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55th ISAGA 2024: Christchurch, New Zealand
- Heide K. Lukosch

, Maria Freese
, Sebastiaan A. Meijer
:
Simulation and Gaming across Borders - 55th International Simulation and Gaming Association Conference, ISAGA 2024, Christchurch, New Zealand, July 8-12, 2024, Revised Selected Papers. Lecture Notes in Computer Science 15420, Springer 2025, ISBN 978-3-031-86554-1 - Willy Christian Kriz

, Mieko Nakamura
, Toshiko Kikkawa
:
Crossing Borders by Revisiting Ethical Issues of Simulation and Gaming. 1-18 - Cat Kutay

, Pavan Kumar Menugonda, Christian Gio Biag Lizada
, Elyssebeth Leigh:
Where to Begin? Integrating Simulation and Indigenous Knowledges to Create New Approaches. 19-30 - Kengo Suzuki

, Yuta Nakadegawa, Kento Miura, Takeshi Shibuya
, Susumu Ohnuma
:
Understanding Behavioral Differences Between Machine Agents and Human Participants Based on How They Play the Energy Transition Game. 31-45 - Dale Linegar

, Gillian Vesty
:
Accounting for Psychological Safety in Serious Game and Simulation Design. 46-68 - Michal Jakubowski, Malgorzata Cwil, Weronika Szatkowska:

Enhancing Fair Play in Online Gaming: The Development and Implementation of the No More Cheats Anti-cheat System. 69-80 - Shruti Agrawal

, Girish Dalvi:
Navigating Uncertainty: The Emergence of Effort and Emotion in Tabletop Games. 81-95 - Kieron Wall

, Heide K. Lukosch, Simon Hoermann, Kathryn MacCallum, Ben Kennedy:
Co-designing an Applied Game About Volcanic Hazards for a Bi-cultural Environment: 5 Minute Volcano. 96-109 - Richard Durham

, Ruth Lemon
:
Conflicted Courses: A Matrix Game for Course Design. 110-127 - Weronika Szatkowska

, Malgorzata Cwil
, Blanka Blaszczak-Rozenbaum
:
A Framework for Co-design of Edu Escape-Room Aimed at Exploring Cultural Identity. 128-143 - Elyssebeth Leigh

, Laurie L. Levesque
:
Theory Informing Practice - Theorizing Good Facilitation Practice. 144-154 - Friedrich Trautwein

, Tobias Alf
:
The Impact of Participants Motivation and Playfulness for the Facilitation of Simulation Games. 155-167 - Jigyasu Dubey

, Elyssebeth Leigh
, Vinod Dumblekar
, Anand Rajavat
, Upinder Dhar
:
Pratiti ...Becoming Aware: Promoting Simulations and Games on a Global Platform. 168-181 - Éléonore Sas

, Nicolas Bécu
:
Analyzing Relationship to Nature Within a Game Frame - Proposal and Application of a Conceptual Framework and its Evaluation Method. 182-199 - Ryoju Hamada

, Tomomi Kaneko
:
Extraordinarily Large-Scale Gaming for the Youth. 200-214 - Amélie Monfort:

How Does Evaluating the Effects of a Participatory Simulation Raise Questions About the Design Intentions of Participatory Processes that May Involve Simulation/Gaming? 215-227 - Mizuho Sato

, Hajime Mizuyama
:
Digital Veggie Mart Game for Nutritional Education and Sustainable Food Supply Chain. 228-238 - Maria Freese

, Birgit Zürn
, Helmut Wittenzellner:
How Entrepreneurs Learn About Artificial Intelligence by Using an Analogue Card Game. 239-248 - Friedrich Trautwein

, Tobias Alf
:
The Impact of Simulation Games on the Success of Simulation Game Courses. 249-261 - Blazej Podgórski

, Marcin Wardaszko
, Piotr Watrucki:
Feedback and Biofeedback Procedure and Results, Based on the Gearshfit Engine. 262-269 - David Gould

, Tim French
, Melinda Hodkiewicz
:
Simulating Complex Adaptive Software System Technical Debt. 270-284

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