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Masaki Matsuo
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Journal Articles
- 2020
- [j2]Takahiro Miura, Masaki Matsuo, Ken-ichiro Yabu, Atsushi Katagiri, Masatsugu Sakajiri, Junji Onishi, Takeshi Kurata, Tohru Ifukube:
GAME: Game As a Measurement Environment: Scheme to Evaluate Interfaces and Game Contents Based on Test Theories. Proc. ACM Interact. Mob. Wearable Ubiquitous Technol. 4(4): 166:1-166:30 (2020) - 2015
- [j1]Tomoyuki Minezawa, Takuya Okamura, Hiroshi Yatsuya
, Naoki Yamamoto, Sayako Morikawa, Teppei Yamaguchi, Mariko Morishita, Yoshikazu Niwa, Tomoko Takeyama, Yuki Mieno, Tami Hoshino, Sakurako Uozu, Yasuhiro Goto, Masamichi Hayashi, Sumito Isogai, Masaki Matsuo, Toru Nakanishi, Naozumi Hashimoto, Mitsushi Okazawa, Kazuyoshi Imaizumi:
Bronchus sign on thin-section computed tomography is a powerful predictive factor for successful transbronchial biopsy using endobronchial ultrasound with a guide sheath for small peripheral lung lesions: a retrospective observational study. BMC Medical Imaging 15: 21 (2015)
Conference and Workshop Papers
- 2024
- [c12]Masaki Matsuo, Delgerbayar Erdenesambuu, Masatsugu Sakajiri, Junji Onishi, Takahiro Miura:
Tactris: Inclusive Falling Block Puzzle Game with Audio-Tactile Effects for Visually Impaired People. ICCHP (1) 2024: 128-136 - [c11]Masaki Matsuo, Naoya Kitamura, Misato Egashira, Teruo Hosogai, Shunya Hatakeyama, Daiki Kato, Ko Hayakawa, Junji Onishi, Masatsugu Sakajiri
, Takahiro Miura
:
Inclusive Fighting with Mind's Eye: Case Study of a Fighting Game Playing with only Auditory Cues for Sighted and Blind Gamers. ICCHP (1) 2024: 137-145 - [c10]Delgerbayar Erdenesambuu, Masaki Matsuo, Takahiro Miura, Masatsugu Sakajiri, Junji Onishi:
Advancing Mobility for the Visually Impaired: A Virtual Sound-Based Navigation Simulator Interface. ICCHP (1) 2024: 416-427 - 2022
- [c9]Michiharu Watanabe, Takahiro Miura, Masaki Matsuo, Masatsugu Sakajiri, Junji Onishi:
GoalBaural-II: An Acoustic Virtual Reality Training Application for Goalball Players to Recognize Various Game Conditions. ICCHP-AAATE (2) 2022: 79-88 - [c8]Masaki Matsuo, Takahiro Miura, Ryosuke Ichikari, Karimu Kato, Takeshi Kurata:
Tracing Interaction on OTASCE Map by the Visually Impaired: Feasibility of Adopting Interactive Route Guidance*. SMC 2022: 1548-1553 - 2021
- [c7]Masaki Matsuo, Takahiro Miura, Ken-ichiro Yabu, Atsushi Katagiri, Masatsugu Sakajiri, Junji Onishi, Takeshi Kurata, Tohru Ifukube:
Inclusive Action Game Presenting Real-time Multimodal Presentations for Sighted and Blind Persons. ICMI 2021: 62-70 - 2018
- [c6]Takahiro Miura, Shimpei Soga, Masaki Matsuo, Masatsugu Sakajiri, Junji Onishi, Tsukasa Ono:
GoalBaural: A Training Application for Goalball-related Aural Sense. AH 2018: 20:1-20:5 - [c5]Takahiro Miura, Masaya Fujito, Masaki Matsuo, Masatsugu Sakajiri, Junji Onishi, Tsukasa Ono:
AcouSTTic: A Training Application of Acoustic Sense on Sound Table Tennis (STT). ICCHP (2) 2018: 3-11 - [c4]Takahiro Miura, Gentaro Ando, Junji Onishi, Masaki Matsuo, Masatsugu Sakajiri, Tsukasa Ono:
Virtual Museum for People with Low Vision: Comparison of the Experience on Flat and Head-Mounted Displays. ICCHP (2) 2018: 246-249 - 2017
- [c3]Masaki Matsuo, Takahiro Miura, Masatsugu Sakajiri, Junji Onishi, Tsukasa Ono:
Inclusive Side-Scrolling Action Game Securing Accessibility for Visually Impaired People. INTERACT (4) 2017: 410-414 - 2016
- [c2]Masaki Matsuo, Takahiro Miura, Masatsugu Sakajiri, Junji Onishi, Tsukasa Ono:
Audible Mapper & ShadowRine: Development of Map Editor Using only Sound in Accessible Game for Blind Users, and Accessible Action RPG for Visually Impaired Gamers. ICCHP (1) 2016: 537-544 - [c1]Masaki Matsuo, Takahiro Miura, Masatsugu Sakajiri, Junji Onishi, Tsukasa Ono:
ShadowRine: Accessible game for blind users, and accessible action RPG for visually impaired gamers. SMC 2016: 2826-2827
Coauthor Index
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