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Graphics Interface 1996: Toronto, Ontario, Canada
- Wayne A. Davis, Richard H. Bartels:
Proceedings of the Graphics Interface 1996 Conference, May 22-24, 1996, Toronto, Ontario, Canada. Canadian Human-Computer Communications Society 1996, ISBN 0-9695338-5-3
Visualization I
- Thomas A. Funkhouser:
Database Management for Interactive Display of Large Architectural Models. Graphics Interface 1996: 1-8 - Sarah A. Douglas, Christopher D. Hundhausen, Donna McKeown:
Exploring Human Visualization of Computer Algorithms. Graphics Interface 1996: 9-16 - Rick Kazman:
Rapidly Creating Information Visualizations. Graphics Interface 1996: 17-27
Interaction
- Saul Greenberg, Carl Gutwin, Andy Cockburn:
Awareness Through Fisheye Views in Relaxed-WYSIWIS Groupware. Graphics Interface 1996: 28-38 - Evan D. Graham:
Virtual Pointing on a Computer Display: Non-Linear Control-Display Mappings. Graphics Interface 1996: 39-46 - Sarah A. Douglas, Ted Kirkpatrick:
The Effect of Feedback on a Color Selection Interface. Graphics Interface 1996: 47-54
Techniques
- Philippe Decaudin:
Geometric Deformation by Merging a 3D-Object with a Simple Shape. Graphics Interface 1996: 55-60 - Parag Havaldar, Mi-Suen Lee, Gérard G. Medioni:
View Synthesis from Unregistered 2-D Images. Graphics Interface 1996: 61-69 - Asish Law, Roni Yagel:
Multi-Frame Thrashless Ray Casting with Advancing Ray-Front. Graphics Interface 1996: 70-77 - Avi C. Naiman, David T. W. Lam:
Error Diffusion: Wavefront Traversal & Contrast Considerations. Graphics Interface 1996: 78-86
Modeling & Applications
- Shankar Krishnan, Dinesh Manocha:
Algebraic Loop Detection & Evaluation Algorithms for Curve & Surface Interrogations. Graphics Interface 1996: 87-94 - Wayne Liu, Stephen Mann:
Programming Support for Blossoming. Graphics Interface 1996: 95-106 - Jonathan Rice:
Spatial Bounding of Self-Affine Iterated Function System Attractor Sets. Graphics Interface 1996: 107-115
Rendering
- Henrik Wann Jensen:
Rendering Caustics on Non-Lambertian Surfaces. Graphics Interface 1996: 116-121 - Sherif Ghali, A. James Stewart:
A Complete Treatment of D1 Discontinuities in a Discontinuity Mesh. Graphics Interface 1996: 122-131 - Bradford L. Chamberlain, Tony DeRose, Dani Lischinski, David Salesin:
Fast Rendering of Complex Environments Using a Spatial Hierarchy. Graphics Interface 1996: 132-141 - Subodh Kumar, Dinesh Manocha:
Hierarchical Visibility Culling for Spline Models. Graphics Interface 1996: 142-150
Surfaces I
- Cornelius W. A. M. van Overveld:
Painting Gradients: Free-form Surface Design Using Shading Patterns. Graphics Interface 1996: 151-158 - Ergun Akleman:
Interactive Construction of Smoothly Blended Star Solids. Graphics Interface 1996: 159-167
Surfaces II
- Luiz Henrique de Figueiredo:
Surface Intersection Using Affine Arithmetic. Graphics Interface 1996: 168-175 - Meng Sun, Eugene Fiume:
A Technique for Constructing Developable Surfaces. Graphics Interface 1996: 176-185 - Ronald Pfeifle, Hans-Peter Seidel:
Triangular B-splines for Blending & Filling of Polygonal Holes. Graphics Interface 1996: 186-193 - Douglas DeCarlo, Jean H. Gallier:
Topological Evolution of Surfaces. Graphics Interface 1996: 194-203
Animation
- Nick Foster, Dimitris N. Metaxas:
Realistic Animation of Liquids. Graphics Interface 1996: 204-212 - Armin Bruderlin, Tom Calvert:
Knowledge-Driven, Interactive Animation of Human Running. Graphics Interface 1996: 213-221 - Kenji Amaya, Armin Bruderlin, Tom Calvert:
Emotion from Motion. Graphics Interface 1996: 222-229
Visualization II
- Rajeev Sharma, Jose Molineros:
Interactive Visualization Augmentation of Mechanical Assembly Sequences. Graphics Interface 1996: 230-237 - Suresh K. Lodha, Robert E. Sheehan, Alex Pang, Craig M. Wittenbrink:
Visualizing Geometric Uncertainty of Surface Interpolants. Graphics Interface 1996: 238-245 - Mark Hammel, Przemyslaw Prusinkiewicz:
Visualization of Developmental Processes by Extrusion in Space-time. Graphics Interface 1996: 246-258

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