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Daniel G. Shapiro
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2020 – today
- 2024
- [c28]Nahid Nasiri, Katherine Isbister, Julie B. Schweitzer, Jared Borden, Peter S. Cottrell, Daniel Goodman Shapiro:
Extracting the Affective Content of Fidgeting in Adults with ADHD via Machine Learning and a Hand-held Soft Tangible Device. CHI Extended Abstracts 2024: 158:1-158:8 - 2020
- [c27]Adam M. Smith, Daniel G. Shapiro:
Teaching Game AI as an Undergraduate Course in Computational Media. AAAI 2020: 13404-13411
2010 – 2019
- 2019
- [c26]Daniel G. Shapiro, Zeping Zhan, Peter S. Cottrell, Katherine Isbister:
Translating Affective Touch into Text. CHI Extended Abstracts 2019 - 2016
- [c25]Daniel Fava, Daniel G. Shapiro, Joseph C. Osborn, Martin Schäf, E. James Whitehead Jr.:
Crowdsourcing program preconditions via a classification game. ICSE 2016: 1086-1096 - 2015
- [c24]Daniel G. Shapiro, Larry LeBron, Andrew Stern, Michael Mateas:
Aesthetic Interleaving of Character Performance Requests. INT/SBG@AIIDE 2015: 57-63 - [c23]Daniel G. Shapiro, Karen Tanenbaum, Joshua McCoy, Larry LeBron, Craig W. Reynolds, Andrew Stern, Michael Mateas, Bill Ferguson, David Diller, Kerry Moffitt, Will Coon, Bruce Roberts:
Composing Social Interactions via Social Games. AAMAS 2015: 573-580 - 2014
- [c22]Heather Logas, Jim Whitehead, Michael Mateas, Richard Vallejos, Lauren Scott, John T. Murray, Kate Compton, Joseph C. Osborn, Orlando Salvatore, Daniel G. Shapiro, Zhongpeng Lin, Huascar Sanchez, Michael Shavlovsky, Chris Lewis, Daniel Cetina, Shayne Clementi:
Xylem: The Code of Plants. FDG 2014 - [c21]Heather Logas, Jim Whitehead, Michael Mateas, Richard Vallejos, Lauren Scott, Daniel G. Shapiro, John T. Murray, Kate Compton, Joseph C. Osborn, Orlando Salvatore, Zhongpeng Lin, Huascar Sanchez, Michael Shavlovsky, Daniel Cetina, Shayne Clementi, Chris Lewis:
Software verification games: Designing Xylem, The Code of Plants. FDG 2014 - 2013
- [c20]Daniel G. Shapiro, Joshua McCoy, April Grow, Ben Samuel, Andrew Stern, Reid Swanson, Mike Treanor, Michael Mateas:
Creating Playable Social Experiences through Whole-Body Interaction with Virtual Characters. AIIDE 2013 - [i1]Richard M. Tong, Lee A. Appelbaum, Daniel G. Shapiro:
A General Purpose Inference Engine for Evidential Reasoning Research. CoRR abs/1304.3113 (2013) - 2012
- [j16]Daniel G. Shapiro, Markus P. J. Fromherz:
Innovative Applications of Artificial Intelligence 2011: Introduction to the Special Issue. AI Mag. 33(2): 13-14 (2012) - 2011
- [j15]Daniel G. Shapiro, Hector Muñoz-Avila, David J. Stracuzzi:
The Special Issue of AI Magazine on Structured Knowledge Transfer. AI Mag. 32(1): 12-14 (2011) - [j14]Nestor Rychtyckyj, Daniel G. Shapiro:
Introduction to the Articles on Innovative Applications of Artificial Intelligence. AI Mag. 32(2): 12-13 (2011) - [j13]David J. Stracuzzi, Alan Fern, Kamal Ali, Robin Hess, Jervis Pinto, Nan Li, Tolga Könik, Daniel G. Shapiro:
An Application of Transfer to American Football: From Observation of Raw Video to Control in a Simulated Environment. AI Mag. 32(2): 107-125 (2011) - [c19]Daniel G. Shapiro:
The Social Agency Problem. AAAI Fall Symposium: Advances in Cognitive Systems 2011 - [e3]Daniel G. Shapiro, Markus P. J. Fromherz:
Proceedings of the Twenty-Third Conference on Innovative Applications of Artificial Intelligence, August 9-11, 2011, San Francisco, California, USA. AAAI 2011 [contents] - 2010
- [c18]Tolga Könik, Kamal Ali, Daniel G. Shapiro, Nan Li, David J. Stracuzzi:
Improving Structural Knowledge Transfer with Parametric Adaptation. FLAIRS 2010 - [e2]Nestor Rychtyckyj, Daniel G. Shapiro:
Proceedings of the Twenty-Second Conference on Innovative Applications of Artificial Intelligence, July 11-15, 2010, Atlanta, Georgia, USA. AAAI 2010 [contents]
2000 – 2009
- 2009
- [j12]Razvan C. Bunescu, Vitor R. Carvalho, Jan Chomicki, Vincent Conitzer, Michael T. Cox, Virginia Dignum, Zachary Dodds, Mark Dredze, David Furcy, Evgeniy Gabrilovich, Mehmet H. Göker, Hans W. Guesgen, Haym Hirsh, Dietmar Jannach, Ulrich Junker, Wolfgang Ketter, Alfred Kobsa, Sven Koenig, Tessa A. Lau, Lundy Lewis, Eric T. Matson, Ted Metzler, Rada Mihalcea, Bamshad Mobasher, Joelle Pineau, Pascal Poupart, Anita Raja, Wheeler Ruml, Norman M. Sadeh, Guy Shani, Daniel G. Shapiro, Sarabjot Singh Anand, Matthew E. Taylor, Kiri Wagstaff, Trey Smith, William E. Walsh, Rong Zhou:
AAAI 2008 Workshop Reports. AI Mag. 30(1): 108-118 (2009) - [j11]Tolga Könik, Paul O'Rorke, Daniel G. Shapiro, Dongkyu Choi, Negin Nejati, Pat Langley:
Skill transfer through goal-driven representation mapping. Cogn. Syst. Res. 10(3): 270-285 (2009) - [c17]Nan Li, David J. Stracuzzi, Gary Cleveland, Tolga Könik, Daniel G. Shapiro, Matthew Molineaux, David W. Aha, Kamal Ali:
Constructing Game Agents from Video of Human Behavior. AIIDE 2009 - [c16]Kamal Ali, Kevin Leung, Tolga Könik, Dongkyu Choi, Daniel G. Shapiro:
Knowledge-Directed Theory Revision. ILP 2009: 1-8 - 2008
- [j10]Daniel G. Shapiro, Mehmet H. Göker:
Advancing AI Research and Applications by Learning from What Went Wrong and Why. AI Mag. 29(2): 9-10 (2008) - [j9]Daniel G. Shapiro:
Three Anecdotes from the DARPA Autonomous Land Vehicle Project. AI Mag. 29(2): 40 (2008) - [j8]Carlos Ramos, Juan Carlos Augusto, Daniel G. Shapiro:
Ambient Intelligence - the Next Step for Artificial Intelligence. IEEE Intell. Syst. 23(2): 15-18 (2008) - [c15]Daniel G. Shapiro, Tolga Könik, Paul O'Rorke:
Achieving Far Transfer in an Integrated Cognitive Architecture. AAAI 2008: 1325-1330 - 2007
- [j7]Juan Carlos Augusto, Daniel G. Shapiro:
The First Workshop on Artificial Intelligence Techniques for Ambient Intelligence (AITAmI '06). AI Mag. 28(1): 86-87 (2007) - [j6]Paolo Remagnino, Daniel G. Shapiro:
Artificial Intelligence Methods for Ambient Intelligence. Comput. Intell. 23(4): 393-394 (2007) - [e1]Juan Carlos Augusto, Daniel G. Shapiro:
Advances in Ambient Intelligence [best papers from AITamI@IJCAI 2007, Hyderabad, India, January 2007]. Frontiers in Artificial Intelligence and Applications 164, IOS Press 2007, ISBN 978-1-58603-800-7 [contents] - 2006
- [j5]Andreas Abecker, Rachid Alami, Chitta Baral, Timothy W. Bickmore, Edmund H. Durfee, Terry Fong, Mehmet H. Göker, Nancy L. Green, Mark Liberman, Christian Lebiere, James H. Martin, Gregoris Mentzas, David J. Musliner, Nicolas Nicolov, Illah R. Nourbakhsh, Franco Salvetti, Daniel G. Shapiro, Debbie Schrekenghost, Amit P. Sheth, Ljiljana Stojanovic, Vytas SunSpiral, Robert E. Wray:
AAAI 2006 Spring Symposium Reports. AI Mag. 27(3): 107-112 (2006) - [c14]Daniel G. Shapiro, Mehmet H. Göker:
Organizing Committee. AAAI Spring Symposium: What Went Wrong and Why: Lessons from AI Research and Applications 2006 - [c13]Daniel G. Shapiro, Mehmet H. Göker:
Preface. AAAI Spring Symposium: What Went Wrong and Why: Lessons from AI Research and Applications 2006 - 2005
- [j4]Michael L. Anderson, Thomas Barkowsky, Pauline Berry, Douglas S. Blank, Timothy Chklovski, Pedro M. Domingos, Marek J. Druzdzel, Christian Freksa, John Gersh, Mary Hegarty, Tze-Yun Leong, Henry Lieberman, Ric K. Lowe, Susann LuperFoy, Rada Mihalcea, Lisa Meeden, David P. Miller, Tim Oates, Robert L. Popp, Daniel G. Shapiro, Nathan Schurr, Push Singh, John Yen:
Reports on the 2005 AAAI Spring Symposium Series. AI Mag. 26(2): 87-92 (2005) - [j3]Ryutaro Ichise, Daniel G. Shapiro, Pat Langley:
Structured program induction from behavioral traces. Syst. Comput. Jpn. 36(11): 49-59 (2005) - [c12]Daniel G. Shapiro, Pauline Berry, John Gersh, Nathan Schurr:
Preface. AAAI Spring Symposium: Persistent Assistants: Living and Working with AI 2005 - [c11]Daniel G. Shapiro, Pauline Berry, John Gersh, Nathan Schurr:
Organizing Committee. AAAI Spring Symposium: Persistent Assistants: Living and Working with AI 2005 - 2004
- [c10]Dongkyu Choi, Matthew T. Kaufman, Pat Langley, Negin Nejati, Daniel G. Shapiro:
An Architecture for Persistent Reactive Behavior. AAMAS 2004: 988-995 - 2002
- [c9]Ryutaro Ichise, Daniel G. Shapiro, Pat Langley:
Learning Hierarchical Skills from Observation. Discovery Science 2002: 247-258 - [c8]Stephen D. Bay, Daniel G. Shapiro, Pat Langley:
Revising Engineering Models: Combining Computational Discovery with Knowledge. ECML 2002: 10-22 - [c7]Daniel G. Shapiro, Pat Langley:
Separating Skills from Preference: Using Learning to Program by Reward. ICML 2002: 570-577 - 2001
- [c6]Daniel G. Shapiro, Pat Langley, Ross D. Shachter:
Using background knowledge to speed reinforcement learning in physical agents. Agents 2001: 254-261
1990 – 1999
- 1999
- [c5]Daniel G. Shapiro, Pat Langley:
Controlling Physical Agents Through Reactive Logic Programming. Agents 1999: 386-387 - 1997
- [c4]Marcel Schoppers, Daniel G. Shapiro:
Designing Embedded Agents to Optimize End-User Objectives. ATAL 1997: 3-13
1980 – 1989
- 1985
- [j2]Richard M. Tong, Daniel G. Shapiro:
Experimental Investigations of Uncertainty in a Rule-Based System for Information Retrieval. Int. J. Man Mach. Stud. 22(3): 265-282 (1985) - [j1]Brian P. McCune, Richard M. Tong, Jeffrey S. Dean, Daniel G. Shapiro:
RUBRIC: A System for Rule-Based Information Retrieval. IEEE Trans. Software Eng. 11(9): 939-945 (1985) - 1984
- [c3]Daniel G. Shapiro, Jeffrey S. Dean, Brian P. McCune:
A Knowledge Base for Supporting and Intelligent Program Editor. ICSE 1984: 381-387 - 1983
- [c2]Richard M. Tong, Daniel G. Shapiro, Brian P. McCune, Jeffrey S. Dean:
A Rule-Based Approach to Information Retrieval: Some Results and Comments. AAAI 1983: 411-415 - [c1]Richard M. Tong, Daniel G. Shapiro, Jeffrey S. Dean, Brian P. McCune:
A Comparison of Uncertainty Calculi in an Expert System for Information Retrieval. IJCAI 1983: 194-197
Coauthor Index
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