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BibTeX records: Staffan Jonsson
@inproceedings{DBLP:conf/pervasive/WetzelWJLLA09, author = {Richard Wetzel and Annika W{\ae}rn and Staffan Jonsson and Irma Lindt and Peter Ljungstrand and Karl{-}Petter {\AA}kesson}, editor = {Hideyuki Tokuda and Michael Beigl and Adrian Friday and A. J. Bernheim Brush and Yoshito Tobe}, title = {Boxed Pervasive Games: An Experience with User-Created Pervasive Games}, booktitle = {Pervasive Computing, 7th International Conference, Pervasive 2009, Nara, Japan, May 11-14, 2009. Proceedings}, series = {Lecture Notes in Computer Science}, volume = {5538}, pages = {220--237}, publisher = {Springer}, year = {2009}, url = {https://doi.org/10.1007/978-3-642-01516-8\_16}, doi = {10.1007/978-3-642-01516-8\_16}, timestamp = {Mon, 05 Feb 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/pervasive/WetzelWJLLA09.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/ACMace/JonssonW08, author = {Staffan Jonsson and Annika Waern}, editor = {Masa Inakage and Adrian David Cheok}, title = {The art of game-mastering pervasive games}, booktitle = {Proceedings of the International Conference on Advances in Computer Entertainment Technology, {ACE} 2008, Yokohama, Japan, December 3-5, 2008}, series = {{ACM} International Conference Proceeding Series}, volume = {352}, pages = {224--231}, publisher = {{ACM}}, year = {2008}, url = {https://doi.org/10.1145/1501750.1501803}, doi = {10.1145/1501750.1501803}, timestamp = {Sat, 09 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/ACMace/JonssonW08.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/digra/StenrosMWJ07, author = {Jaakko Stenros and Markus Montola and Annika Waern and Staffan Jonsson}, editor = {Akira Baba}, title = {Play it for Real: Sustained Seamless Life/Game Merger in Momentum}, booktitle = {Proceedings of the 2007 DiGRA International Conference: Situated Play, DiGRA 2007, Tokyo, Japan, September 24-28, 2007}, publisher = {Digital Games Research Association}, year = {2007}, url = {http://www.digra.org/digital-library/publications/play-it-for-real-sustained-seamless-lifegame-merger-in-momentum/}, timestamp = {Wed, 10 Feb 2021 08:45:57 +0100}, biburl = {https://dblp.org/rec/conf/digra/StenrosMWJ07.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/ACMace/JonssonMWE06, author = {Staffan Jonsson and Markus Montola and Annika Waern and Martin Ericsson}, editor = {Hiroshi Ishii and Newton Lee and St{\'{e}}phane Natkin and Katsuhide Tsushima}, title = {Prosopopeia: experiences from a pervasive Larp}, booktitle = {Proceedings of the International Conference on Advances in Computer Entertainment Technology, {ACE} 2006, Hollywood, California, USA, June 14-16, 2006}, pages = {23}, publisher = {{ACM}}, year = {2006}, url = {https://doi.org/10.1145/1178823.1178850}, doi = {10.1145/1178823.1178850}, timestamp = {Sat, 09 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/ACMace/JonssonMWE06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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