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John Edison Muñoz
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2020 – today
- 2024
- [c37]Julian Felipe Villada Castillo, John Edison Muñoz, David S. Lopez, Jose Fernando López, Oscar Henao Gallo:
Exploratory Analysis of Game Metrics of a Multi-Session Study of a Virtual Reality Exergame for Stroke Rehabilitation. SeGAH 2024: 1-8 - 2023
- [j4]Maria Fernanda Montoya Vega, John Edison Muñoz, Óscar Alberto Henao:
Fatigue-aware videogame using biocybernetic adaptation: a pilot study for upper-limb rehabilitation with sEMG. Virtual Real. 27(1): 277-290 (2023) - [c36]Dario Pasquali, Austin Kothig, Alexander Mois Aroyo, John Edison Muñoz Cardona, Kerstin Dautenhahn, Stefano Bencetti, Francesco Rea, Alessandra Sciutti:
That's not a Good Idea: A Robot Changes Your Behavior Against Social Engineering. HAI 2023: 63-71 - [p2]Sergi Bermúdez i Badia, João Avelino, Alexandre Bernardino, Mónica S. Cameirão, John Edison Muñoz, Heitor Cardoso, Afonso Gonçalves, Teresa Paulino, Ricardo A. Ribeiro, Hugo Simão, Honorato Sousa:
Development and Validation of a Mixed Reality Exergaming Platform for Fitness Training of Older Adults. Everyday Virtual and Augmented Reality 2023: 119-145 - 2022
- [c35]Elaheh Sanoubari, Amanda Johnson, John Edison Muñoz, Andrew Houston, Kerstin Dautenhahn:
Using Robot-Mediated Applied Drama to Foster Anti-Bullying Peer Support. Robophilosophy 2022: 194-203 - [c34]Elaheh Sanoubari, John Edison Muñoz Cardona, Andrew Houston, James Everett Young, Kerstin Dautenhahn:
Designing an Anti-Bullying Serious Game: Insights from Interviews with Teachers. JCSG 2022: 102-121 - [c33]Luis Quintero, Panagiotis Papapetrou, John Edison Muñoz, Jeroen De Mooij, Michael Gaebler:
Excite-O-Meter: an Open-Source Unity Plugin to Analyze Heart Activity and Movement Trajectories in Custom VR Environments. VR Workshops 2022: 46-47 - [p1]Moojan Ghafurian, John Edison Muñoz, Jennifer Boger, Jesse Hoey, Kerstin Dautenhahn:
Socially Interactive Agents for Supporting Aging. The Handbook on Socially Interactive Agents (2) 2022: 367-402 - 2021
- [j3]John Edison Muñoz, Kerstin Dautenhahn:
Robo Ludens: A Game Design Taxonomy for Multiplayer Games Using Socially Interactive Robots. ACM Trans. Hum. Robot Interact. 10(4): 32:1-32:28 (2021) - [j2]Afonso Rodrigues Gonçalves, John Edison Muñoz, Élvio Rúbio Gouveia, Mónica da Silva Cameirão, Sergi Bermúdez i Badia:
Effects of prolonged multidimensional fitness training with exergames on the physical exertion levels of older adults. Vis. Comput. 37(1): 19-30 (2021) - [c32]Elaheh Sanoubari, John Edison Muñoz Cardona, Hamza Mahdi, James E. Young, Andrew Houston, Kerstin Dautenhahn:
Robots, Bullies and Stories: A Remote Co-design Study with Children. IDC 2021: 171-182 - [c31]John Edison Muñoz Cardona, Shruti Chandra, Adriana Maria Rios Rincon, Luke Jai Wood, Kerstin Dautenhahn:
Designing Games for and with Children. Co-design Methodologies for playful activities using AR/VR and Social Agents. IDC 2021: 662-665 - [c30]Maria Fernanda Montoya Vega, Julian F. Villada, John Edison Muñoz, Óscar Alberto Henao:
Exploring Coordination Patterns in VR-Based Rehabilitation for Stroke Using the Kinect Sensor. HCI (29) 2021: 372-387 - [c29]John Edison Muñoz, Luis Quintero, Chad L. Stephens, Alan T. Pope:
Taxonomy of Physiologically Adaptive Systems and Design Framework. HCI (31) 2021: 559-576 - [c28]John Edison Muñoz Cardona, Kerstin Dautenhahn:
Robo Ludens: Game Design Techniques Applied in HRI Experiments. HRI (Companion) 2021: 691-693 - [c27]Luis Quintero, John Edison Muñoz, Jeroen De Mooij, Michael Gaebler:
Excite-O-Meter: Software Framework to Integrate Heart Activity in Virtual Reality. ISMAR 2021: 357-366 - [c26]Austin Kothig, John Edison Muñoz, Sami Alperen Akgun, Alexander Mois Aroyo, Kerstin Dautenhahn:
Connecting Humans and Robots Using Physiological Signals - Closing-the-Loop in HRI. RO-MAN 2021: 735-742 - 2020
- [c25]Yirou Li, John Edison Muñoz, Samira Mehrabi, Laura Middleton, Shi Cao, Jennifer Boger:
Multidisciplinary Iterative Design of Exergames (MIDE): A Framework for Supporting the Design, Development, and Evaluation of Exergames for Health. HCI (31) 2020: 128-147 - [c24]Austin Kothig, John Edison Muñoz, Hamza Mahdi, Alexander Mois Aroyo, Kerstin Dautenhahn:
HRI Physio Lib: A Software Framework to Support the Integration of Physiological Adaptation in HRI. ICSR 2020: 36-47
2010 – 2019
- 2019
- [c23]John Edison Muñoz, Shi Cao, Jennifer Boger:
Kinematically Adaptive Exergames: Personalizing Exercise Therapy Through Closed-Loop Systems. AIVR 2019: 118-125 - [c22]Luis Quintero, Panagiotis Papapetrou, John Edison Muñoz:
Open-Source Physiological Computing Framework using Heart Rate Variability in Mobile Virtual Reality Applications. AIVR 2019: 126-133 - [c21]Honorato Sousa, E. R. Gouveia, Mónica S. Cameirão, Afonso Gonçalves, John Edison Muñoz, Teresa Paulino, Hugo Simão, Ricardo Nunes, Alexandre Bernardino, Sergi Bermúdez i Badia:
Custom-made exergames for older people: New inputs for multidimensional physical. exp.at 2019: 249-250 - [c20]Luis Quintero, Panagiotis Papapetrou, John Edison Muñoz, Uno Fors:
Implementation of Mobile-Based Real-Time Heart Rate Variability Detection for Personalized Healthcare. ICDM Workshops 2019: 838-846 - [c19]John Edison Muñoz, Maria Fernanda Montoya Vega, David S. Lopez, Óscar Alberto Henao:
Embodying the homunculus in virtual reality: creating an interactive laboratory procedure for brain mapping and visualization. REHAB 2019: 144-147 - 2018
- [j1]John Edison Muñoz Cardona, Élvio Rúbio Gouveia, Monica S. Cameirao, Sergi Bermúdez i Badia:
PhysioLab - a multivariate physiological computing toolbox for ECG, EMG and EDA signals: a case of study of cardiorespiratory fitness assessment in the elderly population. Multim. Tools Appl. 77(9): 11521-11546 (2018) - [c18]John Edison Muñoz, Mónica Cameirão, Sergi Bermúdez i Badia, Élvio Rúbio Gouveia:
Closing the Loop in Exergaming - Health Benefits of Biocybernetic Adaptation in Senior Adults. CHI PLAY 2018: 329-339 - [c17]Teresa Paulino, John Edison Muñoz, Sergi Bermúdez i Badia, Mónica S. Cameirão:
Design of an Integrative System for Configurable Exergames Targeting the Senior Population. IHSED 2018: 287-292 - [c16]Afonso Gonçalves, Filipa Nóbrega, Mónica Cameirão, John Edison Muñoz, Élvio Rúbio Gouveia, Sergi Bermúdez i Badia:
From Body Tracking Interaction in Floor Projection Displays to Elderly Cardiorespiratory Training Through Exergaming. PhyCS (Selected Papers) 2018: 58-77 - [c15]John Edison Muñoz, Alan T. Pope, Luis E. Velez:
Integrating Biocybernetic Adaptation in Virtual Reality Training Concentration and Calmness in Target Shooting. PhyCS (Selected Papers) 2018: 218-237 - [c14]John Edison Muñoz Cardona, Afonso Rodrigues Gonçalves, Monica S. Cameirao, Sergi Bermúdez i Badia, E. R. Gouveia:
Measured and Perceived Physical Responses in Multidimensional Fitness Training through Exergames in Older Adults. VS-GAMES 2018: 1-4 - [c13]John Edison Muñoz Cardona, Julian F. Villada, S. Casanova, Maria Fernanda Montoya Vega, Óscar Alberto Henao:
Dynamic Systems Theory in Human Movement Exploring Coordination Patterns by Angle-Angle Diagrams Using Kinect. VS-GAMES 2018: 1-4 - 2017
- [c12]John Edison Muñoz Cardona, E. R. Gouveia, Monica S. Cameirao, Sergi Bermúdez i Badia:
Heart Rate Variability in Exergaming - Feasibility and Benefits of Physiological Adaptation for Cardiorespiratory Training in Older Adults by Means of Smartwatches. icSPORTS 2017: 145-150 - [c11]Maria Fernanda Montoya Vega, Óscar Alberto Henao, John Edison Muñoz:
Muscle fatigue detection through wearable sensors: a comparative study using the myo armband. Interacción 2017: 30:1-30:2 - [c10]John Edison Muñoz Cardona, E. R. Gouveia, Mónica Cameirão, Sergi Bermúdez i Badia:
The Biocybernetic Loop Engine: An Integrated Tool for Creating Physiologically Adaptive Videogames. PhyCS 2017: 45-54 - 2016
- [c9]John Edison Muñoz Cardona, Teresa Paulino, Harry Vasanth, Karolina Baras:
PhysioVR: A novel mobile virtual reality framework for physiological computing. HealthCom 2016: 1-6 - [c8]John Edison Muñoz, Fábio Pereira, Evangelos Karapanos:
Workload management through glanceable feedback: The role of heart rate variability. HealthCom 2016: 1-6 - [c7]John Edison Muñoz Cardona, Afonso Rodrigues Gonçalves, Tatiana Vieira, D. Cró, Yoram Chisik, Sergi Bermúdez i Badia:
Space Connection - A Multiplayer Collaborative Biofeedback Game to Promote Empathy in Teenagers: A Feasibility Study. PhyCS 2016: 88-97 - [c6]John Edison Muñoz Cardona, Monica S. Cameirao, Teresa Paulino, Sergi Bermúdez i Badia, Elvio Rubio:
Modulation of Physiological Responses and Activity Levels during Exergame Experiences. VS-GAMES 2016: 1-8 - 2015
- [c5]John Edison Muñoz Cardona, Sergi Bermúdez i Badia, Elvio Rubio, Monica S. Cameirao:
Visualization of multivariate physiological data for cardiorespiratory fitness assessment through ECG (R-peak) analysis. EMBC 2015: 390-393 - 2014
- [c4]John Edison Muñoz, Ricardo Chavarriaga, David S. Lopez:
Application of hybrid BCI and exergames for balance rehabilitation after stroke. Advances in Computer Entertainment 2014: 67:1-67:4 - [c3]John Edison Muñoz, Ricardo Chavarriaga, Julian F. Villada, David SebastianLopez:
BCI and motion capture technologies for rehabilitation based on videogames. GHTC 2014: 396-401 - [c2]Javier Bedoya Castano, Juan David Hoyos Escobar, John Edison Muñoz Cardona, Jose Fernando Lopez Herrera:
Shoulder flexion rehabilitation in patients with monoparesia using an exergame. SeGAH 2014: 1-5 - 2013
- [c1]John Edison Muñoz, Óscar Alberto Henao, Jose Fernando López, Julian F. Villada:
BKI: Brain Kinect Interface, a new hybrid BCI for rehabilitation. GFHEU 2013: 233-245
Coauthor Index
aka: Mónica Cameirão
aka: Mónica S. Cameirão
aka: Mónica da Silva Cameirão
aka: Monica S. Cameirao
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last updated on 2024-10-25 21:17 CEST by the dblp team
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