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BibTeX records: Wei Zhang 0086
@article{DBLP:journals/network/ZhangLLJLZ18, author = {Wei Zhang and Xiaofei Liao and Peng Li and Hai Jin and Li Lin and Bing Bing Zhou}, title = {Fine-Grained Scheduling in Cloud Gaming on Heterogeneous {CPU-GPU} Clusters}, journal = {{IEEE} Netw.}, volume = {32}, number = {1}, pages = {172--178}, year = {2018}, url = {https://doi.org/10.1109/MNET.2017.1700047}, doi = {10.1109/MNET.2017.1700047}, timestamp = {Fri, 11 Sep 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/network/ZhangLLJLZ18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/mm/ZhangLLJL17, author = {Wei Zhang and Xiaofei Liao and Peng Li and Hai Jin and Li Lin}, editor = {Qiong Liu and Rainer Lienhart and Haohong Wang and Sheng{-}Wei "Kuan{-}Ta" Chen and Susanne Boll and Yi{-}Ping Phoebe Chen and Gerald Friedland and Jia Li and Shuicheng Yan}, title = {ShareRender: Bypassing {GPU} Virtualization to Enable Fine-grained Resource Sharing for Cloud Gaming}, booktitle = {Proceedings of the 2017 {ACM} on Multimedia Conference, {MM} 2017, Mountain View, CA, USA, October 23-27, 2017}, pages = {324--332}, publisher = {{ACM}}, year = {2017}, url = {https://doi.org/10.1145/3123266.3123306}, doi = {10.1145/3123266.3123306}, timestamp = {Tue, 21 Jan 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/mm/ZhangLLJL17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ton/LiaoLTJYZL16, author = {Xiaofei Liao and Li Lin and Guang Tan and Hai Jin and Xiaobin Yang and Wei Zhang and Bo Li}, title = {LiveRender: {A} Cloud Gaming System Based on Compressed Graphics Streaming}, journal = {{IEEE/ACM} Trans. Netw.}, volume = {24}, number = {4}, pages = {2128--2139}, year = {2016}, url = {https://doi.org/10.1109/TNET.2015.2450254}, doi = {10.1109/TNET.2015.2450254}, timestamp = {Tue, 21 Jan 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ton/LiaoLTJYZL16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/ica3pp/LiaoXJZL14, author = {Xiaofei Liao and Xiaobao Xiang and Hai Jin and Wei Zhang and Feng Lu}, editor = {Xian{-}He Sun and Wenyu Qu and Ivan Stojmenovic and Wanlei Zhou and Zhiyang Li and Hua Guo and Geyong Min and Tingting Yang and Yulei Wu and Lei (Chris) Liu}, title = {HostoSink: {A} Collaborative Scheduling in Heterogeneous Environment}, booktitle = {Algorithms and Architectures for Parallel Processing - 14th International Conference, {ICA3PP} 2014, Dalian, China, August 24-27, 2014. Proceedings, Part {I}}, series = {Lecture Notes in Computer Science}, volume = {8630}, pages = {214--228}, publisher = {Springer}, year = {2014}, url = {https://doi.org/10.1007/978-3-319-11197-1\_17}, doi = {10.1007/978-3-319-11197-1\_17}, timestamp = {Fri, 22 Apr 2022 17:07:03 +0200}, biburl = {https://dblp.org/rec/conf/ica3pp/LiaoXJZL14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/infocom/MeilanderGGLZL14, author = {Dominik Meil{\"{a}}nder and Frank Glinka and Sergei Gorlatch and Li Lin and Wei Zhang and Xiaofei Liao}, title = {Bringing mobile online games to clouds}, booktitle = {2014 Proceedings {IEEE} {INFOCOM} Workshops, Toronto, ON, Canada, April 27 - May 2, 2014}, pages = {340--345}, publisher = {{IEEE}}, year = {2014}, url = {https://doi.org/10.1109/INFCOMW.2014.6849255}, doi = {10.1109/INFCOMW.2014.6849255}, timestamp = {Tue, 21 Jan 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/infocom/MeilanderGGLZL14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/mm/LinLTJYZL14, author = {Li Lin and Xiaofei Liao and Guang Tan and Hai Jin and Xiaobin Yang and Wei Zhang and Bo Li}, editor = {Kien A. Hua and Yong Rui and Ralf Steinmetz and Alan Hanjalic and Apostol Natsev and Wenwu Zhu}, title = {LiveRender: {A} Cloud Gaming System Based on Compressed Graphics Streaming}, booktitle = {Proceedings of the {ACM} International Conference on Multimedia, {MM} '14, Orlando, FL, USA, November 03 - 07, 2014}, pages = {347--356}, publisher = {{ACM}}, year = {2014}, url = {https://doi.org/10.1145/2647868.2654943}, doi = {10.1145/2647868.2654943}, timestamp = {Tue, 21 Jan 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/mm/LinLTJYZL14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/mobilecloud/MeilanderGGLZL14, author = {Dominik Meil{\"{a}}nder and Frank Glinka and Sergei Gorlatch and Li Lin and Wei Zhang and Xiaofei Liao}, title = {Using Mobile Cloud Computing for Real-Time Online Applications}, booktitle = {2nd {IEEE} International Conference on Mobile Cloud Computing, Services, and Engineering, MobileCloud 2014, Oxford, United Kingdom, April 8-11, 2014}, pages = {48--56}, publisher = {{IEEE} Computer Society}, year = {2014}, url = {https://doi.org/10.1109/MobileCloud.2014.19}, doi = {10.1109/MOBILECLOUD.2014.19}, timestamp = {Thu, 23 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/mobilecloud/MeilanderGGLZL14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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