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29. UIST 2016: Tokyo, Japan - Adjunct Volume
- Jun Rekimoto, Takeo Igarashi, Jacob O. Wobbrock, Daniel Avrahami:

Proceedings of the 29th Annual Symposium on User Interface Software and Technology, UIST 2016 Adjunct Volume, Tokyo, Japan, October 16 - 19, 2016. ACM 2016, ISBN 978-1-4503-4531-6
Doctoral Symposium
- Yuki Koyama:

Computational Design Driven by Aesthetic Preference. 1-4 - Sang Ho Yoon:

Promoting Natural Interactions Through Embedded Input Using Novel Sensing Techniques. 5-8 - Jan Gugenheimer:

Nomadic Virtual Reality: Exploring New Interaction Concepts for Mobile Virtual Reality Head-Mounted Displays. 9-12 - Haijun Xia:

Object-Oriented Interaction: Enabling Direct Physical Manipulation of Abstract Content via Objectification. 13-16 - Xiang 'Anthony' Chen:

Making Fabrication Real. 17-20 - Biplab Deka:

Data-driven Mobile App Design. 21-24 - Yun Suen Pai:

Physiological Signal-Driven Virtual Reality in Social Spaces. 25-28 - Misha Sra:

Asymmetric Design Approach and Collision Avoidance Techniques For Room-scale Multiplayer Virtual Reality. 29-32
Demonstrations
- Akira Nakayasu:

Luminescent Tentacles: A Scalable SMA Motion Display. 33-34 - Oliver Glauser, Benedek Vartok, Wan-Chun Ma, Daniele Panozzo, Alec Jacobson, Otmar Hilliges

, Olga Sorkine-Hornung:
Rig Animation with a Tangible and Modular Input Device. 35-36 - Yuki Kubo

, Buntarou Shizuki, Shin Takahashi:
Watch Commander: A Gesture-based Invocation System for Rectangular Smartwatches using B2B-Swipe. 37-39 - Hyung-Sik Kim, Seong-Young Gim, Woo-Ram Kim, Mi-Hyun Choi, Seungmoon Choi, Soon-Cheol Chung:

MagTacS: Delivering Tactile Sensation over an Object. 41-42 - Toshiya Yui, Tomoko Hashida:

floatio: Floating Tangible User Interface Based on Animacy Perception. 43-45 - Kunihiro Kato

, Homei Miyashita:
3D Printed Physical Interfaces that can Extend Touch Devices. 47-49 - Haruki Takahashi, Homei Miyashita:

Thickness Control Technique for Printing Tactile Sheets with Fused Deposition Modeling. 51-53 - Daniel Spelmezan, Deepak Ranjan Sahoo, Sriram Subramanian

:
Sparkle: Towards Haptic Hover-Feedback with Electric Arcs. 55-57 - Carla F. Griggio

, Nam Giang, Germán Leiva
, Wendy E. Mackay:
The UIST Video Browser: Creating Shareable Playlists of Video Previews. 59-60 - Xinlei Zhang, Takashi Miyaki

, Jun Rekimoto:
WithYou: An Interactive Shadowing Coach with Speech Recognition. 61-63 - Mai Otsuki, Taiki Kawano, Keita Maruyama, Hideaki Kuzuoka

, Yusuke Suzuki:
Representing Gaze Direction in Video Communication Using Eye-Shaped Display. 65-67 - Ippei Suzuki

, Shuntarou Yoshimitsu, Keisuke Kawahara, Nobutaka Ito, Atsushi Shinoda, Akira Ishii, Takatoshi Yoshida, Yoichi Ochiai:
Gushed Diffusers: Fast-moving, Floating, and Lightweight Midair Display. 69-70 - Yang-Sheng Chen, Ping-Hsuan Han

, Jui-Chun Hsiao, Kong-Chang Lee, Chiao-En Hsieh
, Kuan-Yin Lu, Chien-Hsing Chou, Yi-Ping Hung:
SoEs: Attachable Augmented Haptic on Gaming Controller for Immersive Interaction. 71-72 - Hojin Lee

, Hojun Cha, Junsuk Park, Seungmoon Choi, Hyung-Sik Kim, Soon-Cheol Chung:
LaserStroke: Mid-air Tactile Experiences on Contours Using Indirect Laser Radiation. 73-74 - Han-Jong Kim, Yunwoo Jeong, Ju-Whan Kim, Tek-Jin Nam:

M.Sketch: Prototyping Tool for Linkage-Based Mechanism Design. 75-77 - Jun Shingu, Patrick Chiu, Sven G. Kratz, Jim Vaughan, Don Kimber:

Depth Based Shadow Pointing Interface for Public Displays. 79-80 - Saraha Ueno, Kunihiro Kato

, Homei Miyashita:
A Tangible Interface to Realize Touch Operations on the Face of a Physical Object. 81-83 - Nimesha Ranasinghe, Pravar Jain

, David Tolley, Shienny Karwita, Yilei Shi, Ellen Yi-Luen Do
:
AmbioTherm: Simulating Ambient Temperatures and Wind Conditions in VR Environments. 85-86 - Natsuki Miyata

, Takehiro Honoki, Yusuke Maeda
, Yui Endo, Mitsunori Tada, Yuta Sugiura:
Wrap & Sense: Grasp Capture by a Band Sensor. 87-89 - Katsuhiro Suzuki, Fumihiko Nakamura, Jiu Otsuka, Katsutoshi Masai

, Yuta Itoh
, Yuta Sugiura, Maki Sugimoto:
Facial Expression Mapping inside Head Mounted Display by Embedded Optical Sensors. 91-92 - Kaori Ikematsu, Itiro Siio:

An Input Switching Interface Using Carbon Copy Metaphor. 93-95 - Mina Shibasaki, Youichi Kamiyama, Kouta Minamizawa:

Designing a Haptic Feedback System for Hearing-Impaired to Experience Tap Dance. 97-99 - Shio Miyafuji

, Masato Sugasaki, Hideki Koike:
Ballumiere: Real-Time Tracking and Projection for High-Speed Moving Balls. 101-102 - Akira Matsuda, Jun Rekimoto:

ScalableBody: A Telepresence Robot Supporting Socially Acceptable Interactions and Human Augmentation through Vertical Actuation. 103-105 - Toshiki Sato, Hideki Koike:

MlioLight: Multi-Layered Image Overlay using Multiple Flashlight Devices. 107-108 - Xinxiao Li

, Akira Kuroda, Hidenori Matsuzaki:
Polyspector™: An Interactive Visualization Platform Optimized for Visual Analysis of Big Data. 109-111 - Tomohiro Yokota, Tomoko Hashida:

Hand Gesture and On-body Touch Recognition by Active Acoustic Sensing throughout the Human Body. 113-115 - Inrak Choi, Sean Follmer

:
Wolverine: A Wearable Haptic Interface for Grasping in VR. 117-119 - Takefumi Hiraki, Koya Narumi, Koji Yatani

, Yoshihiro Kawahara
:
Phones on Wheels: Exploring Interaction for Smartphones with Kinetic Capabilities. 121-122 - Evan Strasnick, Sean Follmer

:
Applications of Switchable Permanent Magnetic Actuators in Shape Change and Tactile Display. 123-125 - Nimesha Ranasinghe, Ellen Yi-Luen Do

:
Virtual Sweet: Simulating Sweet Sensation Using Thermal Stimulation on the Tip of the Tongue. 127-128 - Yoh Akiyama, Homei Miyashita:

Fitter: A System for Easily Printing Objects that Fit Real Objects. 129-131 - Shih-Yao Wei, Chenyu Wang, Ting-Wei Chiu, Yi-Ping Lo, Zhiwei Yang, Hsing-Mang Wang, Yi-Ping Hung:

RunPlay: Action Recognition Using Wearable Device Apply on Parkour Game. 133-135 - Junki Kikuchi, Hidekatsu Yanagi, Yoshiaki Mima:

Music Composition with Recommendation. 137-138 - Anusha I. Withana

, Shanaka Ransiri, Tharindu Kaluarachchi
, Chanaka Singhabahu, Yilei Shi, Samitha Elvitigala
, Suranga Nanayakkara:
waveSense: Ultra Low Power Gesture Sensing Based on Selective Volumetric Illumination. 139-140 - Wataru Yamada, Hiroyuki Manabe:

Expanding the Field-of-View of Head-Mounted Displays with Peripheral Blurred Images. 141-142 - Ayuri Tomohiro, Yasuyuki Sumi:

Reconstruction of Scene from Multiple Sketches. 143-144 - Kaori Ikematsu

, Mana Sasagawa, Itiro Siio:
2.5 Dimensional Panoramic Viewing Technique utilizing a Cylindrical Mirror Widget. 145-146 - Yuki Asai, Yuta Ueda, Ryuichi Enomoto, Daisuke Iwai

, Kosuke Sato:
ExtendedHand on Wheelchair. 147-148 - Yukari Konishi, Nobuhisa Hanamitsu, Benjamin I. Outram, Kouta Minamizawa, Ayahiko Sato, Tetsuya Mizuguchi:

Synesthesia Suit. 149 - Ryosuke Kawakatsu, Shigeyuki Hirai:

Interaction Technique Using Acoustic Sensing for Different Squeak Sounds Caused by Number of Rubbing Fingers. 151-153 - Xin Liu, Katia Vega, Jing Qian, Joseph A. Paradiso, Pattie Maes:

Fluxa: Body Movements as a Social Display. 155-157 - Antonio Gomes, Lahiru Lakmal Priyadarshana, Juan Pablo Carrascal, Roel Vertegaal:

WhammyPhone: Exploring Tangible Audio Manipulation Using Bend Input on a Flexible Smartphone. 159-161 - Emi Tamaki

, Terence Chan, Ken Iwasaki:
UnlimitedHand: Input and Output Hand Gestures with Less Calibration Time. 163-165
Posters
- Kyungmin Youn:

Orchestrated Informal Care Coordination: Designing a Connected Network of Tools in Support of Collective Care Activities for Informal Caregivers. 167-168 - Yukiko Yokomizo, Tomoya Kotegawa, Paul Haimes, Tetsuaki Baba

:
Switch++: An Output Device of the Switches by the Finger Gestures. 169-170 - Yun Suen Pai, Benjamin Outram, Noriyasu Vontin, Kai Kunze:

Transparent Reality: Using Eye Gaze Focus Depth as Interaction Modality. 171-172 - Tomomi Takashina

, Tsutomu Tamura, Makoto Nakazumi, Tatsushi Nomura, Yuji Kokumai:
Toward a Compact Device to Interact with a Capacitive Touch Screen. 173-174 - Mitsuhito Ando, Chisaki Murakami, Takayuki Ito, Kazuhiro Jo

:
Initial Trials of ofxEpilog: From Real Time Operation to Dynamic Focus of Epilog Laser Cutter. 175-176 - Keiichi Ueno, Kentaro Go, Yuichiro Kinoshita:

Design and Evaluation of EdgeWrite Alphabets for Round Face Smartwatches. 177-178 - Ahmed Farooq, Philipp Weitz, Grigori E. Evreinov, Roope Raisamo

, Daisuke Takahata:
Touchscreen Overlay Augmented with the Stick-Slip Phenomenon to Generate Kinetic Energy. 179-180 - Soomin Kim, JongHwan Oh, Joonhwan Lee:

Histogram: Spatiotemporal Photo-Displaying Interface. 181-182 - Shogo Yamashita, Xinlei Zhang, Jun Rekimoto:

AquaCAVE: Augmented Swimming Environment with Immersive Surround-Screen Virtual Reality. 183-184 - Takehiro Nagatomo, Takahiro Tachibana, Keizo Sato, Makoto Nakashima:

Partial Bookmarking: A Structure-independent Mechanism of Transclusion for a Portion of any Web Page. 185-186 - Roshan Lalintha Peiris

, Liwei Chan, Kouta Minamizawa:
Thermocons: Evaluating the Thermal Haptic Perception of the Forehead. 187-188 - Hui-Shyong Yeo, Juyoung Lee, Andrea Bianchi

, Aaron Quigley
:
Sidetap & Slingshot Gestures on Unmodified Smartwatches. 189-190 - Handityo Aulia Putra, Xiangshi Ren

:
Developing fMRI-Compatible Interaction Systems through Air Pressure. 191-192 - Zhengqing Li, Shio Miyafuji

, Toshiki Sato, Hideki Koike:
OmniEyeball: Spherical Display Embedded With Omnidirectional Camera Using Dynamic Spherical Mapping. 193-194 - Nobuhiro Funato, Kentaro Takemura:

Estimating Contact Force of Fingertip and Providing Tactile Feedback Simultaneously. 195-196 - Ryohei Funakoshi, Vishnu Naresh Boddeti, Kris Makoto Kitani, Hideki Koike:

Activity-Aware Video Stabilization for BallCam. 197-198 - Arinobu Niijima

, Takefumi Ogawa:
Study on Control Method of Virtual Food Texture by Electrical Muscle Stimulation. 199-200 - Salem Karani, Chaitanya Varanasi:

Uniformity Based Haptic Alert Network. 201-202 - Pramod Verma

:
Flying User Interface. 203-204 - Han Joo Chae, Jeongin Hwang, Yuri Choi, Yieun Kim, Kyle Koh, Jinwook Seo:

Prevention of Unintentional Input While Using Wrist Rotation for Device Configuration. 205-206 - Jooyeon Lee, Manri Cheon, Seong-Eun Moon, Jong-Seok Lee:

Peripersonal Space in Virtual Reality: Navigating 3D Space with Different Perspectives. 207-208 - Yu-Kai Chiu, Hao-Yu Chang, Wan-ling Yang, Yu-Hsuan Huang, Ouhyoung Ming

:
A Novel Real Time Monitor System of 3D Printing Layers for Better Slicing Parameter Setting. 209-210 - William Frier, Kyoungwon Seo

, Sriram Subramanian
:
Hilbert Curves: A Tool for Resolution Independent Haptic Texture. 211-212 - Eleuda Nuñez, Francesco Visentin

, Kenji Suzuki
:
Friend*Chip: A Bracelet with Digital Pet for Socially Inclusive Games for Children. 213-214 - Oscar Rosello, Marc Exposito, Pattie Maes:

NeverMind: Using Augmented Reality for Memorization. 215-216 - Jihye Lee, Sangwon Lee

:
Analysis of Sequential Tasks in Use Context of Mobile Apps. 217-218 - Hidde van der Meulen, Petra Varsanyi, Lauren Westendorf, Andrew L. Kun, Orit Shaer:

Towards Understanding Collaboration around Interactive Surfaces: Exploring Joint Visual Attention. 219-220 - Misha Sra, Dhruv Jain, Arthur Pitzer Caetano

, Andrés A. Calvo, Erwin Hilton, Chris Schmandt:
Resolving Spatial Variation And Allowing Spectator Participation In Multiplayer VR. 221-222 - Hyunchul Lim, Jungmin Chung, Changhoon Oh

, SoHyun Park, Bongwon Suh:
OctaRing: Examining Pressure-Sensitive Multi-Touch Input on a Finger Ring Device. 223-224

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