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VRST 2003: Osaka, Japan
- Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2003, Osaka, Japan, October 1-3, 2003. ACM 2003, ISBN 1-58113-569-6

Keynote
- Demetri Terzopoulos:

Perceptive agents and systems in virtual reality. 1-3 - Marc Cavazza:

Virtual unreality: storytelling in virtual environments. 4-6
Algorithms
- Anthony Steed

, Roula Abou-Haidar:
Partitioning crowded virtual environments. 7-14 - Chris Joslin, Nadia Magnenat-Thalmann:

Significant facet retrieval for real-time 3D sound rendering in complex virtual environments. 15-21 - Jan Klein

, Gabriel Zachmann
:
Time-critical collision detection using an average-case approach. 22-31
Real-time rendering
- Alexandre Meyer

, Céline Loscos
:
Real-time reflection on moving vehicles in urban environments. 32-40 - Neeharika Adabala, Nadia Magnenat-Thalmann, Guangzheng Fei:

Real-time rendering of woven clothes. 41-47 - Gary K. L. Cheung, Rynson W. H. Lau, Frederick W. B. Li

:
Incremental rendering of deformable trimmed NURBS surfaces. 48-55 - Michael Haller, Stephan Drab, Werner Hartmann:

A real-time shadow approach for an augmented reality application using shadow volumes. 56-65
Interaction techniques
- Katsuhiko Onishi, Shoichi Hasuike, Yoshifumi Kitamura

, Fumio Kishino:
Interactive modeling of trees by using growth simulation. 66-72 - Markus Wacker, Stanislav L. Stoev, Michael Keckeisen, Wolfgang Straßer:

A comparative study on user performance in the Virtual Dressmaker application. 73-80 - Doug A. Bowman

, Chris North, Jian Chen, Nicholas F. Polys
, Pardha S. Pyla, Umur Yilmaz:
Information-rich virtual environments: theory, tools, and research agenda. 81-90
VR based entertainment & education
- Daniel Torres, Pierre Boulanger:

The ANIMUS project: a framework for the creation of interactive creatures in immersed environments. 91-99 - Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mikael Le Bras:

Alternative reality: a new platform for virtual reality art. 100-107 - Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, Luc Vanier, Lance Chong

, Yu Hasegawa-Johnson:
Tele-sports and tele-dance: full-body network interaction. 108-116
Authoring tools & systems
- Mark Green:

Towards virtual environment authoring tools for content developers. 117-123 - Qingping Lin, Weihua Wang, Liang Zhang, Tian Fook Choo:

A novel method for supporting collaborative interaction management in Web-based CVE. 124-131 - Kazuhiro Hiwada, Atsuto Maki, Akiko Nakashima:

Mimicking video: real-time morphable 3D model fitting. 132-139
Distributed VR
- Paul Okanda, Gordon S. Blair:

The role of structural reflection in distributed Virtual Reality. 140-149 - R. Venkatesha Prasad, Richard Hurni, H. S. Jamadagni, H. N. Shankar:

Deployment issues of a VoIP conferencing system in a Virtual Conferencing Environment. 150-159 - Kyungmin Lee, Dongman Lee:

A scalable dynamic load distribution scheme for multi-server distributed virtual environment systems with highly-skewed user distribution. 160-168
Devices
- Hajime Nagahara, Yasushi Yagi, Masahiko Yachida:

Super wide viewer using catadioptrical optics. 169-175 - Kaoru Sugita, Takeshi Naemura

, Hiroshi Harashima:
Performance evaluation of programmable graphics hardware for image filtering and stereo matching. 176-183 - Sergey V. Matveyev, Martin Göbel:

The optical tweezers: multiple-point interaction technique. 184-187
Haptics
- Andrea Mazzone, Christian P. Spagno, Andreas M. Kunz

:
A haptic feedback device based on an active mesh. 188-195 - Andrea Mazzone, Rui Zhang, Andreas M. Kunz

:
Novel actuators for haptic displays based on electroactive polymers. 196-204 - Martin Hachet, Pascal Guitton, Patrick Reuter:

The CAT for efficient 2D and 3D interaction as an alternative to mouse adaptations. 225-112
Human factors in collaborative virtual environment
- Ashweeni Kumar Beeharee, Adrian J. West, Roger J. Hubbold:

Visual attention based information culling for Distributed Virtual Environments. 213-222 - Dawei Ding, Miaoling Zhu:

A model of dynamic interest management: interaction analysis in collaborative virtual environment. 223-230 - Gernot Goebbels, Vali Lalioti

, Martin Göbel:
Design and evaluation of team work in distributed collaborative virtual environments. 231-238

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