![](https://dblp1.uni-trier.de/img/logo.ua.320x120.png)
![](https://dblp1.uni-trier.de/img/dropdown.dark.16x16.png)
![](https://dblp1.uni-trier.de/img/peace.dark.16x16.png)
Остановите войну!
for scientists:
![search dblp search dblp](https://dblp1.uni-trier.de/img/search.dark.16x16.png)
![search dblp](https://dblp1.uni-trier.de/img/search.dark.16x16.png)
default search action
EVA 2008: London, UK
- Stuart Dunn, Suzanne Keene, George Mallen, Jonathan P. Bowen:
Electronic Visualisation and the Arts, EVA 2008, London, UK, 22-24 July 2008. Workshops in Computing, BCS 2008 - Matthias Arnold:
Buddhist stone scriptures from Shandong, China. - Helen Bailey, James Hewison, Martin Turner:
Choreographic morphologies: digital visualisation of spatio-temporal structure in dance and the implications for performance and documentations. - Massimo Bertoncini, Irene Buonazia:
Emotional interfaces in performing arts: the Callas project. - Christin Bolewski:
'Shan-Shui-Hua' - traditional Chinese landscape painting reinterpreted as moving digital visualisation. - David Bradshaw, Kia Ng:
Analyzing a conductors gestures with the Wiimote. - Rony Cesana, Maria Masci, Andrea Vecchi:
A new information system for the superintendence of Pompeii: integration, management and preservation of archaeological digital resources in the perspective of interoperability with European digital libraries. - Yvonne Desmond, John McAuley, Evin McCarthy, Ciaran McDonnell, Charles Pritchard, Pat Donlon:
Artlog: archiving the artistic process. - Lisa Dieckmann:
Prometheus - the distributed digital image archive for research and education goes international! - Steve DiPaola:
The trace and the gaze: textural agency in Rembrandt's late portraiture from a vision science perspective. - Douglas Dodds:
Computer art and technocultures: evaluating the V & A's collections in the digital age. - Rebecca Gamble:
Online encounters: a new method of creating participatory art. - Murat Germen:
Redesigning architecture through photography. - Mick Grierson:
Making music with images: interactive audiovisual performance systems for the deaf. - Rachel Hann:
Visualized arguments: or how to pierce the persuasive visualization and other arguments. - Mona Hess, Francesca Simon Millar, Yean-Hoon Ong, Stuart Robson, Graeme Were, Ian Brown, Sally MacDonald:
3D colour scans for object assessment. - Michael Hohl:
Beyond graphs or charts: visualising web statistics with natural displays in physical space. - Wei-Kuang Liu:
Envisioning everyday life: explorations of visualization techniques in Taiwan. - Peter Maloney:
Film as database: a visual analysis of 2001: A Space Odyssey. - Lynne Minett, Carl Gavin:
The Middleton Mystery: an adventure at Belsay Hall' interpreting heritage through the design and development of a computer game. - Martin Naef, Cathie Boyd:
Testing the living canvas on stage. - Kia Ng:
Technology-enhanced learning for music with i-Maestro framework and tools. - Charles O'Neill, Kia Ng:
Hearing images: interactive sonification interface for images. - Tim O'Riley:
The other world: a fictional orbit. - Maggie Parker, Clive Fencott, Paul van Schaik:
Haute Couture, Haute Cuisine, Haute Games. - Colin Price:
'Unrealart' A new medium for artistic expression using a commercial game engine: galleries and installations. - Angela Russo, Jerry Watkins:
New literacy, new audiences: social media and cultural institutions. - Janet Tatlock, Jolene Debert, Samantha Lackey:
Learning and enquiry via collections in real and virtual worlds. - Roma Patel, Deborah Tuck:
Narrating the past: virtual environments and narrative. - Deborah Wilson, Mike Wilman:
Designing interactive multimedia heritage content for mobile and small screen devices. - Veronica Zammitto:
Visualization techniques in video games.
![](https://dblp1.uni-trier.de/img/cog.dark.24x24.png)
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.