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BibTeX records: Kara Krinks
@article{DBLP:journals/ijgcms/KrinksSC19, author = {Kara Krinks and Pratim Sengupta and Douglas B. Clark}, title = {Modeling Games in the {K-12} Science Classroom}, journal = {Int. J. Gaming Comput. Mediat. Simulations}, volume = {11}, number = {1}, pages = {31--50}, year = {2019}, url = {https://doi.org/10.4018/IJGCMS.2019010103}, doi = {10.4018/IJGCMS.2019010103}, timestamp = {Fri, 11 Sep 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijgcms/KrinksSC19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tlt/KinnebrewKCBSMM17, author = {John S. Kinnebrew and Stephen S. Killingsworth and Douglas B. Clark and Gautam Biswas and Pratim Sengupta and James Minstrell and Mario Martinez{-}Garza and Kara Krinks}, title = {Contextual Markup and Mining in Digital Games for Science Learning: Connecting Player Behaviors to Learning Goals}, journal = {{IEEE} Trans. Learn. Technol.}, volume = {10}, number = {1}, pages = {93--103}, year = {2017}, url = {https://doi.org/10.1109/TLT.2016.2521372}, doi = {10.1109/TLT.2016.2521372}, timestamp = {Fri, 03 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tlt/KinnebrewKCBSMM17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icls/HolbertWWSKKCBK14, author = {Nathan R. Holbert and David Weintrop and Uri Wilensky and Pratim Sengupta and Stephen S. Killingsworth and Kara Krinks and Douglas B. Clark and Corey E. Brady and Eric Klopfer and R. Benjamin Shapiro and Rosemary S. Russ and Yasmin B. Kafai}, editor = {William R. Penuel and A. Susan Jurow and Kevin O'Connor}, title = {Combining Video Games and Constructionist Design to Support Deep Learning in Play}, booktitle = {Learning and Becoming in Practice: Proceedings of the 11th International Conference of the Learning Sciences, {ICLS} 2014, Boulder, Colorado, USA, June 23-27, 2014}, publisher = {International Society of the Learning Sciences}, year = {2014}, url = {https://repository.isls.org/handle/1/984}, timestamp = {Wed, 05 May 2021 10:29:19 +0200}, biburl = {https://dblp.org/rec/conf/icls/HolbertWWSKKCBK14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aied/ClarkKMEBKSKAZH13, author = {Douglas B. Clark and Stephen S. Killingsworth and Mario Martinez{-}Garza and Grant Van Eaton and Gautam Biswas and John S. Kinnebrew and Pratim Sengupta and Kara Krinks and Deanne Adams and Haifeng Zhang and James Hughes}, editor = {Erin Walker and Chee{-}Kit Looi}, title = {Digital Games and Science Learning: Design Principles and Processes to Augment Commercial Game Design Conventions}, booktitle = {Proceedings of the Workshops at the 16th International Conference on Artificial Intelligence in Education {AIED} 2013, Memphis, USA, July 9-13, 2013}, series = {{CEUR} Workshop Proceedings}, volume = {1009}, publisher = {CEUR-WS.org}, year = {2013}, url = {https://ceur-ws.org/Vol-1009/0201.pdf}, timestamp = {Fri, 10 Mar 2023 16:22:42 +0100}, biburl = {https://dblp.org/rec/conf/aied/ClarkKMEBKSKAZH13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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