BibTeX records: Paolo Burelli

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@inproceedings{DBLP:conf/cig/BurelliD24,
  author       = {Paolo Burelli and
                  Laurits Dixen},
  title        = {Playing With Neuroscience: Past, Present and Future of Neuroimaging
                  and Games},
  booktitle    = {{IEEE} Conference on Games, CoG 2024, Milan, Italy, August 5-8, 2024},
  pages        = {1--8},
  publisher    = {{IEEE}},
  year         = {2024},
  url          = {https://doi.org/10.1109/CoG60054.2024.10645578},
  doi          = {10.1109/COG60054.2024.10645578},
  timestamp    = {Wed, 11 Sep 2024 11:31:52 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/BurelliD24.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-2401-14878,
  author       = {Maj Frost Jensen and
                  Laurits Dixen and
                  Paolo Burelli},
  title        = {Hades Again and Again: {A} Study on Frustration Tolerance, Physiology
                  and Player Experience},
  journal      = {CoRR},
  volume       = {abs/2401.14878},
  year         = {2024},
  url          = {https://doi.org/10.48550/arXiv.2401.14878},
  doi          = {10.48550/ARXIV.2401.14878},
  eprinttype    = {arXiv},
  eprint       = {2401.14878},
  timestamp    = {Tue, 06 Feb 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2401-14878.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-2401-17436,
  author       = {Jeppe Theiss Kristensen and
                  Paolo Burelli},
  title        = {Difficulty Modelling in Mobile Puzzle Games: An Empirical Study on
                  Different Methods to Combine Player Analytics and Simulated Data},
  journal      = {CoRR},
  volume       = {abs/2401.17436},
  year         = {2024},
  url          = {https://doi.org/10.48550/arXiv.2401.17436},
  doi          = {10.48550/ARXIV.2401.17436},
  eprinttype    = {arXiv},
  eprint       = {2401.17436},
  timestamp    = {Wed, 07 Feb 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2401-17436.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-2403-15413,
  author       = {Paolo Burelli and
                  Laurits Dixen},
  title        = {Playing With Neuroscience: Past, Present and Future of Neuroimaging
                  and Games},
  journal      = {CoRR},
  volume       = {abs/2403.15413},
  year         = {2024},
  url          = {https://doi.org/10.48550/arXiv.2403.15413},
  doi          = {10.48550/ARXIV.2403.15413},
  eprinttype    = {arXiv},
  eprint       = {2403.15413},
  timestamp    = {Thu, 11 Apr 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2403-15413.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-2406-04794,
  author       = {Thomas Volden and
                  Paolo Burelli},
  title        = {Children's expressed emotions during playful learning games},
  journal      = {CoRR},
  volume       = {abs/2406.04794},
  year         = {2024},
  url          = {https://doi.org/10.48550/arXiv.2406.04794},
  doi          = {10.48550/ARXIV.2406.04794},
  eprinttype    = {arXiv},
  eprint       = {2406.04794},
  timestamp    = {Sat, 13 Jul 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2406-04794.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/acg/JensenDB23,
  author       = {Maj Frost Jensen and
                  Laurits Dixen and
                  Paolo Burelli},
  editor       = {Michael Hartisch and
                  Chu{-}Hsuan Hsueh and
                  Jonathan Schaeffer},
  title        = {Hades Again and Again: {A} Study on Frustration Tolerance, Physiology
                  and Player Experience},
  booktitle    = {Advances in Computer Games - 18th International Conference, {ACG}
                  2023, Virtual Event, November 28-30, 2023, Revised Selected Papers},
  series       = {Lecture Notes in Computer Science},
  volume       = {14528},
  pages        = {111--120},
  publisher    = {Springer},
  year         = {2023},
  url          = {https://doi.org/10.1007/978-3-031-54968-7\_10},
  doi          = {10.1007/978-3-031-54968-7\_10},
  timestamp    = {Thu, 19 Sep 2024 15:12:57 +0200},
  biburl       = {https://dblp.org/rec/conf/acg/JensenDB23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/GorliniDB23,
  author       = {Chiara Gorlini and
                  Laurits Dixen and
                  Paolo Burelli},
  title        = {Investigating the Uncanny Valley Phenomenon Through the Temporal Dynamics
                  of Neural Responses to Virtual Characters},
  booktitle    = {{IEEE} Conference on Games, CoG 2023, Boston, MA, USA, August 21-24,
                  2023},
  pages        = {1--8},
  publisher    = {{IEEE}},
  year         = {2023},
  url          = {https://doi.org/10.1109/CoG57401.2023.10333130},
  doi          = {10.1109/COG57401.2023.10333130},
  timestamp    = {Thu, 04 Jan 2024 08:13:37 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/GorliniDB23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/HegeduesCDB23,
  author       = {Christine Hegedues and
                  Joao Pedro Dias Constantino and
                  Laurits Dixen and
                  Paolo Burelli},
  title        = {Investigating Perceived and Mechanical Challenge in Games Through
                  Cognitive Activity},
  booktitle    = {{IEEE} Conference on Games, CoG 2023, Boston, MA, USA, August 21-24,
                  2023},
  pages        = {1--4},
  publisher    = {{IEEE}},
  year         = {2023},
  url          = {https://doi.org/10.1109/CoG57401.2023.10333149},
  doi          = {10.1109/COG57401.2023.10333149},
  timestamp    = {Thu, 04 Jan 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/HegeduesCDB23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/VoldenGB23,
  author       = {Thomas Volden and
                  Djordje Grbic and
                  Paolo Burelli},
  title        = {Procedurally generating rules to adapt difficulty for narrative puzzle
                  games},
  booktitle    = {{IEEE} Conference on Games, CoG 2023, Boston, MA, USA, August 21-24,
                  2023},
  pages        = {1--4},
  publisher    = {{IEEE}},
  year         = {2023},
  url          = {https://doi.org/10.1109/CoG57401.2023.10333251},
  doi          = {10.1109/COG57401.2023.10333251},
  timestamp    = {Thu, 04 Jan 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/cig/VoldenGB23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-2306-14551,
  author       = {Dannie Korsgaard and
                  Thomas Bj{\o}rner and
                  Pernille Krog S{\o}rensen and
                  Paolo Burelli},
  title        = {Creating user stereotypes for persona development from qualitative
                  data through semi-automatic subspace clustering},
  journal      = {CoRR},
  volume       = {abs/2306.14551},
  year         = {2023},
  url          = {https://doi.org/10.48550/arXiv.2306.14551},
  doi          = {10.48550/ARXIV.2306.14551},
  eprinttype    = {arXiv},
  eprint       = {2306.14551},
  timestamp    = {Tue, 27 Jun 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2306-14551.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-2306-14626,
  author       = {Jeppe Theiss Kristensen and
                  Arturo Valdivia and
                  Paolo Burelli},
  title        = {Estimating player completion rate in mobile puzzle games using reinforcement
                  learning},
  journal      = {CoRR},
  volume       = {abs/2306.14626},
  year         = {2023},
  url          = {https://doi.org/10.48550/arXiv.2306.14626},
  doi          = {10.48550/ARXIV.2306.14626},
  eprinttype    = {arXiv},
  eprint       = {2306.14626},
  timestamp    = {Tue, 27 Jun 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2306-14626.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-2306-15696,
  author       = {Andreas Hald and
                  Jens Struckmann Hansen and
                  Jeppe Kristensen and
                  Paolo Burelli},
  title        = {Procedural content generation of puzzle games using conditional generative
                  adversarial networks},
  journal      = {CoRR},
  volume       = {abs/2306.15696},
  year         = {2023},
  url          = {https://doi.org/10.48550/arXiv.2306.15696},
  doi          = {10.48550/ARXIV.2306.15696},
  eprinttype    = {arXiv},
  eprint       = {2306.15696},
  timestamp    = {Fri, 30 Jun 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2306-15696.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-2306-16233,
  author       = {Chiara Gorlini and
                  Laurits Dixen and
                  Paolo Burelli},
  title        = {Investigating the Uncanny Valley Phenomenon Through the Temporal Dynamics
                  of Neural Responses to Virtual Characters},
  journal      = {CoRR},
  volume       = {abs/2306.16233},
  year         = {2023},
  url          = {https://doi.org/10.48550/arXiv.2306.16233},
  doi          = {10.48550/ARXIV.2306.16233},
  eprinttype    = {arXiv},
  eprint       = {2306.16233},
  timestamp    = {Mon, 03 Jul 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2306-16233.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-2307-03524,
  author       = {Christine Hegedues and
                  Joao Pedro Dias Constantino and
                  Laurits Dixen and
                  Paolo Burelli},
  title        = {Investigating Perceived and Mechanical Challenge in Games Through
                  Cognitive Activity},
  journal      = {CoRR},
  volume       = {abs/2307.03524},
  year         = {2023},
  url          = {https://doi.org/10.48550/arXiv.2307.03524},
  doi          = {10.48550/ARXIV.2307.03524},
  eprinttype    = {arXiv},
  eprint       = {2307.03524},
  timestamp    = {Mon, 10 Jul 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2307-03524.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-2307-05518,
  author       = {Thomas Volden and
                  Djordje Grbic and
                  Paolo Burelli},
  title        = {Procedurally generating rules to adapt difficulty for narrative puzzle
                  games},
  journal      = {CoRR},
  volume       = {abs/2307.05518},
  year         = {2023},
  url          = {https://doi.org/10.48550/arXiv.2307.05518},
  doi          = {10.48550/ARXIV.2307.05518},
  eprinttype    = {arXiv},
  eprint       = {2307.05518},
  timestamp    = {Mon, 24 Jul 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2307-05518.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/uist/KristensenGBH22,
  author       = {Jeppe Theiss Kristensen and
                  Christian Guckelsberger and
                  Paolo Burelli and
                  Perttu H{\"{a}}m{\"{a}}l{\"{a}}inen},
  editor       = {Maneesh Agrawala and
                  Jacob O. Wobbrock and
                  Eytan Adar and
                  Vidya Setlur},
  title        = {Personalized Game Difficulty Prediction Using Factorization Machines},
  booktitle    = {The 35th Annual {ACM} Symposium on User Interface Software and Technology,
                  {UIST} 2022, Bend, OR, USA, 29 October 2022 - 2 November 2022},
  pages        = {88:1--88:13},
  publisher    = {{ACM}},
  year         = {2022},
  url          = {https://doi.org/10.1145/3526113.3545624},
  doi          = {10.1145/3526113.3545624},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/uist/KristensenGBH22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-2209-03184,
  author       = {Jeppe Theiss Kristensen and
                  Paolo Burelli},
  title        = {Combining Sequential and Aggregated Data for Churn Prediction in Casual
                  Freemium Games},
  journal      = {CoRR},
  volume       = {abs/2209.03184},
  year         = {2022},
  url          = {https://doi.org/10.48550/arXiv.2209.03184},
  doi          = {10.48550/ARXIV.2209.03184},
  eprinttype    = {arXiv},
  eprint       = {2209.03184},
  timestamp    = {Mon, 26 Sep 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2209-03184.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-2209-12619,
  author       = {Paolo Burelli},
  title        = {Predicting Customer Lifetime Value in Free-to-Play Games},
  journal      = {CoRR},
  volume       = {abs/2209.12619},
  year         = {2022},
  url          = {https://doi.org/10.48550/arXiv.2209.12619},
  doi          = {10.48550/ARXIV.2209.12619},
  eprinttype    = {arXiv},
  eprint       = {2209.12619},
  timestamp    = {Thu, 06 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2209-12619.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-2209-13495,
  author       = {Jeppe Theiss Kristensen and
                  Christian Guckelsberger and
                  Paolo Burelli and
                  Perttu H{\"{a}}m{\"{a}}l{\"{a}}inen},
  title        = {Personalized Game Difficulty Prediction Using Factorization Machines},
  journal      = {CoRR},
  volume       = {abs/2209.13495},
  year         = {2022},
  url          = {https://doi.org/10.48550/arXiv.2209.13495},
  doi          = {10.48550/ARXIV.2209.13495},
  eprinttype    = {arXiv},
  eprint       = {2209.13495},
  timestamp    = {Thu, 06 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2209-13495.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/KristensenVB21,
  author       = {Jeppe Theiss Kristensen and
                  Arturo Valdivia and
                  Paolo Burelli},
  title        = {Statistical Modelling of Level Difficulty in Puzzle Games},
  booktitle    = {2021 {IEEE} Conference on Games (CoG), Copenhagen, Denmark, August
                  17-20, 2021},
  pages        = {1--8},
  publisher    = {{IEEE}},
  year         = {2021},
  url          = {https://doi.org/10.1109/CoG52621.2021.9619050},
  doi          = {10.1109/COG52621.2021.9619050},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/KristensenVB21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-2107-03305,
  author       = {Jeppe Theiss Kristensen and
                  Arturo Valdivia and
                  Paolo Burelli},
  title        = {Statistical Modelling of Level Difficulty in Puzzle Games},
  journal      = {CoRR},
  volume       = {abs/2107.03305},
  year         = {2021},
  url          = {https://arxiv.org/abs/2107.03305},
  eprinttype    = {arXiv},
  eprint       = {2107.03305},
  timestamp    = {Tue, 20 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2107-03305.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/umuai/KorsgaardBSB20,
  author       = {Dannie Korsgaard and
                  Thomas Bj{\o}rner and
                  Pernille Krog S{\o}rensen and
                  Paolo Burelli},
  title        = {Creating user stereotypes for persona development from qualitative
                  data through semi-automatic subspace clustering},
  journal      = {User Model. User Adapt. Interact.},
  volume       = {30},
  number       = {1},
  pages        = {81--125},
  year         = {2020},
  url          = {https://doi.org/10.1007/s11257-019-09252-5},
  doi          = {10.1007/S11257-019-09252-5},
  timestamp    = {Mon, 28 Aug 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/umuai/KorsgaardBSB20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/KristensenVB20,
  author       = {Jeppe Theiss Kristensen and
                  Arturo Valdivia and
                  Paolo Burelli},
  title        = {Estimating Player Completion Rate in Mobile Puzzle Games Using Reinforcement
                  Learning},
  booktitle    = {{IEEE} Conference on Games, CoG 2020, Osaka, Japan, August 24-27,
                  2020},
  pages        = {636--639},
  publisher    = {{IEEE}},
  year         = {2020},
  url          = {https://doi.org/10.1109/CoG47356.2020.9231581},
  doi          = {10.1109/COG47356.2020.9231581},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/KristensenVB20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/KristensenB20,
  author       = {Jeppe Theiss Kristensen and
                  Paolo Burelli},
  editor       = {Georgios N. Yannakakis and
                  Antonios Liapis and
                  Penny Kyburz and
                  Vanessa Volz and
                  Foaad Khosmood and
                  Phil Lopes},
  title        = {Strategies for Using Proximal Policy Optimization in Mobile Puzzle
                  Games},
  booktitle    = {{FDG} '20: International Conference on the Foundations of Digital
                  Games, Bugibba, Malta, September 15-18, 2020},
  pages        = {2:1--2:10},
  publisher    = {{ACM}},
  year         = {2020},
  url          = {https://doi.org/10.1145/3402942.3402944},
  doi          = {10.1145/3402942.3402944},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/KristensenB20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/HaldHKB20,
  author       = {Andreas Hald and
                  Jens Struckmann Hansen and
                  Jeppe Kristensen and
                  Paolo Burelli},
  editor       = {Georgios N. Yannakakis and
                  Antonios Liapis and
                  Penny Kyburz and
                  Vanessa Volz and
                  Foaad Khosmood and
                  Phil Lopes},
  title        = {Procedural Content Generation of Puzzle Games using Conditional Generative
                  Adversarial Networks},
  booktitle    = {{FDG} '20: International Conference on the Foundations of Digital
                  Games, Bugibba, Malta, September 15-18, 2020},
  pages        = {99:1--99:9},
  publisher    = {{ACM}},
  year         = {2020},
  url          = {https://doi.org/10.1145/3402942.3409601},
  doi          = {10.1145/3402942.3409601},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/HaldHKB20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/corr/abs-2007-01542,
  author       = {Jeppe Theiss Kristensen and
                  Paolo Burelli},
  title        = {Strategies for Using Proximal Policy Optimization in Mobile Puzzle
                  Games},
  journal      = {CoRR},
  volume       = {abs/2007.01542},
  year         = {2020},
  url          = {https://arxiv.org/abs/2007.01542},
  eprinttype    = {arXiv},
  eprint       = {2007.01542},
  timestamp    = {Mon, 06 Jul 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/corr/abs-2007-01542.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/KristensenB19,
  author       = {Jeppe Theiss Kristensen and
                  Paolo Burelli},
  title        = {Combining Sequential and Aggregated Data for Churn Prediction in Casual
                  Freemium Games},
  booktitle    = {{IEEE} Conference on Games, CoG 2019, London, United Kingdom, August
                  20-23, 2019},
  pages        = {1--8},
  publisher    = {{IEEE}},
  year         = {2019},
  url          = {https://doi.org/10.1109/CIG.2019.8848106},
  doi          = {10.1109/CIG.2019.8848106},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/KristensenB19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/evoW/2016a-1,
  editor       = {Giovanni Squillero and
                  Paolo Burelli},
  title        = {Applications of Evolutionary Computation - 19th European Conference,
                  EvoApplications 2016, Porto, Portugal, March 30 - April 1, 2016, Proceedings,
                  Part {I}},
  series       = {Lecture Notes in Computer Science},
  volume       = {9597},
  publisher    = {Springer},
  year         = {2016},
  url          = {https://doi.org/10.1007/978-3-319-31204-0},
  doi          = {10.1007/978-3-319-31204-0},
  isbn         = {978-3-319-31203-3},
  timestamp    = {Tue, 14 May 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/evoW/2016a-1.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/evoW/2016a-2,
  editor       = {Giovanni Squillero and
                  Paolo Burelli},
  title        = {Applications of Evolutionary Computation - 19th European Conference,
                  EvoApplications 2016, Porto, Portugal, March 30 - April 1, 2016, Proceedings,
                  Part {II}},
  series       = {Lecture Notes in Computer Science},
  volume       = {9598},
  publisher    = {Springer},
  year         = {2016},
  url          = {https://doi.org/10.1007/978-3-319-31153-1},
  doi          = {10.1007/978-3-319-31153-1},
  isbn         = {978-3-319-31152-4},
  timestamp    = {Tue, 14 May 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/evoW/2016a-2.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/umuai/BurelliY15,
  author       = {Paolo Burelli and
                  Georgios N. Yannakakis},
  title        = {Adapting virtual camera behaviour through player modelling},
  journal      = {User Model. User Adapt. Interact.},
  volume       = {25},
  number       = {2},
  pages        = {155--183},
  year         = {2015},
  url          = {https://doi.org/10.1007/s11257-015-9156-4},
  doi          = {10.1007/S11257-015-9156-4},
  timestamp    = {Mon, 08 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/umuai/BurelliY15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/dagstuhl/KampaHB15,
  author       = {Antonia Kampa and
                  Susanne Haake and
                  Paolo Burelli},
  editor       = {Ralf D{\"{o}}rner and
                  Stefan G{\"{o}}bel and
                  Michael D. Kickmeier{-}Rust and
                  Maic Masuch and
                  Katharina Anna Zweig},
  title        = {Storytelling in Serious Games},
  booktitle    = {Entertainment Computing and Serious Games - International GI-Dagstuhl
                  Seminar 15283, Dagstuhl Castle, Germany, July 5-10, 2015, Revised
                  Selected Papers},
  series       = {Lecture Notes in Computer Science},
  volume       = {9970},
  pages        = {521--539},
  year         = {2015},
  url          = {https://doi.org/10.1007/978-3-319-46152-6\_19},
  doi          = {10.1007/978-3-319-46152-6\_19},
  timestamp    = {Wed, 20 Dec 2023 17:00:52 +0100},
  biburl       = {https://dblp.org/rec/conf/dagstuhl/KampaHB15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/evoW/BurelliY15,
  author       = {Paolo Burelli and
                  Georgios N. Yannakakis},
  editor       = {Antonio Miguel Mora and
                  Giovanni Squillero},
  title        = {A Benchmark for Virtual Camera Control},
  booktitle    = {Applications of Evolutionary Computation - 18th European Conference,
                  EvoApplications 2015, Copenhagen, Denmark, April 8-10, 2015, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {9028},
  pages        = {455--467},
  publisher    = {Springer},
  year         = {2015},
  url          = {https://doi.org/10.1007/978-3-319-16549-3\_37},
  doi          = {10.1007/978-3-319-16549-3\_37},
  timestamp    = {Sun, 02 Jun 2019 21:25:15 +0200},
  biburl       = {https://dblp.org/rec/conf/evoW/BurelliY15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icids/HannessonRBB15,
  author       = {H{\'{a}}kon Jarl Hannesson and
                  Thorbj{\o}rn Reimann{-}Andersen and
                  Paolo Burelli and
                  Luis Emilio Bruni},
  editor       = {Henrik Schoenau{-}Fog and
                  Luis Emilio Bruni and
                  Sandy Louchart and
                  Sarune Baceviciute},
  title        = {Connecting the Dots: Quantifying the Narrative Experience in Interactive
                  Media},
  booktitle    = {Interactive Storytelling - 8th International Conference on Interactive
                  Digital Storytelling, {ICIDS} 2015, Copenhagen, Denmark, November
                  30 - December 4, 2015, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {9445},
  pages        = {189--201},
  publisher    = {Springer},
  year         = {2015},
  url          = {https://doi.org/10.1007/978-3-319-27036-4\_18},
  doi          = {10.1007/978-3-319-27036-4\_18},
  timestamp    = {Sun, 02 Oct 2022 16:05:06 +0200},
  biburl       = {https://dblp.org/rec/conf/icids/HannessonRBB15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icids/BussELB15,
  author       = {Daniel Brogaard Buss and
                  Morten Vestergaard Eland and
                  Rasmus Lystlund and
                  Paolo Burelli},
  editor       = {Henrik Schoenau{-}Fog and
                  Luis Emilio Bruni and
                  Sandy Louchart and
                  Sarune Baceviciute},
  title        = {The Quality System - An Attempt to Increase Cohesiveness Between Quest
                  Givers and Quest Types},
  booktitle    = {Interactive Storytelling - 8th International Conference on Interactive
                  Digital Storytelling, {ICIDS} 2015, Copenhagen, Denmark, November
                  30 - December 4, 2015, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {9445},
  pages        = {381--384},
  publisher    = {Springer},
  year         = {2015},
  url          = {https://doi.org/10.1007/978-3-319-27036-4\_41},
  doi          = {10.1007/978-3-319-27036-4\_41},
  timestamp    = {Sun, 02 Jun 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/icids/BussELB15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/wiced/Burelli15,
  author       = {Paolo Burelli},
  editor       = {R{\'{e}}mi Ronfard and
                  Marc Christie and
                  William H. Bares},
  title        = {Implementing Game Cinematography: Technical Challenges and Solutions
                  for Automatic Camera Control in Games},
  booktitle    = {4th Workshop on Intelligent Cinematography and Editing, WICED@Eurographics
                  2015, Zurich, Switzerland, May 4, 2015},
  pages        = {59--62},
  publisher    = {Eurographics Association},
  year         = {2015},
  url          = {https://doi.org/10.2312/wiced.20151080},
  doi          = {10.2312/WICED.20151080},
  timestamp    = {Thu, 18 Jun 2020 17:05:54 +0200},
  biburl       = {https://dblp.org/rec/conf/wiced/Burelli15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/eurogp/2015,
  editor       = {Penousal Machado and
                  Malcolm I. Heywood and
                  James McDermott and
                  Mauro Castelli and
                  Pablo Garc{\'{\i}}a{-}S{\'{a}}nchez and
                  Paolo Burelli and
                  Sebastian Risi and
                  Kevin Sim},
  title        = {Genetic Programming - 18th European Conference, EuroGP 2015, Copenhagen,
                  Denmark, April 8-10, 2015, Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {9025},
  publisher    = {Springer},
  year         = {2015},
  url          = {https://doi.org/10.1007/978-3-319-16501-1},
  doi          = {10.1007/978-3-319-16501-1},
  isbn         = {978-3-319-16500-4},
  timestamp    = {Sun, 25 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/eurogp/2015.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/evi/MereloB14,
  author       = {Juan Juli{\'{a}}n Merelo Guerv{\'{o}}s and
                  Paolo Burelli},
  title        = {Introduction to the special issue on evolutionary intelligence in
                  games},
  journal      = {Evol. Intell.},
  volume       = {6},
  number       = {4},
  pages        = {193--194},
  year         = {2014},
  url          = {https://doi.org/10.1007/s12065-014-0104-8},
  doi          = {10.1007/S12065-014-0104-8},
  timestamp    = {Thu, 16 Apr 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/evi/MereloB14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/BurelliTP14,
  author       = {Paolo Burelli and
                  Georgios Triantafyllidis and
                  Ioannis Patras},
  title        = {Non-invasive player experience estimation from body motion and game
                  context},
  booktitle    = {2014 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2014, Dortmund, Germany, August 26-29, 2014},
  pages        = {1--7},
  publisher    = {{IEEE}},
  year         = {2014},
  url          = {https://doi.org/10.1109/CIG.2014.6932871},
  doi          = {10.1109/CIG.2014.6932871},
  timestamp    = {Tue, 07 May 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/BurelliTP14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/evoW/BurelliP14,
  author       = {Paolo Burelli and
                  Mike Preuss},
  editor       = {Anna Isabel Esparcia{-}Alc{\'{a}}zar and
                  Antonio Miguel Mora},
  title        = {Automatic Camera Control: {A} Dynamic Multi-Objective Perspective},
  booktitle    = {Applications of Evolutionary Computation - 17th European Conference,
                  EvoApplications 2014, Granada, Spain, April 23-25, 2014, Revised Selected
                  Papers},
  series       = {Lecture Notes in Computer Science},
  volume       = {8602},
  pages        = {361--373},
  publisher    = {Springer},
  year         = {2014},
  url          = {https://doi.org/10.1007/978-3-662-45523-4\_30},
  doi          = {10.1007/978-3-662-45523-4\_30},
  timestamp    = {Sun, 02 Jun 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/evoW/BurelliP14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/wiced/RonfardBJ14,
  author       = {R{\'{e}}mi Ronfard and
                  Paolo Burelli and
                  Arnav Jhala},
  editor       = {R{\'{e}}mi Ronfard and
                  Paolo Burelli and
                  Arnav Jhala},
  title        = {Organizers},
  booktitle    = {3rd Workshop on Intelligent Cinematography and Editing, WICED@AAAI
                  2014, Qu{\'{e}}bec, Canada, July 28, 2014},
  series       = {{AAAI} Technical Report},
  volume       = {{WS-14-06}},
  publisher    = {{AAAI} Press},
  year         = {2014},
  url          = {https://www.aaai.org/ocs/index.php/WS/AAAIW14/paper/view/8890},
  timestamp    = {Tue, 05 Sep 2023 08:35:00 +0200},
  biburl       = {https://dblp.org/rec/conf/wiced/RonfardBJ14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/wiced/2014,
  editor       = {R{\'{e}}mi Ronfard and
                  Paolo Burelli and
                  Arnav Jhala},
  title        = {3rd Workshop on Intelligent Cinematography and Editing, WICED@AAAI
                  2014, Qu{\'{e}}bec, Canada, July 28, 2014},
  series       = {{AAAI} Technical Report},
  volume       = {{WS-14-06}},
  publisher    = {{AAAI} Press},
  year         = {2014},
  url          = {https://www.aaai.org/ocs/index.php/WS/AAAIW14/schedConf/presentations},
  isbn         = {978-1-57735-667-7},
  timestamp    = {Tue, 05 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/wiced/2014.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/toh/TurchetBS13,
  author       = {Luca Turchet and
                  Paolo Burelli and
                  Stefania Serafin},
  title        = {Haptic Feedback for Enhancing Realism of Walking Simulations},
  journal      = {{IEEE} Trans. Haptics},
  volume       = {6},
  number       = {1},
  pages        = {35--45},
  year         = {2013},
  url          = {https://doi.org/10.1109/TOH.2012.51},
  doi          = {10.1109/TOH.2012.51},
  timestamp    = {Sun, 04 Aug 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/toh/TurchetBS13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Burelli13,
  author       = {Paolo Burelli},
  editor       = {Georgios N. Yannakakis and
                  Espen Aarseth and
                  Kristine J{\o}rgensen and
                  James C. Lester},
  title        = {Virtual cinematography in games: Investigating the impact on player
                  experience},
  booktitle    = {Proceedings of the 8th International Conference on the Foundations
                  of Digital Games, {FDG} 2013, Chania, Crete, Greece, May 14-17, 2013},
  pages        = {134--141},
  publisher    = {Society for the Advancement of the Science of Digital Games},
  year         = {2013},
  url          = {http://www.fdg2013.org/program/papers/paper18\_burelli.pdf},
  timestamp    = {Thu, 12 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Burelli13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/NelsonBKLC12,
  author       = {Mark J. Nelson and
                  Paolo Burelli and
                  Kostas Karpouzis and
                  Simon M. Lucas and
                  Peter I. Cowling},
  title        = {Tutorials},
  booktitle    = {2012 {IEEE} Conference on Computational Intelligence and Games, {CIG}
                  2012, Granada, Spain, September 11-14, 2012},
  publisher    = {{IEEE}},
  year         = {2012},
  url          = {https://doi.org/10.1109/CIG.2012.6374126},
  doi          = {10.1109/CIG.2012.6374126},
  timestamp    = {Wed, 16 Oct 2019 14:14:56 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/NelsonBKLC12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/evoW/PreussBY12,
  author       = {Mike Preuss and
                  Paolo Burelli and
                  Georgios N. Yannakakis},
  editor       = {Cecilia Di Chio and
                  Alexandros Agapitos and
                  Stefano Cagnoni and
                  Carlos Cotta and
                  Francisco Fern{\'{a}}ndez de Vega and
                  Gianni A. Di Caro and
                  Rolf Drechsler and
                  Anik{\'{o}} Ek{\'{a}}rt and
                  Anna Isabel Esparcia{-}Alc{\'{a}}zar and
                  Muddassar Farooq and
                  William B. Langdon and
                  Juan Juli{\'{a}}n Merelo Guerv{\'{o}}s and
                  Mike Preuss and
                  Hendrik Richter and
                  Sara Silva and
                  Anabela Sim{\~{o}}es and
                  Giovanni Squillero and
                  Ernesto Tarantino and
                  Andrea Tettamanzi and
                  Julian Togelius and
                  Neil Urquhart and
                  Sima Uyar and
                  Georgios N. Yannakakis},
  title        = {Diversified Virtual Camera Composition},
  booktitle    = {Applications of Evolutionary Computation - EvoApplications 2012: EvoCOMNET,
                  EvoCOMPLEX, EvoFIN, EvoGAMES, EvoHOT, EvoIASP, EvoNUM, EvoPAR, EvoRISK,
                  EvoSTIM, and EvoSTOC, M{\'{a}}laga, Spain, April 11-13, 2012,
                  Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {7248},
  pages        = {265--274},
  publisher    = {Springer},
  year         = {2012},
  url          = {https://doi.org/10.1007/978-3-642-29178-4\_27},
  doi          = {10.1007/978-3-642-29178-4\_27},
  timestamp    = {Sun, 25 Jul 2021 11:53:08 +0200},
  biburl       = {https://dblp.org/rec/conf/evoW/PreussBY12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/PicardiBY11,
  author       = {Andrea Picardi and
                  Paolo Burelli and
                  Georgios N. Yannakakis},
  editor       = {Marc Cavazza and
                  Katherine Isbister and
                  Charles Rich},
  title        = {Modelling virtual camera behaviour through player gaze},
  booktitle    = {Foundations of Digital Games, FDG'11, Bordeaux, France, June 28 -
                  July 1, 2011},
  pages        = {107--114},
  publisher    = {{ACM}},
  year         = {2011},
  url          = {https://doi.org/10.1145/2159365.2159380},
  doi          = {10.1145/2159365.2159380},
  timestamp    = {Sun, 02 Jun 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/PicardiBY11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sg/BurelliY11,
  author       = {Paolo Burelli and
                  Georgios N. Yannakakis},
  editor       = {Lutz Dickmann and
                  Gerald Volkmann and
                  Rainer Malaka and
                  Susanne Boll and
                  Antonio Kr{\"{u}}ger and
                  Patrick Olivier},
  title        = {Towards Adaptive Virtual Camera Control in Computer Games},
  booktitle    = {Smart Graphics - 11th International Symposium, {SG} 2011, Bremen,
                  Germany, July 18-20, 2011. Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {6815},
  pages        = {25--36},
  publisher    = {Springer},
  year         = {2011},
  url          = {https://doi.org/10.1007/978-3-642-22571-0\_3},
  doi          = {10.1007/978-3-642-22571-0\_3},
  timestamp    = {Sat, 30 Sep 2023 09:56:12 +0200},
  biburl       = {https://dblp.org/rec/conf/sg/BurelliY11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cec/BurelliY10,
  author       = {Paolo Burelli and
                  Georgios N. Yannakakis},
  title        = {Global search for occlusion minimisation in virtual camera control},
  booktitle    = {Proceedings of the {IEEE} Congress on Evolutionary Computation, {CEC}
                  2010, Barcelona, Spain, 18-23 July 2010},
  pages        = {1--8},
  publisher    = {{IEEE}},
  year         = {2010},
  url          = {https://doi.org/10.1109/CEC.2010.5586503},
  doi          = {10.1109/CEC.2010.5586503},
  timestamp    = {Thu, 16 Dec 2021 14:02:32 +0100},
  biburl       = {https://dblp.org/rec/conf/cec/BurelliY10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/BurelliY10,
  author       = {Paolo Burelli and
                  Georgios N. Yannakakis},
  editor       = {Georgios N. Yannakakis and
                  Julian Togelius},
  title        = {Combining local and global optimisation for virtual camera control},
  booktitle    = {Proceedings of the 2010 {IEEE} Conference on Computational Intelligence
                  and Games, {CIG} 2010, Copenhagen, Denmark, 18-21 August, 2010},
  pages        = {403--410},
  publisher    = {{IEEE}},
  year         = {2010},
  url          = {https://doi.org/10.1109/ITW.2010.5593328},
  doi          = {10.1109/ITW.2010.5593328},
  timestamp    = {Wed, 16 Oct 2019 14:14:56 +0200},
  biburl       = {https://dblp.org/rec/conf/cig/BurelliY10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/BurelliJ09,
  author       = {Paolo Burelli and
                  Arnav Jhala},
  editor       = {Christian Darken and
                  G. Michael Youngblood},
  title        = {Dynamic Artificial Fields for Autonomous Camera Control},
  booktitle    = {Proceedings of the Fifth Artificial Intelligence and Interactive Digital
                  Entertainment Conference, {AIIDE} 2009, October 14-16, 2009, Stanford,
                  California, {USA}},
  publisher    = {The {AAAI} Press},
  year         = {2009},
  url          = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE09/paper/view/813},
  timestamp    = {Wed, 10 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/BurelliJ09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aiide/BurelliJ09a,
  author       = {Paolo Burelli and
                  Arnav Jhala},
  editor       = {Christian Darken and
                  G. Michael Youngblood},
  title        = {CamOn: {A} Real-Time Autonomous Camera System},
  booktitle    = {Proceedings of the Fifth Artificial Intelligence and Interactive Digital
                  Entertainment Conference, {AIIDE} 2009, October 14-16, 2009, Stanford,
                  California, {USA}},
  publisher    = {The {AAAI} Press},
  year         = {2009},
  url          = {http://www.aaai.org/ocs/index.php/AIIDE/AIIDE09/paper/view/814},
  timestamp    = {Wed, 10 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aiide/BurelliJ09a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sg/BurelliGER08,
  author       = {Paolo Burelli and
                  Luca Di Gaspero and
                  Andrea Ermetici and
                  Roberto Ranon},
  editor       = {Andreas Butz and
                  Brian D. Fisher and
                  Antonio Kr{\"{u}}ger and
                  Patrick Olivier and
                  Marc Christie},
  title        = {Virtual Camera Composition with Particle Swarm Optimization},
  booktitle    = {Smart Graphics, 8th International Symposium, {SG} 2008, Rennes, France,
                  August 27-29, 2008. Proceedings},
  series       = {Lecture Notes in Computer Science},
  volume       = {5166},
  pages        = {130--141},
  publisher    = {Springer},
  year         = {2008},
  url          = {https://doi.org/10.1007/978-3-540-85412-8\_12},
  doi          = {10.1007/978-3-540-85412-8\_12},
  timestamp    = {Sat, 30 Sep 2023 09:56:12 +0200},
  biburl       = {https://dblp.org/rec/conf/sg/BurelliGER08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}