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Digital Creativity, Volume 15
Volume 15, Number 1, 2004
- Maureen Thomas:
Practice-based research. 1 - Jane Prophet:
Re-addressing practice-based research: funding and recognition. 2-7 - Mauri Kaipainen:
Practice-based research at the University of Art and Design Helsinki. 8-9 - Mika Luma Tuomola:
Cooking in the Crucible. 10-13 - Pia Tikka:
(Interactive) cinema as a model of mind. 14-17 - Riikka Pelo:
Marina's Garden: interactive narrative as a drama of responsibility and interruption. 18-20 - Glorianna Davenport, Ali Mazalek
:
Dynamics of creativity and technological innovation. 21-31 - Jorgen Callesen, Katrine Nilsen:
From lab to stage: practice-based research in performance. 32-38 - François Penz:
The architectural promenade as narrative device: practice based research in architecture and the moving image. 39-51 - Michael Nitsche:
Spatial structuring, cinematic mediation, and evocative narrative elements in the design of an RT 3D VE: The Common Tales Project. 52-56 - Martyn Dade-Robertson:
Digital mnemonics. 57-62
Volume 15, Number 2, 2004
- Christopher Bannerman:
Reflections on practice as research: the university, the artist, the research endeavour. 65-70 - Rosemary Lee, Niki Pollard:
Delving and doubled seeing: on a choreographer's practice. 71-75 - Ghislaine Boddington, Christopher Bannerman:
Sharing the process: a consideration of inter-authorship in the performing arts. 76-80 - Richard Layzell:
Tania's Space. 81-85 - Angela Piccini
, Baz Kershaw:
Practice as research in performance: from epistemology to evaluation. 86-92 - Joanna Walker:
Ephemeral architectures: the body and landscape in augmented reality. 93-97 - Maureen Thomas, Ludvig Lohse:
Flexible media: producing character-based reconfigurable drama. 98-109 - Ian H. Witten, Matt Jones
, David Bainbridge, Polly Cantlon, Sally Jo Cunningham:
Digital libraries for creative communities. 110-125
Volume 15, Number 3, 2004
- Jeffery Edwards, George Whale:
Defining an alternative picture space. 129-142 - Janez Strehovec:
The software word: digital poetry as new media-based language art. 143-158 - Diana Domingues:
Cyberart and interfaces: the coupled body. 159-174 - Lone Malmborg:
The Digital Bauhaus: vision or reality? 175-181 - Sue Gollifer:
Artist Space 7. 182-192
Volume 15, Number 4, 2004
- Ron Wakkary, Simon Niedenthal:
Experience and design methods: cross-dressing and border-crossings. 193-196
- Per Linde, Simon Niedenthal, Mette Agger Eriksen, Janna Lindsjö:
Interaction design as understanding and transforming place. 197-208 - Pamela Jennings:
Reflections on interdisciplinary team development for the design of a platform for computer supported collaborative play. 209-222 - Giulio Jacucci, Minna Isomursu:
Facilitated and performed 'happenings' as resources in ubiquitous computing design. 223-231 - Allison Woodruff, Paul M. Aoki
:
Conversation analysis and the user experience. 232-238 - Eva Hornecker:
Analogies from didactics and moderation/ facilitation methods: designing spaces for interaction and experience. 239-244 - Sarah Rubidge, Alistair MacDonald:
Sensuous Geographies: a multi-user interactive/ responsive installation. 245-252 - Diane Gromala, Christopher D. Shaw
:
Expressing the immeasurable: a methodology for developing a visualization tool for patients' assessments of pain. 253-256
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