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26. UIST 2013: St. Andrews, UK
- Shahram Izadi, Aaron J. Quigley, Ivan Poupyrev, Takeo Igarashi:
The 26th Annual ACM Symposium on User Interface Software and Technology, UIST'13, St. Andrews, United Kingdom, October 8-11, 2013 - Adjunct Volume. ACM 2013, ISBN 978-1-4503-2406-9
Adjunct 1: demonstrations
- Simon Voelker, Kosuke Nakajima, Christian Thoresen, Yuichi Itoh, Kjell Ivar Øvergård, Jan O. Borchers:
PUCs: detecting transparent, passive untouched capacitive widgets on unmodified multi-touch displays. 1-2 - Shota Yamanaka, Homei Miyashita:
The nudging technique: input method without fine-grained pointing by pushing a segment. 3-4 - Yuhang Zhao, Yongqiang Qin, Yang Liu, Siqi Liu, Yuanchun Shi:
QOOK: a new physical-virtual coupling experience for active reading. 5-6 - Joe Mullenbach, Craig D. Shultz, Anne Marie Piper, Michael A. Peshkin, J. Edward Colgate:
Surface haptic interactions with a TPad tablet. 7-8 - Jeremy Scott, Randall Davis:
Physink: sketching physical behavior. 9-10 - Geza Kovacs, Robert C. Miller:
Foreign manga reader: learn grammar and pronunciation while reading comics. 11-12 - Nan-Wei Gong, Amit Zoran, Joseph A. Paradiso:
Inkjet-printed conductive patterns for physical manipulation of audio signals. 13-14 - Hiroyuki Manabe:
Multi-touch gesture recognition by single photoreflector. 15-16 - David Holman, Jesse Burstyn, Ryan Brotman, Audrey Younkin, Roel Vertegaal:
Flexkit: a rapid prototyping platform for flexible displays. 17-18 - Pragun Goyal, Harshit Agrawal, Joseph A. Paradiso, Pattie Maes:
BoardLab: PCB as an interface to EDA software. 19-20 - Anirudh Sharma, Lirong Liu, Pattie Maes:
Glassified: an augmented ruler based on a transparent display for real-time interactions with paper. 21-22 - Xin Liu, Haijun Xia, Jiawei Gu:
FlexStroke: a jamming brush tip simulating multiple painting tools on digital platform. 23-24
Adjunct 2: sponsor demonstrations
- Rajinder Sodhi, Matthew Glisson, Ivan Poupyrev:
AIRREAL: tactile interactive experiences in free air. 25-26 - Taik Heon Rhee, Minkyu Jung, Sungwook Baek, Hyun-Jin Kim, Sungbin Kuk, Seonghoon Kang, Hark-Joon Kim:
Ambient surface: enhancing interface capabilities of mobile objects aided by ambient environment. 27-28
Adjunct 3: doctoral consortium/symposium submissions
- Morgan Dixon:
Pixel-based reverse engineering of graphical interfaces. 29-32 - Rong-Hao Liang:
Augmenting the input space of portable displays using add-on hall-sensor grid. 33-36 - Jayson Turner:
Cross-device eye-based interaction. 37-40 - Jason Wiese:
Enabling an ecosystem of personal behavioral data. 41-44 - Mohammad Faizuddin Mohd Noor:
Exploring back-of-device interaction. 45-48 - Andrea Colaço:
Sensor design and interaction techniques for gestural input to smart glasses and mobile devices. 49-52 - Aitor Apaolaza:
Identifying emergent behaviours from longitudinal web use. 53-56 - Jun Kato:
Integrated visual representations for programming with real-world input and output. 57-60
Adjunct 4: posters
- Dawei Cheng, Danqiong Li, Liang Fang:
A cluster information navigate method by gaze tracking. 61-62 - Sungjae Hwang, Dongchul Kim, Sang-won Leigh, KwangYun Wohn:
NailSense: fingertip force as a new input modality. 63-64 - Maryam Khademi, Mingming Fan, Hossein Mousavi Hondori, Cristina Videira Lopes:
Multi-perspective multi-layer interaction on mobile device. 65-66 - Piotr Wojtczuk, T. David Binnie, Alistair Armitage, Tim Chamberlain, Carsten Giebeler:
A touchless passive infrared gesture sensor. 67-68 - Tatsuya Kurihara, Makoto Okabe, Rikio Onai:
DDMixer2.5D: drag and drop to mix 2.5D video objects. 69-70 - Kazuki Kobayashi, Seiji Yamada:
Shape changing device for notification. 71-72 - Kent Lyons, David H. Nguyen, Shigeyuki Seko, Sean White, Daniel Ashbrook, Halley Profita:
BitWear: a platform for small, connected, interactive devices. 73-74 - Yujie Hong, Lei Shi, Fangtian Ying:
Hanzi Lamp: an intelligent guide interface for Chinese character learning. 75-76 - Hiroki Asai, Hayato Yamana:
Detecting student frustration based on handwriting behavior. 77-78 - Sang-won Leigh:
eyeCan: affordable and versatile gaze interaction. 79-80 - Hugo Nicolau, Kyle Montague, João Guerreiro, Diogo Marques, Tiago João Vieira Guerreiro, Craig D. Stewart, Vicki L. Hanson:
Augmenting braille input through multitouch feedback. 81-82 - Fabien Danieau, Jérémie Bernon, Julien Fleureau, Philippe Guillotel, Nicolas Mollet, Marc Christie, Anatole Lécuyer:
H-Studio: an authoring tool for adding haptic and motion effects to audiovisual content. 83-84 - Prathik Gadde, Davide Bolchini:
WebNexter: dynamic guided tours for screen readers. 85-86 - Yoshiharu Ooide, Hiroki Kawaguchi, Takuya Nojima:
An assembly of soft actuators for an organic user interface. 87-88 - Salvatore Andolina, Daniel Lee, Steven Dow:
Crowdboard: an augmented whiteboard to support large-scale co-design. 89-90 - Seongkook Heo, Geehyuk Lee:
Ta-Tap: consecutive distant tap operations for one-handed touch screen use. 91-92 - Borui Wang, Jingshu Chen:
Visimu: a game for music color label collection. 93-94 - Jessica Tsimeris, Duncan Stevenson, Matt Adcock, Tom Gedeon, Michael Broughton:
User created tangible controls using ForceForm: a dynamically deformable interactive surface. 95-96 - Jaeyeon Kihm, François Guimbretière:
Asymmetric cores for low power user interface systems. 97-98 - Borui Wang, Ningxia Zhang, Jianfeng Hu, Zheng Shen:
Visualizing web browsing history with barcode chart. 99-100 - Craig D. Stewart, Penny Traitor, Vicki L. Hanson:
Wheels in motion: inertia sensing in roller derby. 101-102 - Jefferson Pardomuan, Toshiki Sato, Hideki Koike:
LivingClay: particle actuation to control display volume and stiffness. 103-104 - Andrew Nicholas Elder, Elaine Zhou:
Brainstorm, define, prototype: timing constraints to balance appropriate and novel design. 105-106 - Jeongmin Son, Geehyuk Lee:
FingerSkate: making multi-touch operations less constrained and more continuous. 107-108 - Dhairya Dand, Robert Hemsley:
Obake: interactions on a 2.5D elastic display. 109-110 - Cheng Zhang, Aman Parnami, Caleb Southern, Edison Thomaz, Gabriel Reyes, Rosa I. Arriaga, Gregory D. Abowd:
BackTap: robust four-point tapping on the back of an off-the-shelf smartphone. 111-112 - Dimitar Valkov, Andreas Mantler, Klaus H. Hinrichs:
Haptic props: semi-actuated tangible props for haptic interaction on the surface. 113-114
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