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22nd Eurographics 2001: Manchester, UK - Short Presentations
- Jonathan C. Roberts:
22nd Annual Conference of the European Association for Computer Graphics, Eurographics 2001 - Short Presentations, Manchester, UK, September 3-7, 2001. Eurographics Association 2001 - Marc Cavazza, Fred Charles, Steven J. Mead, Alexander I. Strachan:
Virtual Actors' Behaviour for 3D Interactive Storytelling. - Pablo A. Figueroa, Mark Green, H. James Hoover:
3dml: A Language for 3D Interaction Techniques. - Manuel Fradinho Duarte de Oliveira, Jon Crowcroft, Mel Slater:
Mayhem in Online Game and Virtual Environment Development. - Eskil Steenberg:
Complexity Reduction of Catmull-Clark/Loop Subdivision Surfaces. - Fabio Ganovelli, Carol O'Sullivan:
Animating cuts with on-the-fly re-meshing. - Xiangyang Ju, J. Paul Siebert:
Individualising Human Animation Models. - Kaye Mason, Sheelagh Carpendale:
Artist Driven Expressive Graphics. - James S. Perrin, A. J. Lacey, Roger Laitt, Alan Jackson, Nigel W. John:
A Visualization System for the Clinical Evaluation of Cerebral Aneurysms from MRA Data. - Jeremy T. Barron, Brian P. Sorge, Timothy A. Davis:
Real-Time Procedural Animation of Trees. - Shinji Mizuno, Akihide Ushida, Minoru Okada, Jun-ichiro Toriwaki, Shinji Yamamoto:
Improvement of the printing model in multi-colored and multi-woodblock virtual printing. - Vincent Boyer:
Metaprogramming for the Generation of Nonparametric Curves. - Sharif Razzaque, Zachariah Kohn, Mary C. Whitton:
Redirected Walking. - Mark Mizuguchi, John Buchanan, Tom Calvert:
Data driven motion transitions for interactive games. - Stephen Chenney, Okan Arikan, David A. Forsyth:
Proxy Simulations for Efficient Dynamics. - Yusu Wang, Pankaj K. Agarwal, Sariel Har-Peled
:
An On-line Occlusio-Culling Algorithm for FastWalkthrough in Urban Areas. - Thierry Benoist, W. Terry Hewitt, Nigel W. John:
CORBA Visualization Platform. - Cindy Grimm:
Post-rendering Composition for 3D Scenes. - Olga Sorkine, Daniel Cohen-Or:
Warped Textures for UV Mapping Encoding. - Vincent Boyer, Dominique Sobczyk, Jean-Jacques Bourdin
:
Improved Rendering with Dégradé. - Anais Atencia, Jean-Jacques Bourdin
, Vincent Boyer, Tamara Pissard, Dominique Sobczyk:
Scalable Impressionist Rendering. - Laurent Lucas, Stéphanie Prévost:
Simplification of implicit skeletal models. - Lars Linsen, Hartmut Prautzsch:
Local Versus Global Triangulations. - Fu-Che Wu, Murphy Chien-Chang Ho, Ming Ouhyoung:
Automatic Animated Face Modeling Using Multiview Video. - Eric Guérin, Eric Tosan, Atilla Baskurt:
Fractal approximation of surfaces based on projected IFS attractors. - K. C. Hui, C. F. Lai:
Free-Form Deformation of Solid Models in CSR. - Roland B. Hougs, A. M. Day:
Piecewise Constant Conic Sections for Accelerated Volume Density Rendering. - Christopher Davison, Wen Tang:
Deformable Terrain Generation for Real-time Strategy Game. - Francisco-de-Asís Conde-Rodríguez, Juan Carlos Torres Cantero:
A Simple Validity Condition for B-Spline Hyperpatches. - Anders Hast, Tony Barrera, Ewert Bengtsson:
Approximated Phong Shading by using the Euler Method. - Benjamin Schmitt, Alexander A. Pasko, Valery Adzhiev, Christophe Schlick:
Constructive Hypervolume Textures. - Oscar E. Meruvia Pastor, Thomas Strothotte:
Approximated View Reconstruction Using Precomputed ID-Bitfields. - Thomas Ullmann, Alexander Schmidt, Daniel Beier, Beat D. Brüderlin:
Adaptive Progressive Vertex Tracing for Interactive Reflections. - Jonas Lext, Tomas Akenine-Möller:
Towards Rapid Reconstruction for Animated Ray Tracing. - Andreas Kolb, Lars John:
Volumetric Model Repair for Virtual Reality Applications. - Amr Ahmed, Farzin Mokhtarian, Adrian Hilton:
Parametric Motion Blending through Wavelet Analysis. - Shigeo Morishima, Tatsuo Yotsukura, Frank Nielsen, Kim Binsted, Claudio S. Pinhanez:
HYPER MASK - Projecting a Virtual Face onto a Moving Real Object. - Hunter A. Murphy, Andrew T. Duchowski:
Gaze-Contingent Level Of Detail Rendering. - Thomas Larsson, Tomas Akenine-Möller:
Collision Detection for Continuously Deforming Bodies. - Csaba Kelemen, László Szirmay-Kalos:
A Microfacet Based Coupled Specular-Matte BRDF Model with Importance Sampling. - Cyrille Damez, Nicolas Holzschuch, François X. Sillion:
Space-Time Hierarchical Radiosity with Clustering and Higher-OrderWavelets. - Lidan Shou, Jason Chionh, Zhiyong Huang, Yixin Ruan, Kian-Lee Tan:
Managing Gigabyte Virtual EnvironmentWalkthrough. - Jiang Li, Heung-Yeung Shum, Qunsheng Peng:
An Improved Spacetime Ray Tracing System for the Visualization of Relativistic Effects. - Gabriel Salomon, Antoine Leclercq, Samir Akkouche, Eric Galin:
N-Adic Subdivision Schemes for Local Mesh Deformation. - Holger Diener, Hagen Schumacher:
Game Based Interfaces. - Yu Zhang, Edmond C. Prakash, Eric Sung:
Animation of Facial Expressions by Physical Modeling. - Bert de Vries, A. Joran Jessurun, Jarke J. van Wijk:
Interactive 3D Modeling in the Inception Phase of Architectural Design.
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