Stop the war!
Остановите войну!
for scientists:
default search action
BibTeX records: Steve Mann
@inproceedings{DBLP:conf/gamesem/Mann18, author = {Steve Mann}, title = {Phenomenological Augmented Reality with the Sequential Wave Imprinting Machine {(SWIM)}}, booktitle = {{IEEE} Games, Entertainment, Media Conference, {GEM} 2018, Galway, Ireland, August 15-17, 2018}, pages = {1--9}, publisher = {{IEEE}}, year = {2018}, url = {https://doi.org/10.1109/GEM.2018.8516502}, doi = {10.1109/GEM.2018.8516502}, timestamp = {Wed, 16 Oct 2019 14:14:48 +0200}, biburl = {https://dblp.org/rec/conf/gamesem/Mann18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/gamesem/MannHTHAK18, author = {Steve Mann and Max Lv Hao and Ming{-}Chang Tsai and Maziar Hafezi and Amin Azad and Farhad Keramatimoezabad}, title = {Effectiveness of Integral Kinesiology Feedback for Fitness-Based Games}, booktitle = {{IEEE} Games, Entertainment, Media Conference, {GEM} 2018, Galway, Ireland, August 15-17, 2018}, pages = {1--9}, publisher = {{IEEE}}, year = {2018}, url = {https://doi.org/10.1109/GEM.2018.8516533}, doi = {10.1109/GEM.2018.8516533}, timestamp = {Fri, 14 Dec 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/gamesem/MannHTHAK18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/gamesem/MannHW18, author = {Steve Mann and Max Lv Hao and Jeremy Werner}, title = {Virtual Reality Games in Sensory Deprivation Tanks}, booktitle = {{IEEE} Games, Entertainment, Media Conference, {GEM} 2018, Galway, Ireland, August 15-17, 2018}, pages = {1--9}, publisher = {{IEEE}}, year = {2018}, url = {https://doi.org/10.1109/GEM.2018.8516266}, doi = {10.1109/GEM.2018.8516266}, timestamp = {Fri, 14 Dec 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/gamesem/MannHW18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/cem/Mann16, author = {Steve Mann}, title = {Veillance Integrity by Design: {A} new mantra for {CE} devices and services. [Soapbox]}, journal = {{IEEE} Consumer Electron. Mag.}, volume = {5}, number = {1}, pages = {33--143}, year = {2016}, url = {https://doi.org/10.1109/MCE.2015.2484879}, doi = {10.1109/MCE.2015.2484879}, timestamp = {Thu, 18 Jun 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/cem/Mann16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/cem/GershonKM15, author = {Nahum D. Gershon and Bill Kapralos and Steve Mann}, title = {Games, Entertainment, and Media for Life, Health, and Community: {IEEE} {GEM} 2014}, journal = {{IEEE} Consumer Electron. Mag.}, volume = {4}, number = {3}, pages = {67--72}, year = {2015}, url = {https://doi.org/10.1109/MCE.2015.2421573}, doi = {10.1109/MCE.2015.2421573}, timestamp = {Thu, 18 Jun 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/cem/GershonKM15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/cvpr/MannKLRF14, author = {Steve Mann and Kris M. Kitani and Yong Jae Lee and Michael S. Ryoo and Alireza Fathi}, title = {An Introduction to the 3rd Workshop on Egocentric (First-Person) Vision}, booktitle = {{IEEE} Conference on Computer Vision and Pattern Recognition, {CVPR} Workshops 2014, Columbus, OH, USA, June 23-28, 2014}, pages = {827--832}, publisher = {{IEEE} Computer Society}, year = {2014}, url = {https://doi.org/10.1109/CVPRW.2014.133}, doi = {10.1109/CVPRW.2014.133}, timestamp = {Fri, 24 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/cvpr/MannKLRF14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.