George Sealy
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1990 – 1999
- 1999
- [c3]George Sealy, Kevin Novins:
Effective Volume Sampling of Solid Models using Distance Measures. Computer Graphics International 1999: 12-19 - 1997
- [c2]George Sealy:
Representing and Rendering Sweep Objects using Volume Models. Computer Graphics International 1997: 22- - 1996
- [c1]George Sealy, Geoff Wyvill:
Smoothing Of Three Dimensional Models By Convolution. Computer Graphics International 1996: 184-190
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last updated on 2019-01-09 01:29 CET by the dblp team
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