![](https://dblp1.uni-trier.de/img/logo.ua.320x120.png)
![](https://dblp1.uni-trier.de/img/dropdown.dark.16x16.png)
![](https://dblp1.uni-trier.de/img/peace.dark.16x16.png)
Остановите войну!
for scientists:
![search dblp search dblp](https://dblp1.uni-trier.de/img/search.dark.16x16.png)
![search dblp](https://dblp1.uni-trier.de/img/search.dark.16x16.png)
default search action
Entertainment Computing, Volume 41
Volume 41, March 2022
- Maitê Gil
, Cristina Sylla
:
A close look into the storytelling process: The procedural nature of interactive digital narratives as learning opportunity. 100466 - Jie Geng, Yan-Li Guo:
App types, user psychological and instrumental needs, and user experience in the sharing economy: An empirical research. 100467 - Pejman Sajjadi, Ahmed Ewais, Olga De Troyer:
Individualization in serious games: A systematic review of the literature on the aspects of the players to adapt to. 100468 - Yuexian Gao
, Chang Liu, Naying Gao, Mohd Nor Akmal Khalid, Hiroyuki Iida:
Nature of arcade games. 100469 - Chang Won Jung:
Two perspectives on gaming social capital among Korean adolescents' gamers. 100470 - Loïc Caroux
, Axelle Mouginé:
Influence of visual background complexity and task difficulty on action video game players' performance. 100471 - Matthew Lee, Daniel Johnson
, Porntida Tanjitpiyanond, Winnifred R. Louis
:
It's habit, not toxicity, driving hours spent in DOTA 2. 100472 - Thiago Malheiros Porcino, Érick O. Rodrigues
, Flávia Bernardini, Daniela Trevisan, Esteban Clua:
Identifying cybersickness causes in virtual reality games using symbolic machine learning algorithms. 100473 - He-Wei Tian, Youngsook Lee:
Factors affecting continuous purchase intention of fashion products on social E-commerce: SOR model and the mediating effect. 100474 - Isabelle Kniestedt, Iulia Lefter, Stephan G. Lukosch
, Frances M. T. Brazier:
Re-framing engagement for applied games: A conceptual framework. 100475 - Nataska Statham, João Jacob, Mikael Fridenfalk
:
Game environment art with modular architecture. 100476 - Shu-Hsien Liao, Retno Widowati, Pimchanok Puttong:
Data mining analytics investigate Facebook Live stream users' behaviors and business models: The evidence from Thailand. 100478 - Sehrish Khan, Amir Zaib Abbasi
, Syeda Farhana Kazmi, Ding Hooi Ting, Umair Rehman, Helmut Hlavacs, Fatima Safi Arslan:
Serious video games and psychological support: A depression intervention among young cancer patients. 100479
![](https://dblp1.uni-trier.de/img/cog.dark.24x24.png)
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.