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Game Studies, Volume 13
Volume 13, Number 1, September 2013
- Veli-Matti Karhulahti:
A Kinesthetic Theory of Videogames: Time-Critical Challenge and Aporetic Rhematic. - Aaron Oldenburg:
Sonic Mechanics: Audio as Gameplay. - Stefano De Paoli:
Automatic-Play and Player Deskilling in MMORPGs.
Volume 13, Number 2, December 2013
- Espen Aarseth:
Game History: A special issue. - Alison Gazzard:
The Platform and the Player: exploring the (hi)stories of Elite. - Laine Nooney:
A Pedestal, A Table, A Love Letter: Archaeologies of Gender in Videogame History. - David Parisi:
Shocking Grasps: An Archaeology of Electrotactile Game Mechanics. - Martin Picard:
The Foundation of Geemu: A Brief History of Early Japanese video games. - Jaroslav Svelch:
Say it with a Computer Game: Hobby Computer Culture and the Non-entertainment Uses of Homebrew Games in the 1980s Czechoslovakia.
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