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Interactions, Volume 3
Volume 3 , Number 1, January 1996
- Chris Law:
Amulet user interface development environment. 11-13 - Michael G. Paciello:
Designing for people with disabilities. 15-16 - Allison Druin:
A place called childhood. 17-22 - Mary Beth Butler:
Getting to know your users: usability roundtables at Lotus Development. 23-30 - Glenda H. Eoyang:
Complex? Yes! Adaptive? Well, maybe.... 31-37 - Brenda Smith Faison:
Graphic designers in transition: from print communications to interactive media design. 39-57 - Keith A. Butler:
Usability engineering turns 10. 58-75 - James R. Rudd, Kenneth R. Stern, Scott Isensee:
Low vs. high-fidelity prototyping debate. 76-85
Volume 3 , Number 2, March 1996
- Max Murdock:
Software design teams at Iomega. 11-14 - Susan M. Dray:
Designing for the rest of the world: a consultant's observation. 15-18 - Hagan Heller, David Rivers:
So you wanna design for the Web. 19-23 - Carolanne Fisher, Penelope Sanderson:
Exploratory sequential data analysis: exploring continuous observational data. 25-34 - Vannevar Bush:
As we may think (Reprint). 35-46 - Rosemary Michelle Simpson, Allen Renear, Elli Mylonas, Andries van Dam:
50 years after "As we may think": the Brown/MIT Vannevar Bush symposium. 47-67 - Pamela Mead, Christopher Pacione:
Time and space. 68-77
Volume 3 , Number 3, May/June 1996
- Marc Rettig:
Preamble. 5-8 - Beth M. Lange, Mark A. Jones:
Reflections on the judging process. 9-10 - Lauralee Alben:
Quality of experience: defining the criteria for effective interaction design. 11-15 - Charles Mauro:
New York Stock Exchange hand-held device. 18-25 - Jose Esteban:
AppleGuide. 36-37 - Ron Avitzur:
Graphing calculator. 38-39 - Oliver Bayley:
Nokia Feature Stereo TV. 40-41 - John Baker:
Meeting manager. 42-43 - Harry J. Saddler:
Seeing the light go on: the Apple design project. 45-52 - Pelle Ehn, Jonas Lüwgren:
The Qualiteque: systems at an exhibition. 53-55 - Austin Henderson:
What's next? - growing the notion of quality. 56-59 - Donald A. Chartier:
The Andersen commitment to interaction design. 60-61 - Marc Rettig:
Reflections on awards criteria. 64
Volume 3 , Number 4, July/August 1996
- Jennifer Bruer:
Letters and updates. 6-10 - John Karat:
User centered design: quality or quackery? 18-20 - Rosemary Michelle Simpson:
Common ground: hypermedia, human augmentation, and the Web. 21-23 - John F. Brock:
Whose metaphor? 24-29 - Thomas Erickson:
Design as storytelling. 30-35 - Hal Shubin, Deborah Falck, Ati Gropius Johansen:
Exploring color in interface design. 36-48 - Michael D. Levi, Frederick G. Conrad:
A heuristic evaluation of a World Wide Web prototype. 50-61 - Saul Greenberg:
Teaching human computer interaction to programmers. 62-76
Volume 3 , Number 5, September/October 1996
- Allison Druin:
CHIkid voices: it's too bad they don't let you be a kid! 10-20 - Elizabeth Rosenzweig:
Design guidelines for software products: a common look and feel or a fantasy? 21-26 - Bruce Damer:
Inhabited virtual worlds: a new frontier for interaction design. 27-34 - Daniel Lafrenière:
CUTA: a simple, practical, low-cost approach to task analysis. 35-39 - Mitchel Resnick, Amy S. Bruckman, Fred Martin:
Pianos not stereos: creating computational construction kits. 40-50 - Carolyn Milligan, Max Murdock:
Testing with kids & teens at IOMEGA. 51-57 - David Canfield Smith, Allen Cypher, Kurt J. Schmucker:
Making programming easier for children. 58-67 - Karen G. Schneider:
Children and information visualization technologies. 68-73 - Jennifer Bruer:
Book previews. 75-81
Volume 3 , Number 6, November/December 1996
- Apple Computer's design project '96 showcases virtual communities. 6-9
- Batya Friedman:
Value-sensitive design. 16-23 - Arnold M. Lund:
Are we having fun yet? 24-30 - Nicole Yankelovich:
How do users know what to say? 32-43 - Hugh R. Beyer, Karen Holtzblatt:
Contextual techniques starter kit. 44-50 - Scott Lewis, Michael Mateas, Susan Palmiter, Gene Lynch:
Ethnographic data for product development: a collaborative process. 52-69 - Jef Raskin:
Wanted for crimes against the interface: thoughts on an HCI poster. 70-76 - Dan Shapiro, Michael J. Tauber, Roland Traunmüller:
Book preview: The design of computer supported cooperative work and groupware systems. 78-85 - F. Kenton Musgrave:
Fractal landscapes in context. 92-95
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