BibTeX records: Steven J. Mead

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@article{DBLP:journals/ieeemm/CavazzaCMMMN04,
  author       = {Marc Cavazza and
                  Fred Charles and
                  Steven J. Mead and
                  Olivier Martin and
                  Xavier Marichal and
                  Alok Nandi},
  title        = {Multimodal Acting in Mixed Reality Interactive Storytelling},
  journal      = {{IEEE} Multim.},
  volume       = {11},
  number       = {3},
  pages        = {30--39},
  year         = {2004},
  url          = {https://doi.org/10.1109/MMUL.2004.11},
  doi          = {10.1109/MMUL.2004.11},
  timestamp    = {Fri, 13 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ieeemm/CavazzaCMMMN04.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/CharlesCMMNM04,
  author       = {Fred Charles and
                  Marc Cavazza and
                  Steven J. Mead and
                  Olivier Martin and
                  Alok Nandi and
                  Xavier Marichal},
  title        = {Compelling experiences in mixed reality interactive storytelling},
  booktitle    = {Proceedings of the 2004 {ACM} {SIGCHI} International Conference on
                  Advances in Computer Entertainment Technology, 2004, Singapore, June
                  3-5, 2004},
  pages        = {32--40},
  publisher    = {{ACM}},
  year         = {2004},
  url          = {https://doi.org/10.1145/1067343.1067347},
  doi          = {10.1145/1067343.1067347},
  timestamp    = {Fri, 19 Jul 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ACMace/CharlesCMMNM04.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ifip/CavazzaCM04,
  author       = {Marc Cavazza and
                  Fred Charles and
                  Steven J. Mead},
  editor       = {Ren{\'{e}} Jacquart},
  title        = {Developing re-usable interactive storytelling technologies},
  booktitle    = {Building the Information Society, {IFIP} 18th World Computer Congress,
                  Topical Sessions, 22-27 August 2004, Toulouse, France},
  series       = {{IFIP}},
  volume       = {156},
  pages        = {39--44},
  publisher    = {Kluwer/Springer},
  year         = {2004},
  url          = {https://doi.org/10.1007/978-1-4020-8157-6\_6},
  doi          = {10.1007/978-1-4020-8157-6\_6},
  timestamp    = {Fri, 19 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ifip/CavazzaCM04.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ismar/CavazzaMCMM03,
  author       = {Marc Cavazza and
                  Olivier Martin and
                  Fred Charles and
                  Xavier Marichal and
                  Steven J. Mead},
  title        = {User Interaction in Mixed Reality Interactive Storytelling},
  booktitle    = {2003 {IEEE} / {ACM} International Symposium on Mixed and Augmented
                  Reality {(ISMAR} 2003), 7-10 October 2003, Tokyo, Japan},
  pages        = {304--305},
  publisher    = {{IEEE} Computer Society},
  year         = {2003},
  url          = {https://doi.org/10.1109/ISMAR.2003.1240732},
  doi          = {10.1109/ISMAR.2003.1240732},
  timestamp    = {Fri, 24 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ismar/CavazzaMCMM03.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/iva/CavazzaMCMM03,
  author       = {Marc Cavazza and
                  Olivier Martin and
                  Fred Charles and
                  Steven J. Mead and
                  Xavier Marichal},
  editor       = {Thomas Rist and
                  Ruth Aylett and
                  Daniel Ballin and
                  Jeff Rickel},
  title        = {Interacting with Virtual Agents in Mixed Reality Interactive Storytelling},
  booktitle    = {Intelligent Agents, 4th International Workshop, {IVA} 2003, Kloster
                  Irsee, Germany, September 15-17, 2003, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {2792},
  pages        = {231--235},
  publisher    = {Springer},
  year         = {2003},
  url          = {https://doi.org/10.1007/978-3-540-39396-2\_39},
  doi          = {10.1007/978-3-540-39396-2\_39},
  timestamp    = {Fri, 19 Jul 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/iva/CavazzaMCMM03.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/iwec/CavazzaCM03,
  author       = {Marc Cavazza and
                  Fred Charles and
                  Steven J. Mead},
  editor       = {Donald Marinelli},
  title        = {Interactive storytelling: from {AI} experiment to new media},
  booktitle    = {Proceedings of the Second International Conference on Entertainment
                  Computing, Pittsburgh, Pennsylvania, USA, May 8-10, 2003},
  publisher    = {Carnegie Mellon University},
  year         = {2003},
  url          = {https://dl.acm.org/citation.cfm?id=958722},
  timestamp    = {Mon, 26 Nov 2018 12:14:45 +0100},
  biburl       = {https://dblp.org/rec/conf/iwec/CavazzaCM03.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sg/CavazzaCM03,
  author       = {Marc Cavazza and
                  Fred Charles and
                  Steven J. Mead},
  editor       = {Andreas Butz and
                  Antonio Kr{\"{u}}ger and
                  Patrick Olivier},
  title        = {Intelligent Virtual Actors That Plan ... to Fail},
  booktitle    = {Smart Graphics, Third International Symposium, {SG} 2003, Heidelberg,
                  Germany, July 2-4, 2003, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {2733},
  pages        = {151--161},
  publisher    = {Springer},
  year         = {2003},
  url          = {https://doi.org/10.1007/3-540-37620-8\_15},
  doi          = {10.1007/3-540-37620-8\_15},
  timestamp    = {Sat, 30 Sep 2023 09:56:12 +0200},
  biburl       = {https://dblp.org/rec/conf/sg/CavazzaCM03.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/storytelling/CavazzaMCMM03,
  author       = {Marc Cavazza and
                  Olivier Martin and
                  Fred Charles and
                  Steven J. Mead and
                  Xavier Marichal},
  editor       = {Olivier Balet and
                  G{\'{e}}rard Subsol and
                  Patrice Torguet},
  title        = {Users Acting in Mixed Reality Interactive Storytelling},
  booktitle    = {Virtual Storytelling; Using Virtual Reality Technologies for Storytelling,
                  Second International Conference, {ICVS} 2003, Toulouse, France, November
                  20-21, 2003, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {2897},
  pages        = {189--197},
  publisher    = {Springer},
  year         = {2003},
  url          = {https://doi.org/10.1007/978-3-540-40014-1\_24},
  doi          = {10.1007/978-3-540-40014-1\_24},
  timestamp    = {Fri, 19 Jul 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/storytelling/CavazzaMCMM03.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/el/CharlesMC02,
  author       = {Fred Charles and
                  Steven J. Mead and
                  Marc Cavazza},
  title        = {From computer games to interactive stories: interactive storytelling},
  journal      = {Electron. Libr.},
  volume       = {20},
  number       = {2},
  pages        = {103--112},
  year         = {2002},
  url          = {https://doi.org/10.1108/02640470210424428},
  doi          = {10.1108/02640470210424428},
  timestamp    = {Fri, 03 Jul 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/el/CharlesMC02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/expert/CavazzaCM02,
  author       = {Marc Cavazza and
                  Fred Charles and
                  Steven J. Mead},
  title        = {Character-Based Interactive Storytelling},
  journal      = {{IEEE} Intell. Syst.},
  volume       = {17},
  number       = {4},
  pages        = {17--24},
  year         = {2002},
  url          = {https://doi.org/10.1109/MIS.2002.1024747},
  doi          = {10.1109/MIS.2002.1024747},
  timestamp    = {Fri, 06 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/expert/CavazzaCM02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijigs/CharlesMC02,
  author       = {Fred Charles and
                  Steven J. Mead and
                  Marc Cavazza},
  title        = {Generating Dynamic Storylines Through Characters' Interactions},
  journal      = {Int. J. Intell. Games Simul.},
  volume       = {1},
  number       = {1},
  pages        = {5--11},
  year         = {2002},
  url          = {http://www.scit.wlv.ac.uk/OJS\_IJIGS/index.php/IJIGS/article/view/28},
  timestamp    = {Thu, 30 Jul 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijigs/CharlesMC02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jvca/CavazzaCM02,
  author       = {Marc Cavazza and
                  Fred Charles and
                  Steven J. Mead},
  title        = {Planning characters' behaviour in interactive storytelling},
  journal      = {Comput. Animat. Virtual Worlds},
  volume       = {13},
  number       = {2},
  pages        = {121--131},
  year         = {2002},
  url          = {https://doi.org/10.1002/vis.285},
  doi          = {10.1002/VIS.285},
  timestamp    = {Thu, 16 Jul 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jvca/CavazzaCM02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/atal/CavazzaCM02,
  author       = {Marc Cavazza and
                  Fred Charles and
                  Steven J. Mead},
  title        = {Interacting with virtual characters in interactive storytelling},
  booktitle    = {The First International Joint Conference on Autonomous Agents {\&}
                  Multiagent Systems, {AAMAS} 2002, July 15-19, 2002, Bologna, Italy,
                  Proceedings},
  pages        = {318--325},
  publisher    = {{ACM}},
  year         = {2002},
  url          = {https://doi.org/10.1145/544741.544819},
  doi          = {10.1145/544741.544819},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/atal/CavazzaCM02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gameon/CharlesLCM02,
  author       = {Fred Charles and
                  Jean{-}Luc Lugrin and
                  Marc Cavazza and
                  Steven J. Mead},
  editor       = {Quasim H. Mehdi and
                  Norman E. Gough},
  title        = {Real-Time Camera Control for Interactive Storytelling},
  booktitle    = {3rd International Conference on Intelligent Games and Simulation {(GAME-ON}
                  2002), November 29-30, 2002, London, {UK}},
  publisher    = {?},
  year         = {2002},
  timestamp    = {Fri, 16 Jan 2004 13:08:58 +0100},
  biburl       = {https://dblp.org/rec/conf/gameon/CharlesLCM02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gameon/LozanoMCC02,
  author       = {Miguel Lozano and
                  Steven J. Mead and
                  Marc Cavazza and
                  Fred Charles},
  editor       = {Quasim H. Mehdi and
                  Norman E. Gough},
  title        = {Search Based Planning: {A} Model for Character Behaviour},
  booktitle    = {3rd International Conference on Intelligent Games and Simulation {(GAME-ON}
                  2002), November 29-30, 2002, London, {UK}},
  publisher    = {?},
  year         = {2002},
  timestamp    = {Fri, 16 Jan 2004 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/gameon/LozanoMCC02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/iwec/CavazzaCM02,
  author       = {Marc Cavazza and
                  Fred Charles and
                  Steven J. Mead},
  editor       = {Ryohei Nakatsu and
                  Jun'ichi Hoshino},
  title        = {Under the influence: using natural language in interactives storytelling},
  booktitle    = {Entertainment Computing: Technologies and Applications, {IFIP} First
                  International Workshop on Entertainment Computing {(IWEC} 2002), May
                  14-17, 2002, Makuhari, Japan},
  series       = {{IFIP} Conference Proceedings},
  volume       = {240},
  pages        = {3--11},
  publisher    = {Kluwer},
  year         = {2002},
  timestamp    = {Mon, 17 Mar 2003 16:13:59 +0100},
  biburl       = {https://dblp.org/rec/conf/iwec/CavazzaCM02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sac/CavazzaCM02,
  author       = {Marc Cavazza and
                  Fred Charles and
                  Steven J. Mead},
  editor       = {Gary B. Lamont and
                  Hisham Haddad and
                  George A. Papadopoulos and
                  Brajendra Panda},
  title        = {Emergent situations in interactive storytelling},
  booktitle    = {Proceedings of the 2002 {ACM} Symposium on Applied Computing (SAC),
                  March 10-14, 2002, Madrid, Spain},
  pages        = {1080--1085},
  publisher    = {{ACM}},
  year         = {2002},
  url          = {https://doi.org/10.1145/508791.509003},
  doi          = {10.1145/508791.509003},
  timestamp    = {Tue, 06 Nov 2018 11:06:47 +0100},
  biburl       = {https://dblp.org/rec/conf/sac/CavazzaCM02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ca/CavazzaCM01,
  author       = {Marc Cavazza and
                  Fred Charles and
                  Steven J. Mead},
  title        = {AI-based animation for interactive storytelling},
  booktitle    = {The Fourteenth Conference on Computer Animation, {CA} 2001, Seoul,
                  South Korea, November 7-8, 2001},
  pages        = {113--120},
  publisher    = {{IEEE} Computer Society},
  year         = {2001},
  url          = {https://doi.org/10.1109/CA.2001.982384},
  doi          = {10.1109/CA.2001.982384},
  timestamp    = {Wed, 16 Oct 2019 14:14:55 +0200},
  biburl       = {https://dblp.org/rec/conf/ca/CavazzaCM01.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/eurographics/CavazzaCMS01,
  author       = {Marc Cavazza and
                  Fred Charles and
                  Steven J. Mead and
                  Alexander I. Strachan},
  editor       = {Jonathan C. Roberts},
  title        = {Virtual Actors' Behaviour for 3D Interactive Storytelling},
  booktitle    = {22nd Annual Conference of the European Association for Computer Graphics,
                  Eurographics 2001 - Short Presentations, Manchester, UK, September
                  3-7, 2001},
  publisher    = {Eurographics Association},
  year         = {2001},
  url          = {https://doi.org/10.2312/egs.20011040},
  doi          = {10.2312/EGS.20011040},
  timestamp    = {Tue, 07 Jul 2020 13:30:39 +0200},
  biburl       = {https://dblp.org/rec/conf/eurographics/CavazzaCMS01.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gameon/CharlesMC01,
  author       = {Fred Charles and
                  Steven J. Mead and
                  Marc Cavazza},
  editor       = {Quasim H. Mehdi and
                  Norman E. Gough},
  title        = {Behavioural Interaction of Characters for Virtual Storytelling},
  booktitle    = {2nd International Conference on Intelligent Games and Simulation {(GAME-ON}
                  2001), November 30 - December 1, 2001, London, {UK}},
  pages        = {43},
  publisher    = {?},
  year         = {2001},
  timestamp    = {Fri, 16 Jan 2004 13:08:54 +0100},
  biburl       = {https://dblp.org/rec/conf/gameon/CharlesMC01.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icip/CavazzaM01,
  author       = {Marc Cavazza and
                  Steven J. Mead},
  title        = {Virtual art galleries: a new kind of cultural objects?},
  booktitle    = {Proceedings of the 2001 International Conference on Image Processing,
                  {ICIP} 2001, Thessaloniki, Greece, October 7-10, 2001},
  pages        = {590--593},
  publisher    = {{IEEE}},
  year         = {2001},
  url          = {https://doi.org/10.1109/ICIP.2001.959085},
  doi          = {10.1109/ICIP.2001.959085},
  timestamp    = {Wed, 16 Oct 2019 14:14:52 +0200},
  biburl       = {https://dblp.org/rec/conf/icip/CavazzaM01.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/iva/CavazzaCM01,
  author       = {Marc Cavazza and
                  Fred Charles and
                  Steven J. Mead},
  editor       = {Ang{\'{e}}lica de Antonio and
                  Ruth Aylett and
                  Daniel Ballin},
  title        = {Agents' Interaction in Virtual Storytelling},
  booktitle    = {Intelligent Virtual Agents, Third International Workshop, {IVA} 2001,
                  Madrid, Spain, September 10-11, 2001, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {2190},
  pages        = {156--170},
  publisher    = {Springer},
  year         = {2001},
  url          = {https://doi.org/10.1007/3-540-44812-8\_13},
  doi          = {10.1007/3-540-44812-8\_13},
  timestamp    = {Tue, 14 May 2019 10:00:44 +0200},
  biburl       = {https://dblp.org/rec/conf/iva/CavazzaCM01.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/storytelling/CavazzaCM01,
  author       = {Marc Cavazza and
                  Fred Charles and
                  Steven J. Mead},
  editor       = {Olivier Balet and
                  G{\'{e}}rard Subsol and
                  Patrice Torguet},
  title        = {Characters in Search of an Author: AI-Based Virtual Storytelling},
  booktitle    = {Virtual Storytelling: Using Virtual Reality Technologies for Storytelling,
                  International Conference, {ICVS} 2001, Avignon, France, September
                  27-28, 2001, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {2197},
  pages        = {145--154},
  publisher    = {Springer},
  year         = {2001},
  url          = {https://doi.org/10.1007/3-540-45420-9\_16},
  doi          = {10.1007/3-540-45420-9\_16},
  timestamp    = {Tue, 14 May 2019 10:00:46 +0200},
  biburl       = {https://dblp.org/rec/conf/storytelling/CavazzaCM01.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gameon/CavazzaMSW00,
  author       = {Marc Cavazza and
                  Steven J. Mead and
                  Alexander I. Strachan and
                  Alex Whittaker},
  editor       = {Quasim H. Mehdi and
                  Norman E. Gough},
  title        = {A Real-Time Blackboard System for Interpreting Agent Messages},
  booktitle    = {1st International Conference on Intelligent Games and Simulation {(GAME-ON}
                  2000), 11-12 November 2000, London, {UK}},
  pages        = {49},
  publisher    = {?},
  year         = {2000},
  timestamp    = {Fri, 16 Jan 2004 13:08:52 +0100},
  biburl       = {https://dblp.org/rec/conf/gameon/CavazzaMSW00.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}