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1st TISHW 2016: Vila Real, Portugal
- 1st International Conference on Technology and Innovation in Sports, Health and Wellbeing, TISHW 2016, Vila Real, Portugal, December 1-3, 2016. IEEE 2016, ISBN 978-1-5090-5727-6
New technologies to Monitor, Assist and Rehabilitate
- Rimon Saffoury, Peter Blank, Julian Sessner, Benjamin H. Groh, Christine F. Martindale
, Eva Dorschky, Jörg Franke
, Björn M. Eskofier
:
Blind path obstacle detector using smartphone camera and line laser emitter. 1:1-1:7 - Marco Pereira, Ana Margarida Almeida
, Helder Caixinha
:
Exercit@rt mobile: Monitoring of pulmonar rehabilitation in COPD. 2:1-2:8 - Fritz Haverkamp, Yehya Mohamad
:
Promotion of impaired executive functions and impulse control in various chronic health conditions using serious games. 3:1-3:6 - Arsénio Reis
, Hugo Paredes
, Isabel Barroso
, Maria João Monteiro, Vitor Rodrigues
, Salik Ram Khanal
, João Barroso
:
Autonomous systems to support social activity of elderly people a prospective approach to a system design. 4:1-4:5
Innovation in Coaching, Training and Competition
- Vito Renò
, Nicola Mosca, Massimiliano Nitti, Cataldo Guaragnella
, Tiziana D'Orazio
, Ettore Stella
:
Real-time tracking of a tennis ball by combining 3D data and domain knowledge. 5:1-5:7 - Pedro Forte
, Daniel Almeida Marinho
, Pedro G. Morouco
, Tiago M. Barbosa:
CFD analysis of head and helmet aerodynamic drag to wheelchair racing. 6:1-6:6 - Tiago M. Barbosa
, Simin Chen, Pedro Forte
, Jorge E. Morais
:
The changes in fractal dimension after a maximal exertion in swimming. 7:1-7:6 - Manuel Stein
, Halldór Janetzko, Andreas Lamprecht, Daniel Seebacher
, Tobias Schreck, Daniel A. Keim, Michael Grossniklaus:
From game events to team tactics: Visual analysis of dangerous situations in multi-match data. 8:1-8:9
Introducing Image and Virtual Reality systems in Sports and Health
- Jennifer Santos
, Pedro Amado:
The influence of audiovisual sports advertising in sedentary individuals. 9:1-9:8 - Silvino Martins
, Mário Vairinhos
, Sérgio Eliseu
, Janet Borgerson:
Input system interface for image-guided surgery based on augmented reality. 10:1-10:6 - Andres Bustamante Crespo, Graciela Guerrero Idrovo
, Nuno Rodrigues
, António Pereira
:
A virtual reality UAV simulation with body area networks to promote the elders life quality. 11:1-11:7 - Gustavo Cedeño Bravo, Diego Marcillo Parra
, Luís Mendes, António Manuel de Jesús Pereira
:
First aid drone for outdoor sports activities. 12:1-12:5
Assisted Living Technologies for Promoting Physical Activity and Wellbeing: Present and Future Trends
- Alexandre Bernardino
, Christian Vismara, Sergi Bermúdez i Badia
, Elvio Gouveia
, Fátima Baptista
, Filomena Carnide, Simao Oom, Hugo Gamboa
:
A dataset for the automatic assessment of functional senior fitness tests using kinect and physiological sensors. 13:1-13:6 - Catarina Godinho
, Veronique Ferret-Sena, José Brito
, Filipe Melo
, Margarida Silva Dias:
Postural behavior and Parkinson's disease severity. 14:1-14:6 - Filomena Carnide, Fátima Baptista
, Sofia B. Dias
, Ana Moura, Henning Langberg
, Anne-Marie Mosbech Jensen, Francisco del Pozo:
Frailty, falls, and functional loss education: The 3Fights@Edu MOOC perspective. 15:1-15:6 - Stelios Hadjidimitriou
, Vasileios S. Charisis, Konstantinos Kyritsis
, Evdokimos I. Konstantinidis
, Anastasios Delopoulos, Panagiotis D. Bamidis
, Sevasti Bostantjopoulou, Alexandra Rizos
, Dhaval Trivedi, Kallol Ray Chaudhuri
, Lisa Klingelhöfer, Heinz Reichmann, Julia Wadoux, Nathalie De Craecker, Fotis Karagiannis, Petter Fagerberg, Ioannis Ioakimidis
, Michael Stadtschnitzer, Alexander M. Esser, Nikolaos Grammalidis
, Kosmas Dimitropoulos
, Sofia B. Dias
, José A. Diniz, Hugo Plácido da Silva
, George L. Lyberopoulos, Eleni Theodoropoulou, Leontios J. Hadjileontiadis:
Active and healthy ageing for Parkinson's disease patients' support: A user's perspective within the i-PROGNOSIS framework. 16:1-16:8 - Vasiliki I. Zilidou, Evdokimos I. Konstantinidis, Evangelia D. Romanopoulou, Maria Karagianni, Panagiotis Kartsidis, Panagiotis D. Bamidis:
Investigating the effectiveness of physical training through exergames: Focus on balance and aerobic protocols. 17:1-17:6
Digital Games in Assistive Environments
- Tânia Ribeiro
, Ana Isabel Veloso
, Rui Costa:
Conceptualization of PhysioFun game: A low-cost videogame for home-based stroke rehabilitation. 18:1-18:8 - Liliana Vale Costa
, Ana Isabel Veloso
:
"Game-based psychotherapy" for active ageing: A game design proposal in non-game context. 19:1-19:8 - Ana Isabel Veloso
, Liliana Vale Costa
:
Heuristics for designing digital games in assistive environments: Applying the guidelines to an ageing society. 20:1-20:8 - Claudio Gonçalves Bernardo, Alexandre Mori
, Tomas Roberto da Cotta Orlandi, Cláudio Gottschalg-Duque:
Multimodality by electronic games as assistive technology for visual disabilities. 21:1-21:8 - Ana Carla Amaro, Ana Isabel Veloso
, Lídia Oliveira
:
Social games and different generations: A heuristic evaluation of Candy Crush Saga. 22:1-22:8 - Oberdan R. Pinheiro
, Lynn R. G. Alves, M. F. M. Romero, Josemar R. de Souza:
Wheelchair simulator game for training people with severe disabilities. 23:1-23:8
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