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Henry Johan
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2020 – today
- 2024
- [j30]Xingzi Zhang, Kan Chen, Henry Johan, Marius Erdt:
SLOD2+WIN: semantics-aware addition and LoD of 3D window details for LoD2 CityGML models with textures. Vis. Comput. 40(11): 7507-7525 (2024) - 2023
- [c48]Sherwin Stephen Chan, Mingyuan Lei, Henry Johan, Wei Tech Ang:
Creation and Evaluation of Human Models with Varied Walking Ability from Motion Capture for Assistive Device Development. ICORR 2023: 1-6 - 2022
- [j29]Alex Zhang, Kan Chen, Henry Johan, Marius Erdt:
High-performance adaptive texture streaming and rendering of large 3D cities. Vis. Comput. 38(4): 1245-1262 (2022) - [c47]Xingzi Zhang, Kan Chen, Henry Johan, Marius Erdt:
A Semantics-aware Method for Adding 3D Window Details to Textured LoD2 CityGML Models. CW 2022: 63-70 - 2021
- [c46]Fan Li, Yisi Liu, Gangyan Xu, Jian Cui, Chun-Hsien Chen, Olga Sourina, Henry Johan, Wolfgang Müller-Wittig:
Usability Evaluation of Hybrid 2D-3D Visualization Tools in Basic Air Traffic Control Operations. SMC 2021: 3367-3372 - 2020
- [j28]Kan Chen, Henry Johan, Marius Erdt:
Appearance-driven conversion of polygon soup building models with level of detail control for 3D geospatial applications. Adv. Eng. Informatics 44: 101049 (2020) - [c45]Alex Zhang, Kan Chen, Henry Johan, Marius Erdt:
High Performance Texture Streaming and Rendering of Large Textured 3D Cities. CW 2020: 17-24 - [i2]David Pickup, Xianfang Sun, Paul L. Rosin, Ralph R. Martin, Z. Cheng, Zhouhui Lian, Masaki Aono, A. Ben Hamza, Alexander M. Bronstein, Michael M. Bronstein, S. Bu, Umberto Castellani, S. Cheng, Valeria Garro, Andrea Giachetti, Afzal Godil, Luca Isaia, J. Han, Henry Johan, Long Lai, Bo Li, Chunyuan Li, Haisheng Li, Roee Litman, X. Liu, Z. Liu, Yijuan Lu, Li Sun, Gary K. L. Tam, Atsushi Tatsuma, Jianbo Ye:
Shape retrieval of non-rigid 3d human models. CoRR abs/2003.08763 (2020)
2010 – 2019
- 2019
- [c44]Yisi Liu, Fitri Trapsilawati, Zirui Lan, Olga Sourina, Henry Johan, Fan Li, Chun-Hsien Chen, Wolfgang Müller-Wittig:
Human Factors Evaluation of ATC Operational Procedures in Relation to Use of 3D Display. AHFE (13) 2019: 715-726 - [c43]Xingzi Zhang, Franziska Lippoldt, Kan Chen, Henry Johan, Marius Erdt:
A Data-driven Approach for Adding Facade Details to Textured LoD2 CityGML Models. VISIGRAPP (1: GRAPP) 2019: 294-301 - [c42]Roman Martel, Chaoqun Dong, Kan Chen, Henry Johan, Marius Erdt:
Generation of 3D Building Models from City Area Maps. VISIGRAPP (4: VISAPP) 2019: 569-576 - 2018
- [j27]Ming Di Koa, Henry Johan, Alexei Sourin:
Interactive rendering of translucent materials under area lights using voxels and Poisson disk samples. Comput. Graph. 71: 101-112 (2018) - [c41]Kan Chen, Henry Johan, Marius Erdt:
An Appearance-Driven Method for Converting Polygon Soup Building Models for 3D Geospatial Applications. CW 2018: 383-390 - [c40]Alex Zhang, Kan Chen, Henry Johan, Marius Erdt:
High performance city rendering in Vulkan. SIGGRAPH ASIA Posters 2018: 68:1-68:2 - 2017
- [j26]Ming Di Koa, Henry Johan, Alexei Sourin:
Interactive screenspace fragment rendering for direct illumination from area lights using gradient aware subdivision and radial basis function interpolation. Comput. Graph. 64: 37-50 (2017) - [j25]Kan Chen, Henry Johan:
Interactive authoring of bending and twisting motions of short plants using hand gestures. Comput. Animat. Virtual Worlds 28(6) (2017) - [j24]Bo Li, Yijuan Lu, Henry Johan, Ribel Fares:
Sketch-based 3D model retrieval utilizing adaptive view clustering and semantic information. Multim. Tools Appl. 76(24): 26603-26631 (2017) - [c39]Binh-Son Hua, Quang-Trung Truong, Minh-Khoi Tran, Quang-Hieu Pham, Asako Kanezaki, Tang Lee, HungYueh Chiang, Winston H. Hsu, Bo Li, Yijuan Lu, Henry Johan, Shoki Tashiro, Masaki Aono, Minh-Triet Tran, Viet-Khoi Pham, Hai-Dang Nguyen, Vinh-Tiep Nguyen, Quang-Thang Tran, Thuyen V. Phan, Bao Truong, Minh N. Do, Anh Duc Duong, Lap-Fai Yu, Duc Thanh Nguyen, Sai-Kit Yeung:
RGB-D to CAD Retrieval with ObjectNN Dataset. 3DOR@Eurographics 2017 - [c38]Manolis Savva, Fisher Yu, Hao Su, Asako Kanezaki, Takahiko Furuya, Ryutarou Ohbuchi, Zhichao Zhou, Rui Yu, Song Bai, Xiang Bai, Masaki Aono, Atsushi Tatsuma, Spyridon Thermos, Apostolos Axenopoulos, Georgios Th. Papadopoulos, Petros Daras, Xiao Deng, Zhouhui Lian, Bo Li, Henry Johan, Yijuan Lu, Sanjeev Mk:
Large-Scale 3D Shape Retrieval from ShapeNet Core55. 3DOR@Eurographics 2017 - [c37]Ming Di Koa, Henry Johan, Alexei Sourin:
Voxel-Based Interactive Rendering of Translucent Materials under Area Lights Using Sparse Samples. CW 2017: 56-63 - 2016
- [j23]Bo Li, Henry Johan, Yuxiang Ye, Yijuan Lu:
Efficient 3D reflection symmetry detection: A view-based approach. Graph. Model. 83: 2-14 (2016) - [j22]David Pickup, Xianfang Sun, Paul L. Rosin, Ralph R. Martin, Z. Cheng, Zhouhui Lian, Masaki Aono, A. Ben Hamza, Alexander M. Bronstein, Michael M. Bronstein, S. Bu, Umberto Castellani, S. Cheng, Valeria Garro, Andrea Giachetti, Afzal Godil, Luca Isaia, J. Han, Henry Johan, Long Lai, Bo Li, Chen-Feng Li, Haisheng Li, Roee Litman, X. Liu, Z. Liu, Yijuan Lu, Li Sun, Gary K. L. Tam, Atsushi Tatsuma, Jianbo Ye:
Shape Retrieval of Non-rigid 3D Human Models. Int. J. Comput. Vis. 120(2): 169-193 (2016) - [c36]Pedro B. Pascoal, Pedro F. Proença, Filipe Gaspar, Miguel Sales Dias, Alfredo Ferreira, Atsushi Tatsuma, Masaki Aono, K. Berker Logoglu, Sinan Kalkan, Alptekin Temizel, Bo Li, Henry Johan, Yijuan Lu, Viktor Seib, Norman Link, Dietrich Paulus:
Shape Retrieval of Low-Cost RGB-D Captures. 3DOR@Eurographics 2016 - [c35]Ming Di Koa, Henry Johan:
Efficient Screenspace Rendering for Area Lights. CGI (Short Papers) 2016: 29-32 - [c34]Ming Di Koa, Henry Johan, Alexei Sourin:
Interactive Screenspace Stream-Compaction Fragment Rendering of Direct Illumination from Area Lights. CW 2016: 57-64 - 2015
- [j21]Bo Li, Yijuan Lu, Chunyuan Li, Afzal Godil, Tobias Schreck, Masaki Aono, Martin Burtscher, Qiang Chen, Nihad Karim Chowdhury, Bin Fang, Hongbo Fu, Takahiko Furuya, Haisheng Li, Jianzhuang Liu, Henry Johan, Ryuichi Kosaka, Hitoshi Koyanagi, Ryutarou Ohbuchi, Atsushi Tatsuma, Yajuan Wan, Chaoli Zhang, Changqing Zou:
A comparison of 3D shape retrieval methods based on a large-scale benchmark supporting multimodal queries. Comput. Vis. Image Underst. 131: 1-27 (2015) - [j20]Nicholas Mario Wardhana, Henry Johan, Hock Soon Seah:
Subregion graph: A path planning acceleration structure for characters with various motion types in very large environments. Comput. Vis. Media 1(2): 105-118 (2015) - [j19]Budianto Tandianus, Henry Johan, Hock Soon Seah, Feng Lin:
Erratum to: Spectral caustic rendering of a homogeneous caustic object based on wavelength clustering and eye sensitivity. Vis. Comput. 31(3): 365 (2015) - [j18]Budianto Tandianus, Henry Johan, Hock Soon Seah, Feng Lin:
Spectral caustic rendering of a homogeneous caustic object based on wavelength clustering and eye sensitivity. Vis. Comput. 31(12): 1601-1614 (2015) - [c33]Nicholas Mario Wardhana, Henry Johan, Hock Soon Seah:
Accelerating Graph-based Path Planning Through Waypoint Clustering. PG (Short Papers) 2015: 59-63 - [c32]Kan Chen, Henry Johan:
Animating 3D vegetation in real-time using a 2D approach. I3D 2015: 69-76 - 2014
- [j17]Bo Li, Yijuan Lu, Afzal Godil, Tobias Schreck, Benjamin Bustos, Alfredo Ferreira, Takahiko Furuya, Manuel J. Fonseca, Henry Johan, Takahiro Matsuda, Ryutarou Ohbuchi, Pedro B. Pascoal, Jose M. Saavedra:
A comparison of methods for sketch-based 3D shape retrieval. Comput. Vis. Image Underst. 119: 57-80 (2014) - [j16]Bo Li, Afzal Godil, Henry Johan:
Hybrid shape descriptor and meta similarity generation for non-rigid and partial 3D model retrieval. Multim. Tools Appl. 72(2): 1531-1560 (2014) - [j15]Ming Di Koa, Henry Johan:
ESLPV: enhanced subsurface light propagation volumes. Vis. Comput. 30(6-8): 821-831 (2014) - [j14]Ivan Sipiran, Rafael Meruane, Benjamin Bustos, Tobias Schreck, Bo Li, Yijuan Lu, Henry Johan:
A benchmark of simulated range images for partial shape retrieval. Vis. Comput. 30(11): 1293-1308 (2014) - [c31]David Pickup, Xianfang Sun, Paul L. Rosin, Ralph R. Martin, Z. Cheng, Zhouhui Lian, Masaki Aono, Abdessamad Ben Hamza, Alexander M. Bronstein, Michael M. Bronstein, S. Bu, Umberto Castellani, S. Cheng, Valeria Garro, Andrea Giachetti, Afzal Godil, J. Han, Henry Johan, Long Lai, Bo Li, C. Li, Haisheng Li, Roee Litman, X. Liu, Z. Liu, Yijuan Lu, Atsushi Tatsuma, Jianbo Ye:
Shape Retrieval of Non-Rigid 3D Human Models. 3DOR@Eurographics 2014: 101-110 - [c30]Bo Li, Yijuan Lu, C. Li, Afzal Godil, Tobias Schreck, Masaki Aono, Martin Burtscher, Hongbo Fu, Takahiko Furuya, Henry Johan, Jianzhuang Liu, Ryutarou Ohbuchi, Atsushi Tatsuma, Changqing Zou:
Extended Large Scale Sketch-Based 3D Shape Retrieval. 3DOR@Eurographics 2014: 121-130 - [c29]Bo Li, Yijuan Lu, C. Li, Afzal Godil, Tobias Schreck, Masaki Aono, Qiang Chen, Nihad Karim Chowdhury, Bin Fang, Takahiko Furuya, Henry Johan, Ryuichi Kosaka, Hitoshi Koyanagi, Ryutarou Ohbuchi, Atsushi Tatsuma:
Large Scale Comprehensive 3D Shape Retrieval. 3DOR@Eurographics 2014: 131-140 - [c28]Kan Chen, Xingzi Zhang, Shahzad Rasool, Henry Johan, Alexei Sourin:
Multisensory Experience with Images. CW 2014: 55-62 - [c27]Bo Li, Henry Johan, Yuxiang Ye, Yijuan Lu:
Efficient view-based 3d reflection symmetry detection. SIGGRAPH ASIA Creative Shape Modeling and Design 2014: 2:1-2:8 - 2013
- [j13]Bo Li, Henry Johan:
3D model retrieval using hybrid features and class information. Multim. Tools Appl. 62(3): 821-846 (2013) - [j12]Bo Li, Henry Johan:
Sketch-based 3D model retrieval by incorporating 2D-3D alignment. Multim. Tools Appl. 65(3): 363-385 (2013) - [j11]Nicholas Mario Wardhana, Henry Johan, Hock Soon Seah:
Enhanced waypoint graph for surface and volumetric path planning in virtual worlds. Vis. Comput. 29(10): 1051-1062 (2013) - [c26]Bo Li, Yijuan Lu, Henry Johan:
Sketch-Based 3D Model Retrieval by Viewpoint Entropy-Based Adaptive View Clustering. 3DOR@Eurographics 2013: 49-56 - [c25]João Machado, Alfredo Ferreira, Pedro B. Pascoal, Mostafa Abdelrahman, Masaki Aono, Moumen T. El-Melegy, Aly A. Farag, Henry Johan, Bo Li, Yijuan Lu, Atsushi Tatsuma:
SHREC'13 Track: Retrieval of Objects Captured with Low-Cost Depth-Sensing Cameras. 3DOR@Eurographics 2013: 65-71 - [c24]Ivan Sipiran, Rafael Meruane, Benjamin Bustos, Tobias Schreck, Henry Johan, Bo Li, Yijuan Lu:
SHREC'13 Track: Large-Scale Partial Shape Retrieval Using Simulated Range Images. 3DOR@Eurographics 2013: 81-88 - [c23]Bo Li, Yijuan Lu, Afzal Godil, Tobias Schreck, Masaki Aono, Henry Johan, Jose M. Saavedra, Shoki Tashiro:
SHREC'13 Track: Large Scale Sketch-Based 3D Shape Retrieval. 3DOR@Eurographics 2013: 89-96 - [c22]Kan Chen, Henry Johan:
A Simple Method to Animate Vegetation in Images Using Simulation-Guided Grid-Based Warping. CAD/Graphics 2013: 244-251 - [c21]Kan Chen, Henry Johan, Wolfgang Müller-Wittig:
Simple and efficient example-based texture synthesis using tiling and deformation. I3D 2013: 145-152 - [i1]Bo Li, Henry Johan:
3D model retrieval using global and local radial distances. CoRR abs/1306.2081 (2013) - 2012
- [j10]Budianto Tandianus, Henry Johan, Hock Soon Seah:
Real-time rendering of approximate caustics under environment illumination. Entertain. Comput. 3(4): 129-141 (2012) - [j9]Budianto Tandianus, Henry Johan, Hock Soon Seah:
Caustic Object Construction Based on Multiple Caustic Patterns. J. WSCG 20(1): 37-46 (2012) - [c20]Bo Li, Tobias Schreck, Afzal Godil, Marc Alexa, Tamy Boubekeur, Benjamin Bustos, J. Chen, Mathias Eitz, Takahiko Furuya, Kristian Hildebrand, S. Huang, Henry Johan, Arjan Kuijper, Ryutarou Ohbuchi, Ronald Richter, Jose M. Saavedra, Maximilian Scherer, Tomohiro Yanagimachi, Gang-Joon Yoon, Sang Min Yoon:
SHREC'12 Track: Sketch-Based 3D Shape Retrieval. 3DOR@Eurographics 2012: 109-118 - [c19]Bo Li, Afzal Godil, Masaki Aono, X. Bai, Takahiko Furuya, L. Li, Roberto Javier López-Sastre, Henry Johan, Ryutarou Ohbuchi, Carolina Redondo-Cabrera, Atsushi Tatsuma, Tomohiro Yanagimachi, S. Zhang:
SHREC'12 Track: Generic 3D Shape Retrieval. 3DOR@Eurographics 2012: 119-126 - [c18]Nicholas Mario Wardhana, Henry Johan, Hock Soon Seah:
Enhanced Waypoint Graph for Path Planning in Virtual Worlds. CW 2012: 69-76 - [c17]Bo Li, Afzal Godil, Henry Johan:
Non-rigid and Partial 3D Model Retrieval Using Hybrid Shape Descriptor and Meta Similarity. ISVC (1) 2012: 199-209 - 2011
- [j8]Henry Johan, Bo Li, Yuanmin Wei, Iskandarsyah:
3D model alignment based on minimum projection area. Vis. Comput. 27(6-8): 565-574 (2011) - [c16]Aman Gupta, Satyam Mandavalli, Vincent John Mooney, Keck Voon Ling, Arindam Basu, Henry Johan, Budianto Tandianus:
Low Power Probabilistic Floating Point Multiplier Design. ISVLSI 2011: 182-187 - [c15]Kwanrattana Songsathaporn, Henry Johan, Tomoyuki Nishita:
Interactive texturing on objects in images via a sketching interface. SCC 2011: 43-50 - [c14]Bo Li, Henry Johan:
View context based 2D sketch-3D model alignment. WACV 2011: 45-50 - 2010
- [c13]Budianto Tandianus, Henry Johan, Hock Soon Seah:
Real-Time Caustics in Dynamic Scenes with Multiple Directional Lights. ICEC 2010: 308-316 - [c12]Bo Li, Henry Johan:
View Context: A 3D Model Feature for Retrieval. MMM 2010: 185-195 - [c11]Kan Chen, Henry Johan:
Real-time continuum grass. VR 2010: 227-234
2000 – 2009
- 2009
- [j7]Pablo Garcia Trigo, Henry Johan, Takashi Imagire, Tomoyuki Nishita:
Interactive Region Matching for 2D Animation Coloring Based on Feature's Variation. IEICE Trans. Inf. Syst. 92-D(6): 1289-1295 (2009) - [j6]Takashi Imagire, Henry Johan, Tomoyuki Nishita:
A fast method for simulating destruction and the generated dust and debris. Vis. Comput. 25(5-7): 719-727 (2009) - 2008
- [j5]Naoto Okaichi, Henry Johan, Takashi Imagire, Tomoyuki Nishita:
A virtual painting knife. Vis. Comput. 24(7-9): 753-763 (2008) - [c10]Bo Li, Henry Johan:
A Comparison Study on Two Multi-scale Shape Matching Schemes. ISVC (2) 2008: 440-449 - 2007
- [j4]Takashi Imagire, Henry Johan, Naoki Tamura, Tomoyuki Nishita:
Anti-aliased and real-time rendering of scenes with light scattering effects. Vis. Comput. 23(9-11): 935-944 (2007) - 2006
- [j3]Henry Johan, Tomoyuki Nishita:
Clustering Environment Lights for an Efficient All-Frequency Relighting. IEICE Trans. Inf. Syst. 89-D(9): 2562-2571 (2006) - [j2]Naoki Tamura, Henry Johan, Bing-Yu Chen, Tomoyuki Nishita:
A practical and fast rendering algorithm for dynamic scenes using adaptive shadow fields. Vis. Comput. 22(9-11): 702-712 (2006) - [c9]Kei Iwasaki, Yoshinori Dobashi, Naoki Tamura, Henry Johan, Fujiichi Yoshimoto, Tomoyuki Nishita:
Precomputed radiance transfer for dynamic scenes with diffuse interreflection. SIGGRAPH Sketches 2006: 173 - 2005
- [j1]Naoki Tamura, Henry Johan, Tomoyuki Nishita:
Deferred shadowing for real-time rendering of dynamic scenes under environment illumination. Comput. Animat. Virtual Worlds 16(3-4): 475-486 (2005) - [c8]Hajime Matsui, Henry Johan, Tomoyuki Nishita:
Creating colored pencil style images by drawing strokes based on boundaries of regions. Computer Graphics International 2005: 148-155 - 2004
- [c7]Henry Johan, Tomoyuki Nishita:
A Progressive Refinement Approach for Image Magnification. PG 2004: 351-360 - 2003
- [c6]Ryota Hashimoto, Henry Johan, Tomoyuki Nishita:
Creating Various Styles of Animations Using Example-Based Filtering. Computer Graphics International 2003: 312-317 - [c5]Henry Johan, Tomoyuki Nishita:
Blending Multiple Polygonal Shapes. PG 2003: 434-439 - 2002
- [c4]Yoshinori Dobashi, Toshiyuki Haga, Henry Johan, Tomoyuki Nishita:
A Method for Creating Mosaic Images Using Voronoi Diagrams. Eurographics (Short Presentations) 2002 - [c3]Henry Johan, Tomoyuki Nishita:
Interpolating 2D Shape Hierarchically. Eurographics (Short Presentations) 2002 - 2000
- [c2]Henry Johan, Yuichi Koiso, Tomoyuki Nishita:
Morphing Using Curves and Shape Interpolation Techniques. PG 2000: 348-358
1990 – 1999
- 1999
- [c1]Tomoyuki Nishita, Henry Johan:
A Scan Line Algorithm for Rendering Curved Tubular Objects. PG 1999: 92-
Coauthor Index
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last updated on 2024-12-02 22:29 CET by the dblp team
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