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Entertainment Computing, Volume 17
Volume 17, November 2016
- Chaoguang Wang
, Gino Yu:
The value system characteristics of Chinese online game players. 1-8
- Antonella Mazzoni, Nick Bryan-Kinns
:
Mood Glove: A haptic wearable prototype system to enhance mood music in film. 9-17
- Vicente Nacher
, Fernando Garcia-Sanjuan
, Javier Jaen:
Interactive technologies for preschool game-based instruction: Experiences and future challenges. 19-29 - Edirlei Soares de Lima
, Bruno Feijó
, Marco Antonio Casanova, António L. Furtado:
Storytelling variants based on semiotic relations. 31-44
- Anthony M. Bean
, Lauren S. Ferro
, Joao Ricardo Nickenig Vissoci, Thiago Rivero, Gary Groth-Marnat:
The emerging adolescent World of Warcraft video gamer: A five factor exploratory profile model. 45-54 - Saiqa Aleem
, Luiz Fernando Capretz, Faheem Ahmed:
A Digital Game Maturity Model (DGMM). 55-73
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