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Computer Science Education, Volume 13
Volume 13, Number 1, 2003
- Ching-Kuang Shene, John L. Lowther:
CSE Graphics and Visualization. 1-2 - Stephen Cooper, Wanda P. Dann, Randy Pausch:
Using Animated 3D Graphics to Prepare Novices for CS1. 3-30 - Rosalee J. Wolfe, Steve Luecking, John McDonald, Jacob D. Furst, Eric Sedgwick, Roymieco Carter, Nedjla Ougouag-Tiouririne:
Curricular Considerations for Supporting Careers in Computer Graphics. 31-52 - Stuart Hansen, Karen Tuinstra, Jason Pisani, Lester I. McCann:
Graph Magic: A Visual Graph Package for Students. 53-66 - Roymieco Carter:
Teaching Visual Design Principles for Computer Science Students. 67-90
Volume 13, Number 2, 2003
- Sally Fincher, Renée McCauley:
Editorial. 93 - Orit Hazzan:
How Students Attempt to Reduce Abstraction in the Learning of Mathematics and in the Learning of Computer Science. 95-122 - Hareton K. N. Leung:
Evaluating the Effectiveness of e-Learning. 123-136 - Anthony V. Robins, Janet Rountree, Nathan Rountree:
Learning and Teaching Programming: A Review and Discussion. 137-172
Volume 13, Number 3, 2003
- Bill Z. Manaris:
Editorial - Human-Computer Interaction. 173-176 - Laura M. Leventhal, Julie Barnes:
Two for One: Squeezing Human-Computer Interaction and Software Engineering into a Core Computer Science Course. 177-190 - Yolanda Jacobs Reimer, Sarah A. Douglas:
Teaching HCI Design With the Studio Approach. 191-205 - Gerrit C. van der Veer, Hans van Vliet:
A Plea for a Poor Man's HCI Component in Software Engineering and Computer Science Curricula; After all: The Human-Computer Interface is the System. 207-225 - Craig S. Miller:
Relating Theory to Actual Results in Computer Science and Human-Computer Interaction. 227-240
Volume 13, Number 4, 2003
- Jürgen Börstler
, Helen Sharp:
Editorial: Learning and Teaching Object Technology. 243-247 - Michael Kölling, Bruce Quig, Andrew Patterson
, John Rosenberg:
The BlueJ System and its Pedagogy. 249-268 - Carsten Schulte, Johannes Magenheim, Jörg Niere, Wilhelm Schäfer:
Thinking in Objects and their Collaboration: Introducing Object-Oriented Technology. 269-288 - Stephen W. Clyde, Angelique E. Crane:
"Design-n-Code Fests" as Capstone Projects for an Object-Oriented Software Development Course. 289-303 - Dale Skrien:
Learning Appreciation for Design Patterns by Doing it the Hard Way First. 305-313 - Helen Sharp, Mary Lynn Manns, Jutta Eckstein:
Evolving Pedagogical Patterns: The Work of the Pedagogical Patterns Project. 315-330 - Ola Berge, Annita Fjuk, Arne-Kristian Groven, Håvard Hegna, Jens Kaasbøll:
Comprehensive Object-Oriented Learning - An Introduction. 331-335
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