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Sam Ferguson
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2020 – today
- 2024
- [i2]Le Cai, Sam Ferguson, Gengfa Fang, Hani Alshamrani:
Exploring Diverse Sounds: Identifying Outliers in a Music Corpus. CoRR abs/2404.06103 (2024) - 2023
- [c33]Yifan Fan, Nico Pietroni, Sam Ferguson:
A Neural Network-based Low-cost Soft Sensor for Touch Recognition and Deformation Capture. Conference on Designing Interactive Systems 2023: 889-903 - 2022
- [j7]Na He, Sam Ferguson:
Music emotion recognition based on segment-level two-stage learning. Int. J. Multim. Inf. Retr. 11(3): 383-394 (2022) - [j6]Muhammad Abu ul Fazal, Sam Ferguson, Zafar Saeed:
Investigating cognitive workload in concurrent speech-based information communication. Int. J. Hum. Comput. Stud. 157: 102728 (2022) - [c32]Rayed A. Alakhtar, Sam Ferguson, Hada Alsobhi:
User Expectations When Augmented Reality Mediates Historical Artifacts. AINA (3) 2022: 334-344 - [i1]Le Cai, Sam Ferguson, Haiyan Lu, Gengfa Fang:
Feature Selection Approaches for Optimising Music Emotion Recognition Methods. CoRR abs/2212.13369 (2022) - 2021
- [j5]Muhammad Abu ul Fazal, Sam Ferguson, Andrew Johnston:
Evaluation of Information Comprehension in Concurrent Speech-based Designs. ACM Trans. Multim. Comput. Commun. Appl. 16(4): 129:1-129:19 (2021) - 2020
- [j4]Angelo Fraietta, Oliver Bown, Sam Ferguson, Sam Gillespie, Liam Bray:
Rapid Composition for Networked Devices: HappyBrackets. Comput. Music. J. 43(2-3): 89-108 (2020) - [j3]Muhammad Abu ul Fazal, Sam Ferguson, Andrew Johnston:
Investigating efficient speech-based information communication: a comparison between the high-rate and the concurrent playback designs. Multim. Syst. 26(5): 621-630 (2020) - [c31]Congzhentao Huang, Shuai Jiang, Yang Li, Ziyue Zhang, Jason M. Traish, Chen Deng, Sam Ferguson, Richard Yi Da Xu:
End-to-end Dynamic Matching Network for Multi-view Multi-person 3D Pose Estimation. ECCV (28) 2020: 477-493 - [c30]Angelo Fraietta, Oliver Bown, Sam Ferguson:
Transparent Communication Within Multiplicities. FRUCT 2020: 61-72 - [c29]Na He, Sam Ferguson:
Multi-view Neural Networks for Raw Audio-based Music Emotion Recognition. ISM 2020: 168-172 - [c28]Na He, Sam Ferguson:
Music Social Tags Representation in Dimensional Emotion Models. ISPA/BDCloud/SocialCom/SustainCom 2020: 819-826 - [c27]Wade Marynowsky, Sam Ferguson, Angelo Fraietta, Oliver Bown:
'The Ghosts of Roller Disco', a Choreographed, Interactive Performance for Robotic Roller Skates. TEI 2020: 631-637 - [c26]Oliver Bown, Angelo Fraietta, Lian Loke, Sam Ferguson:
Creative Coding and Interaction Design for Media Multiplicities: Challenges, Paradigms and Frameworks. TEI 2020: 877-880
2010 – 2019
- 2019
- [c25]Muhammad Abu ul Fazal, Sam Ferguson, M. Shuaib Karim, Andrew Johnston:
Vinfomize: A Framework for Multiple Voice-based Information Communication. ICISDM 2019: 143-147 - [c24]Oliver Bown, Angelo Fraietta, Sam Ferguson, Lian Loke, Liam Bray:
Facilitating Creative Exploratory Search with Multiple Networked Audio Devices Using HappyBrackets. NIME 2019: 286-291 - 2018
- [j2]Oliver Bown, Sam Ferguson:
Understanding media multiplicities. Entertain. Comput. 25: 62-70 (2018) - [c23]Muhammad Abu ul Fazal, Sam Ferguson, Andrew Johnston:
Investigating Concurrent Speech-based Designs for Information Communication. Audio Mostly Conference 2018: 4:1-4:8 - [c22]Lian Loke, Oliver Bown, Sam Ferguson, Liam Bray, Angelo Fraietta, Kirsten Packham:
Your Move Sounds So Predictable! CHI PLAY (Companion) 2018: 121-125 - 2017
- [c21]Sam Ferguson, Anthony Rowe, Oliver Bown, Liam Birtles, Chris Bennewith:
Networked Pixels: Strategies for Building Visual and Auditory Images with Distributed Independent Devices. Creativity & Cognition 2017: 299-308 - [c20]Sam Ferguson, Oliver Bown:
Creative Coding for the Raspberry Pi using the HappyBrackets Platform. Creativity & Cognition 2017: 551-553 - [c19]Sam Ferguson, Anthony Rowe, Oliver Bown, Liam Birtles, Chris Bennewith:
Sound design for a system of 1000 distributed independent audio-visual devices. NIME 2017: 245-250 - 2016
- [c18]Oliver Bown, Sam Ferguson:
A Musical Game of Bowls Using the DIADs. NIME 2016: 371-372 - 2015
- [c17]Sam Ferguson:
Using Audio Feature Extraction for Interactive Feature-Based Sonification of Sound. ICAD 2015: 66-72 - 2014
- [c16]Sam Ferguson, Emery Schubert, Catherine J. Stevens:
Dynamic dance warping: Using dynamic time warping to compare dance movement performed under different conditions. MOCO 2014: 94 - [c15]Chek Tien Tan, Andrew Johnston, Andrew Bluff, Sam Ferguson, Kirrie J. Ballard:
Retrogaming as visual feedback for speech therapy. SIGGRAPH ASIA Mobile Graphics and Interactive Applications 2014: 4:1-4:5 - [c14]Chek Tien Tan, Andrew Johnston, Andrew Bluff, Sam Ferguson, Kirrie J. Ballard:
Speech invaders & yak-man: retrogames for speech therapy. SIGGRAPH ASIA Mobile Graphics and Interactive Applications 2014: 24:1 - [p2]Linda Candy, Sam Ferguson:
Interactive Experience, Art and Evaluation. Interactive Experience in the Digital Age 2014: 1-10 - [p1]Chek Tien Tan, Sam Ferguson:
The Role of Emotions in Art Evaluation. Interactive Experience in the Digital Age 2014: 139-152 - [e2]Linda Candy, Sam Ferguson:
Interactive Experience in the Digital Age, Evaluating New Art Practice. Springer Series on Cultural Computing, Springer 2014, ISBN 978-3-319-04509-2 [contents] - 2013
- [c13]Chek Tien Tan, Andrew Johnston, Kirrie J. Ballard, Sam Ferguson, Dharani Perera-Schulz:
sPeAK-MAN: towards popular gameplay for speech therapy. IE 2013: 28:1-28:4 - [c12]Sam Ferguson, Emery Schubert, Doheon Lee, Densil Cabrera, Gary E. McPherson:
A comparison between continuous categorical emotion responses and Stimulus loudness parameters. IISA 2013: 1-6 - [c11]Sam Ferguson, Aengus Martin, Andrew Johnston:
A corpus-based method for controlling guitar feedback. NIME 2013: 541-546 - [e1]Yukari Nagai, Sam Ferguson:
Creativity and Cognition 2013, C&C '13, Sydney, NSW, Australia, June 17-20, 2013. ACM 2013, ISBN 978-1-4503-2150-1 [contents] - 2012
- [j1]Sam Ferguson, Kirsty A. Beilharz, Claudia A. Calò:
Navigation of interactive sonifications and visualisations of time-series data using multi-touch computing. J. Multimodal User Interfaces 5(3-4): 97-109 (2012) - [c10]Sam Ferguson, Andrew Johnston, Kirrie J. Ballard, Chek Tien Tan, Dharani Perera-Schulz:
Visual feedback of acoustic data for speech therapy: model and design parameters. Audio Mostly Conference 2012: 135-140 - [c9]Emery Schubert, Sam Ferguson, Natasha Farrar, David Taylor, Gary E. McPherson:
The Six Emotion-Face Clock as a Tool for Continuously Rating Discrete Emotional Responses to Music. CMMR 2012: 1-18 - 2010
- [c8]Aengus Martin, Sam Ferguson, Kirsty A. Beilharz:
Mechanisms for Controlling Complex Sound Sources: Applications to Guitar Feedback Control. NIME 2010: 364-367 - [c7]Sam Ferguson, Emery Schubert, Catherine J. Stevens:
Movement in a Contemporary Dance Work and its Relation to Continuous Emotional Response. NIME 2010: 481-484
2000 – 2009
- 2009
- [c6]Sam Ferguson, Densil Cabrera:
Auditory Spectral Summarisation for Audio Signals with Musical Applications. ISMIR 2009: 567-572 - [c5]Sam Ferguson, Kirsty A. Beilharz:
An Interface for Live Interactive Sonification. NIME 2009: 35-36 - 2007
- [c4]Kirsty A. Beilharz, Sam Ferguson:
Gestural hyper instrument collaboration with generative computation for real time creativity. Creativity & Cognition 2007: 213-222 - 2006
- [c3]Kirsty A. Beilharz, Joanne Jakovich, Sam Ferguson:
Hyper-shaku (Border-crossing): Towards the Multi-modal Gesture-controlled Hyper-Instrument. NIME 2006: 352-357 - [c2]Sam Ferguson:
Learning Musical Instrument Skills Through Interactive Sonification. NIME 2006: 384-389 - 2005
- [c1]Sam Ferguson, Andrew Vande Moere, Densil Cabrera:
Seeing Sound: Real-Time Sound Visualisation in Visual Feedback Loops Used for Training Musicians. IV 2005: 97-102
Coauthor Index
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last updated on 2024-10-07 22:20 CEST by the dblp team
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