hsin Hsu:
Enabling Adaptive Cloud Gaming in an Open-Source Cloud Gaming Platform. IEEE Trans. Circuits Syst. Video Technol. 25(12): 2078-2091 (2015) - [j24]Yu-Sian Li, Trang Cao Minh, Shu-Ting Wang, Xin Huang, Cheng-Hsin Hsu, Po-Ching Lin:
A Resource-Constrained Asymmetric Redundancy Elimination Algorithm. IEEE/ACM Trans. Netw. 23(4): 1135-1148 (2015) - [c64]Yi-Jun Cheng, Daniel Huang, Cheng-Lin Lee, Mu-Che Lee, Bo-Wei Chuang, Meng-Chen Tsai, Xin Huang, Cheng-Hsin Hsu:
Towards a detailed OpenFlow emulator. APNOMS 2015: 127-132 - [c63]Yi-Ying Huang, Meng-Wei Lee, Tao-Ya Fan-Chiang, Xin Huang, Cheng-Hsin Hsu:
Minimizing flow initialization latency in Software Defined Networks. APNOMS 2015: 303-308 - [c62]Chen-Nien Mao, Mu-Han Huang, Satyajit Padhy, Shu-Ting Wang, Wu-Chun Chung, Yeh-Ching Chung, Cheng-Hsin Hsu:
Minimizing Latency of Real-Time Container Cloud for Software Radio Access Networks. CloudCom 2015: 611-616 - [c61]Yi-Lan Lin, Wu-Chun Chung, Cheng-Hsin Hsu, Yeh-Ching Chung:
Community-Based M2M Framework Using Smart/HetNet Gateways for Internet of Things. DSDIS 2015: 688-695 - [c60]Shu-Ting Wang, Ching-Ling Fan, Yi-Ying Huang, Cheng-Hsin Hsu:
Toward optimal crowdsensing video quality for wearable cameras in smart cities. INFOCOM Workshops 2015: 624-629 - [c59]Ye Zhao, Chen-Chih Liao, Ting-Yi Lin, Jikai Yin, Ngoc Minh Do, Cheng-Hsin Hsu, Nalini Venkatasubramanian:
SmartSource: A Mobile Q&A Middleware Powered by Crowdsourcing. MDM (1) 2015: 145-156 - [c58]Chun-Ying Huang
, Chih-Fan Hsu, Tsung-Han Tsai, Ching-Ling Fan, Cheng-Hsin Hsu, Kuan-Ta Chen:
Smart Beholder: An Open-Source Smart Lens for Mobile Photography. ACM Multimedia 2015: 351-360 - [c57]Hua-Jun Hong, Shu-Ting Wang, Chih-Pin Tan, Tarek El-Ganainy, Khaled A. Harras, Cheng-Hsin Hsu, Mohamed Hefeeda:
Challenged Content Delivery Network: Eliminating the Digital Divide. ACM Multimedia 2015: 799-800 - [c56]Chih-Fan Hsu, Tsung-Han Tsai, Chun-Ying Huang
, Cheng-Hsin Hsu, Kuan-Ta Chen:
Screencast dissected: performance measurements and design considerations. MMSys 2015: 177-188 - [c55]Chun-Ying Huang
, Yu-Ling Huang, Yu-Hsuan Chi, Kuan-Ta Chen, Cheng-Hsin Hsu:
To Cloud or Not to Cloud: Measuring the Performance of Mobile Gaming. MobiGames@MobiSys 2015: 19-24 - [c54]Tao-Ya Fan-Chiang, Hua-Jung Hong, Cheng-Hsin Hsu:
Segment-of-Interest driven live game streaming: Saving bandwidth without degrading experience. NETGAMES 2015: 1-6 - [c53]Kwang-Cheng Chen, Whai-En Chen, Wu-Chun Chung, Yeh-Ching Chung, Qimei Cui, Cheng-Hsin Hsu, Shao-Yu Lien, Zhisheng Niu, Zhigang Tian, Jing Wang, Liqiang Zhao:
Efficient Network Structure of 5G Mobile Communications. WASA 2015: 19-28 - 2014
- [j23]Debadatta Mishra, Magda El Zarki, Aiman Erbad
, Cheng-Hsin Hsu, Nalini Venkatasubramanian:
Clouds + Games: A Multifaceted Approach. IEEE Internet Comput. 18(3): 20-27 (2014) - [j22]S. M. Shahriar Nirjon, Angela Nicoara, Cheng-Hsin Hsu, Jatinder Pal Singh, John A. Stankovic:
MultiNets: A system for real-time switching between multiple network interfaces on mobile devices. ACM Trans. Embed. Comput. Syst. 13(4s): 121:1-121:25 (2014) - [j21]Ngoc Minh Do, Cheng-Hsin Hsu, Nalini Venkatasubramanian:
Video Dissemination over Hybrid Cellular and Ad Hoc Networks. IEEE Trans. Mob. Comput. 13(2): 274-286 (2014) - [j20]Kuan-Ta Chen, Yu-Chun Chang, Hwai-Jung Hsu, De-Yu Chen, Chun-Ying Huang
, Cheng-Hsin Hsu:
On the Quality of Service of Cloud Gaming Systems. IEEE Trans. Multim. 16(2): 480-495 (2014) - [j19]Chun-Ying Huang
, Kuan-Ta Chen, De-Yu Chen, Hwai-Jung Hsu, Cheng-Hsin Hsu:
GamingAnywhere: The first open source cloud gaming system. ACM Trans. Multim. Comput. Commun. Appl. 10(1s): 10:1-10:25 (2014) - [c52]Kuan-Ta Chen, Chun-Ying Huang
, Cheng-Hsin Hsu:
Cloud gaming onward: research opportunities and outlook. ICME Workshops 2014: 1-4 - [c51]Jr-Jung Chen, Yi-Fan Chung, Chiu-Ping Chang, Chung-Ta King, Cheng-Hsin Hsu:
A wearable virtual coach for Marathon beginners. ICPADS 2014: 915-920 - [c50]Ngoc Minh Do, Ye Zhao, Shu-Ting Wang, Cheng-Hsin Hsu, Nalini Venkatasubramanian:
Optimizing offline access to social network content on mobile devices. INFOCOM 2014: 1950-1958 - [c49]Ya-Chieh Wu, Shih-Yung Juan, Cheng-Hsin Hsu, Chung-Ta King:
CET: Corner Extraction Technique for efficient characterization of GPS tracks. IWCMC 2014: 110-115 - [c48]Meng-Wei Lee, Yu-Sian Li, Xin Huang, Yi-Ren Chen, Ting-Fang Hou, Cheng-Hsin Hsu:
Robust multipath multicast routing algorithms for videos in Software-Defined Networks. IWQoS 2014: 218-227 - [c47]Chen-Chih Liao, Ting-Fang Hou, Ting-Yi Lin, Yi-Jun Cheng, Aiman Erbad
, Cheng-Hsin Hsu, Nalini Venkatasubramanian:
SAIS: Smartphone Augmented Infrastructure Sensing for Public Safety and Sustainability in Smart Cities. EMASC@MM 2014: 3-8 - [c46]Chih-Fan Hsu, De-Yu Chen, Chun-Ying Huang
, Cheng-Hsin Hsu, Kuan-Ta Chen:
Screencast in the Wild: Performance and Limitations. ACM Multimedia 2014: 813-816 - [c45]Chun-Ying Huang
, Cheng-Hsin Hsu, De-Yu Chen, Kuan-Ta Chen:
Quantifying User Satisfaction in Mobile Cloud Games. MoVid@MMSys 2014: 4:1-4:6 - [c44]Yu-Siang Huang, Cheng-Hsin Hsu, Magda El Zarki, Aiman Erbad, Nalini Venkatasubramanian:
On Optimizing MMVEs in Network-Aware Clouds. MMVE@MMSys 2014: 6:1-6:2 - [c43]Hua-Jun Hong, Tao-Ya Fan-Chiang, Che-Run Lee, Kuan-Ta Chen, Chun-Ying Huang
, Cheng-Hsin Hsu:
GPU consolidation for cloud games: Are we there yet? NETGAMES 2014: 1-6 - [c42]Chun-Ying Huang
, Po-Han Chen, Yu-Ling Huang, Kuan-Ta Chen, Cheng-Hsin Hsu:
Measuring the client performance and energy consumption in mobile cloud gaming. NETGAMES 2014: 1-3 - [c41]Md. Mahfuzur Rahman, Cheng-Hsin Hsu, Abdul Hasib, Mohamed Hefeeda:
Hybrid multicast-unicast streaming over mobile networks. Networking 2014: 1-9 - 2013
- [j18]Kwang-Tsao Shao, Kun-Chi Lai, Jack Yung-Chang Lin, L. S. Chen, H. Y. Li, Cheng-Hsin Hsu, Han Lee, H. W. Hsu, Guan-Shuo Mai:
Experience and Strategy of Biodiversity Data Integration in Taiwan. Data Sci. J. 12: WDS61-WDS69 (2013) - [j17]Yichuan Wang, Ting-An Lin, Cheng-Hsin Hsu, Xin Liu:
Region- and action-aware virtual world clients. ACM Trans. Multim. Comput. Commun. Appl. 9(1): 6:1-6:21 (2013) - [j16]Nikolaos M. Freris, Cheng-Hsin Hsu, Jatinder Pal Singh, Xiaoqing Zhu:
Distortion-Aware Scalable Video Streaming to Multinetwork Clients. IEEE/ACM Trans. Netw. 21(2): 469-481 (2013) - [c40]Yu-Sian Li, Chien-Chang Chen, Ting-An Lin, Cheng-Hsin Hsu, Yichuan Wang, Xin Liu:
An end-to-end testbed for scalable video streaming to mobile devices over HTTP. ICME 2013: 1-6 - [c39]Ye Zhao, Ngoc Minh Do, Shu-Ting Wang, Cheng-Hsin Hsu, Nalini Venkatasubramanian:
Enabling offline access to Facebook streams on mobile devices. Middleware Demo & Poster Track 2013: 7:1-7:2 - [c38]Ye Zhao, Ngoc Minh Do, Shu-Ting Wang, Cheng-Hsin Hsu, Nalini Venkatasubramanian:
O 2 SM: Enabling Efficient Offline Access to Online Social Media and Social Networks. Middleware 2013: 445-465 - [c37]Chun-Ying Huang
, De-Yu Chen, Cheng-Hsin Hsu, Kuan-Ta Chen:
GamingAnywhere: an open-source cloud gaming testbed. ACM Multimedia 2013: 827-830 - [c36]Chun-Ying Huang
, Cheng-Hsin Hsu, Yu-Chun Chang, Kuan-Ta Chen:
GamingAnywhere: an open cloud gaming system. MMSys 2013: 36-47 - [c35]Chen-Chih Liao, Cheng-Hsin Hsu:
A detour planning algorithm in crowdsourcing systems for multimedia content gathering. MoVid@MMSys 2013: 55-60 - [c34]Ting-An Lin, Yichuan Wang, Cheng-Hsin Hsu, Xin Liu:
Mobile user clustering in large time-scale data transfer scheduling. MobiSys 2013: 523-524 - [c33]Shu-Ting Wang, Ting-An Lin, Yichuan Wang, Cheng-Hsin Hsu, Xin Liu:
Fusing prefetch and delay-tolerant transfer for mobile videos. MobiSys 2013: 525-526 - [c32]Chen-Chih Liao, Cheng-Hsin Hsu:
An approximation algorithm of orienteering problems for mobile computing. MobiSys 2013: 531-532 - [c31]Shih-Yung Juan, Yi-Fan Chung, Chung-Ta King, Cheng-Hsin Hsu:
CEGF: corner extraction by GPS filtering for power-efficient location uploading. MobiSys 2013: 537-538 - [c30]Hua-Jun Hong, De-Yu Chen, Chun-Ying Huang, Kuan-Ta Chen, Cheng-Hsin Hsu:
QoE-Aware Virtual Machine Placement for Cloud Games. NetGames 2013: 12:1-12:2 - [c29]Ting-Yi Lin, Ting-An Lin, Cheng-Hsin Hsu, Chung-Ta King:
Context-aware decision engine for mobile cloud offloading. WCNC Workshops 2013: 111-116 - [e1]Cheng-Hsin Hsu, Shivajit Mohapatra:
Proceedings of the 5th Workshop on Mobile Video, MoVid '13, Oslo, Norway, February 27, 2013. ACM 2013, ISBN 978-1-4503-1893-8 [contents] - 2012
- [j15]Mohamed Hefeeda, Cheng-Hsin Hsu:
Design and evaluation of a testbed for mobile TV networks. ACM Trans. Multim. Comput. Commun. Appl. 8(1): 3:1-3:23 (2012) - [c28]Dong-Po Deng, Guan-Shuo Mai, Cheng-Hsin Hsu, Chin-Lung Chang, Tyng-Ruey Chuang, Kwang-Tsao Shao:
Linking Open Data Resources for Semantic Enhancement of User-Generated Content. JIST 2012: 362-367 - [c27]Dong-Po Deng, Tyng-Ruey Chuang, Kwang-Tsao Shao, Guan-Shuo Mai, Te-En Lin, Rob Lemmens, Cheng-Hsin Hsu, Hsu-Hong Lin, Menno-Jan Kraak:
Using social media for collaborative species identification and occurrence: issues, methods, and tools. GEOCROWD 2012: 22-29 - [c26]Yu-Sian Li, Trang Cao Minh, Xin Huang, Cheng-Hsin Hsu, Po-Ching Lin:
CacheQuery: A practical asymmetric communication algorithm. GLOBECOM 2012: 3353-3359 - [c25]Trang Cao Minh, Xin Huang, Cheng-Hsin Hsu:
Pushing uplink goodput of an asymmetric access network beyond its uplink bandwidth. ICC 2012: 3223-3228 - [c24]Ngoc Minh Do, Cheng-Hsin Hsu, Nalini Venkatasubramanian:
CrowdMAC: A Crowdsourcing System for Mobile Access. Middleware 2012: 1-20 - [c23]Yichuan Wang, Xin Liu, Angela Nicoara, Ting-An Lin, Cheng-Hsin Hsu:
SmartTransfer: transferring your mobile multimedia contents at the "right" time. NOSSDAV 2012: 71-76 - [c22]S. M. Shahriar Nirjon, Angela Nicoara, Cheng-Hsin Hsu, Jatinder Pal Singh, John A. Stankovic:
MultiNets: Policy Oriented Real-Time Switching of Wireless Interfaces on Mobile Devices. IEEE Real-Time and Embedded Technology and Applications Symposium 2012: 251-260 - [c21]Ngoc Minh Do, Cheng-Hsin Hsu, Nalini Venkatasubramanian:
HybCAST: Rich Content Dissemination in Hybrid Cellular and 802.11 Ad Hoc Networks. SRDS 2012: 352-361 - 2011
- [j14]Mohamed Hefeeda, Cheng-Hsin Hsu, Kianoosh Mokhtarian:
Design and Evaluation of a Proxy Cache for Peer-to-Peer Traffic. IEEE Trans. Computers 60(7): 964-977 (2011) - [j13]Cheng-Hsin Hsu, Mohamed Hefeeda:
Flexible Broadcasting of Scalable Video Streams to Heterogeneous Mobile Devices. IEEE Trans. Mob. Comput. 10(3): 406-418 (2011) - [j12]Cong Ly, Cheng-Hsin Hsu, Mohamed Hefeeda:
IRS: A Detour Routing System to Improve Quality of Online Games. IEEE Trans. Multim. 13(4): 733-747 (2011) - [j11]Yuanbin Shen, Cheng-Hsin Hsu, Mohamed Hefeeda:
Efficient Algorithms for Multi-Sender Data Transmission in Swarm-Based Peer-to-Peer Streaming Systems. IEEE Trans. Multim. 13(4): 762-775 (2011) - [j10]Cheng-Hsin Hsu, Mohamed Hefeeda:
A framework for cross-layer optimization of video streaming in wireless networks. ACM Trans. Multim. Comput. Commun. Appl. 7(1): 5:1-5:28 (2011) - [j9]Cheng-Hsin Hsu, Mohamed Hefeeda:
Using simulcast and scalable video coding to efficiently control channel switching delay in mobile tv broadcast networks. ACM Trans. Multim. Comput. Commun. Appl. 7(2): 8:1-8:29 (2011) - [j8]Cheng-Hsin Hsu, Mohamed Hefeeda:
Statistical multiplexing of variable-bit-rate videos streamed to mobile devices. ACM Trans. Multim. Comput. Commun. Appl. 7(2): 12:1-12:23 (2011) - [c20]David M. Chen, Sam S. Tsai, Cheng-Hsin Hsu, Jatinder Pal Singh, Bernd Girod:
Mobile augmented reality for books on a shelf. ICME 2011: 1-6 - [c19]Yichuan Wang, Cheng-Hsin Hsu, Jatinder Pal Singh, Xin Liu:
Toward region- and action-aware second life clients: A parameterized second life traffic model. ICME 2011: 1-6 - [c18]Shu Shi, Cheng-Hsin Hsu, Klara Nahrstedt, Roy H. Campbell:
Using graphics rendering contexts to enhance the real-time video coding for mobile cloud gaming. ACM Multimedia 2011: 103-112 - [c17]