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10th SEARIS 2017: Los Angeles, CA, USA
- 10th IEEE Workshop on Software Engineering and Architectures for Realtime Interactive Systems, SEARIS 2017, Los Angeles, CA, USA, March 19, 2017. IEEE 2017, ISBN 978-1-5386-6274-8
- Jan-Philipp Stauffert, Florian Niebling, Marc Erich Latoschik:
A Latency and Latency Jitter Simulation Framework with OSVR. 1-7 - Pablo A. Figueroa, Timofey Grechkin, Yuanyuan Jiang, Evan Suma Rosenberg:
An Architecture for Full Body Collaborative VR Applications. 1-6 - Llogari Casas, Maggie Kosek, Kenny Mitchell:
Props Alive: A Framework for Augmented Reality Stop Motion Animation. 1-4 - Alexander Schiewe, Andreas Ruck, Gordon Duffley, Christopher R. Butson, Jens H. Krüger:
VisAnalyticsKit: User Logging for Mobile Visualization Applications. 1-8 - Philipp Frericks, Thorsten Roth, André Hinkenjann, Ernst Kruijff:
A Framework for Cluster-based Rendering and Postprocessing. 1-6 - Stefan Zellmann, Daniel Wickeroth, Ulrich Lang:
Visionaray: A Cross-Platform Ray Tracing Template Library. 1-8 - Pablo A. Figueroa:
Ten Years of SEARIS. An Overview. 1-4 - Dennis Wiebusch, Chris Zimmerer, Marc Erich Latoschik:
Cherry-Picking RIS Functionality - Integration of Game and VR Engine Sub-Systems based on Entities and Events. 1-8
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