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Zhidong Xiao
- > Home > Persons > Zhidong Xiao
Publications
- 2019
- [j5]Shaojun Bian, Zhigang Deng, Ehtzaz Chaudhry, Lihua You, Xiaosong Yang, Lei Guo, Hassan Ugail, Xiaogang Jin, Zhidong Xiao, Jian-Jun Zhang:
Efficient and realistic character animation through analytical physics-based skin deformation. Graph. Model. 104 (2019) - [r1]Alexandros Gouvatsos, Zhidong Xiao:
Sketch-Based Posing for 3D Animation. Encyclopedia of Computer Graphics and Games 2019 - 2018
- [c10]Simone Barbieri, Tao Jiang, Ben Cawthorne, Zhidong Xiao, Xiaosong Yang:
3D content creation exploiting 2D character animation. SIGGRAPH Posters 2018: 50:1-50:2 - 2017
- [j4]Alexandros Gouvatsos, Zhidong Xiao, Neil Marsden, Jian J. Zhang:
Posing 3D Models from Drawings. Comput. Entertain. 15(2): 2:1-2:14 (2017) - [c9]Tom Matko, Jian Chang, Zhidong Xiao:
Recent Progress of Computational Fluid Dynamics Modeling of Animal and Human Swimming for Computer Animation. AniNex 2017: 3-17 - [c8]Simone Barbieri, Ben Cawthorne, Zhidong Xiao, Xiaosong Yang:
Repurpose 2D Character Animations for a VR Environment Using BDH Shape Interpolation. AniNex 2017: 69-85 - 2016
- [j3]Shuang Liu, Xiaosong Yang, Zhao Wang, Zhidong Xiao, Jian-Jun Zhang:
Real-time facial expression transfer with single video camera. Comput. Animat. Virtual Worlds 27(3-4): 301-310 (2016) - [c7]Alexandros Gouvatsos, Zhidong Xiao, K. Pang, Neil Marsden, D. Van der Ark, J. Hibbert, Jian J. Zhang:
Efficient storyboarding in 3D game engines. Symposium on Computer Animation (Posters) 2016: 1:1 - [c6]Simone Barbieri, Nicola Garau, Wenyu Hu, Zhidong Xiao, Xiaosong Yang:
Enhancing character posing by a sketch-based interaction. SIGGRAPH Posters 2016: 56:1-56:2 - 2015
- [j2]Jun Xiao, Zhangpeng Tang, Yinfu Feng, Zhidong Xiao:
Sketch-based human motion retrieval via selected 2D geometric posture descriptor. Signal Process. 113: 1-8 (2015) - 2014
- [c5]Alexandros Gouvatsos, Zhidong Xiao, Neil Marsden, Jian J. Zhang:
Automatic 3D Posing from 2D Hand-Drawn Sketches. PG (Short Papers) 2014 - 2009
- [j1]ZhiDong Xiao, Hammadi Nait-Charif, Jian J. Zhang:
Real time automatic skeleton and motion estimation for character animation. Comput. Animat. Virtual Worlds 20(5-6): 523-531 (2009) - 2008
- [c3]ZhiDong Xiao, Hammadi Nait-Charif, Jian J. Zhang:
Automatic Estimation of Skeletal Motion from Optical Motion Capture Data. MIG 2008: 144-153 - 2005
- [c2]ZhiDong Xiao, Xiaosong Yang, Jian J. Zhang:
Motion Data Correction and Extrapolation Using Physical Constraints. IV 2005: 571-576 - 2004
- [c1]ZhiDong Xiao, Jian J. Zhang, Stephen Bell:
Control of Motion in Character Animation. IV 2004: 841-848
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