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11th SIGGRAPH 1984: Minneapolis, Minnesota, USA
- Hank Christiansen:
Proceedings of the 11th Annual Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 1984, Minneapolis, Minnesota, USA, July 23-27, 1984. ACM 1984, ISBN 0-89791-138-5 - Alvy Ray Smith:
Plants, fractals, and formal languages. 1-10 - Geoffrey Y. Gardner:
Simulation of natural scenes using textured quadric surfaces. 11-20 - Alan H. Barr:
Global and local deformations of solid primitives. 21-30 - Tosiyasu L. Kunii:
Computer-integrated manufacturing in Japan (Panel). 31 - Dirk Kochanek, Richard H. Bartels:
Interpolating splines with local tension, continuity, and bias control. 33-41 - Markku Tamminen, Hanan Samet:
Efficient octree conversion by connectivity labeling. 43-51 - Mark Friedell:
Automatic synthesis of graphical object descriptions. 53-62 - Richard Weinberg:
Computing in the fast lane (Panel): Supersystems for computer graphics. 63 - Robert M. Dunn:
A retrospective (Panel): Six perennial issues in computer graphics. 65 - Haruo Niimi, Yoshiro Imai, Masayoshi Murakami, Shinji Tomita, Hiroshi Hagiwara:
A parallel processor system for three-dimensional color graphics. 67-76 - Adam Levinthal, Thomas K. Porter:
Chap - a SIMD graphics processor. 77-82 - Timothy S. Piper, Alain Fournier:
A hardware stochastic interpolator for raster displays. 83-92 - Carl Machover:
International technology transfer (Panel). 93 - Gary A. Crocker:
Invisibility coherence for faster scan-line hidden surface algorithms. 95-102 - Loren C. Carpenter:
The A -buffer, an antialiased hidden surface method. 103-108 - Edwin E. Catmull:
An analytic visible surface algorithm for independent pixel processing. 109-115 - Philip G. Husby:
International market opportunities (Panel). 117 - Paul S. Heckbert, Pat Hanrahan:
Beam tracing polygonal objects. 119-127 - John Amanatides:
Ray tracing with cones. 129-135 - Robert L. Cook, Thomas K. Porter, Loren C. Carpenter:
Distributed ray tracing. 137-145 - Henry Fuchs:
Trends in semiconductor hardware for graphics systems (Panel). 147 - Mark A. Z. Dippé, John A. Swensen:
An adaptive subdivision algorithm and parallel architecture for realistic image synthesis. 149-158 - Thomas W. Sederberg, David C. Anderson:
Ray tracing of Steiner patches. 159-164 - James T. Kajiya, Brian Von Herzen:
Ray tracing volume densities. 165-174 - Howard Pearlmutter:
Microcomputer graphics (Panel). 175 - Marc H. Brown, Robert Sedgewick:
A system for algorithm animation. 177-186 - Richard J. Littlefield:
Priority windows: A device independent, vector oriented approach. 187-193 - Margaret Minsky:
Manipulating simulated objects with real-world gestures using a force and position sensitive screen. 195-203 - Carl Rosendahl:
Computer graphics in commercial and broadcast production (Panel). 205 - Franklin C. Crow:
Summed-area tables for texture mapping. 207-212 - Cindy M. Goral, Kenneth E. Torrance, Donald P. Greenberg, Bennett Battaile:
Modeling the interaction of light between diffuse surfaces. 213-222 - Robert L. Cook:
Shade trees. 223-231 - James R. Warner:
The role and reality of graphics standards (Panel). 233 - Kenneth P. Fishkin, Brian A. Barsky:
A family of new algorithms for soft filling. 235-244 - John P. Lewis:
Texture synthesis for digital painting. 245-252 - Thomas K. Porter, Tom Duff:
Compositing digital images. 253-259 - Rae A. Earnshaw:
The storage, retrieval and display of integrated graphics and text (Panel). 261 - Joshua U. Turner:
A programmer's interface to graphics dynamics. 263-270 - Cliff Stoll:
GKS for imaging. 271-274 - Clinton N. Waggoner, Charles Tucker, Christopher J. Nelson:
Nova*gks, a distributed implementation of the Graphical Kernel System. 275-282 - Laurin Herr:
Computer graphics research in Japanese Universities. 283-284
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