![](https://dblp1.uni-trier.de/img/logo.ua.320x120.png)
![](https://dblp1.uni-trier.de/img/dropdown.dark.16x16.png)
![](https://dblp1.uni-trier.de/img/peace.dark.16x16.png)
Остановите войну!
for scientists:
![search dblp search dblp](https://dblp1.uni-trier.de/img/search.dark.16x16.png)
![search dblp](https://dblp1.uni-trier.de/img/search.dark.16x16.png)
default search action
9th IPT / 11th EGVE 2005: Aalborg, Denmark
- Eric Kjems, Roland Blach:
Proceedings of the 9th Int. Workshop on Immersive Projection Technology, 11th Eurographics Workshop on Virtual Environments, IPT/EGVE 2005, Aalborg, Denmark, 2005. Eurographics Association 2005, ISBN 3-905673-21-5
Technology
- Samuel A. Miller, Noah J. Misch, Aaron J. Dalton:
Low-Cost, Portable, Multi-Wall Virtual Reality. 9-14 - Armin Hopp:
Using a single Spatial light modulator for stereoscopic images of high color quality and resolution. 15-22 - Martin Kuechler, Andreas M. Kunz:
Imperceptible Projection Blanking for Reliable Segmentation within Mixed Reality Applications. 23-30 - Ingo Assenmacher, Torsten W. Kuhlen, Tobias Lentz:
Binaural Acoustics For CAVE-like Environments Without Headphones. 31-40
Tracking
- Arjen van Rhijn, Jurriaan D. Mulder:
Optical Tracking and Calibration of Tangible Interaction Devices. 41-50 - Markku Reunanen, Karri T. Palovuori, Tommi Ilmonen, Wille Mäkelä:
Näprä - Affordable Fingertip Tracking with Ultrasound. 51-58
Systems
- Jérémie Allard, Clément Ménier, Edmond Boyer, Bruno Raffin:
Running Large VR Applications on a PC Cluster: the FlowVR Experience. 59-68 - Naoki Hashimoto, Yoshihiko Ishida, Makoto Sato:
A Game Engine-based Multi-Projection Virtual Environment with System-Level Synchronization. 69-78 - Joscha Metze, Benjamin Neidhold, Markus Wacker:
Towards a general concept for distributed visualisation of simulations in Virtual Reality environments. 79-90 - Vit Kovalcík, Petr Tobola:
Dynamic Bounding Volume Hierarchies for Occlusion Culling. 91-96
Applications
- Norishige Murakami, Katsuhiko Onishi, Yoshifumi Kitamura, Fumio Kishino:
Modeling of Trees with 3D Gestures and Growth Simulation. 97-104 - Jesper Mosegaard, Thomas Sangild Sørensen:
Real-time Deformation of Detailed Geometry Based on Mappings to a Less Detailed Physical Simulation on the GPU. 105-111 - Ángel del Río, Jan Fischer, M. Köbele, Dirk Bartz, Wolfgang Straßer:
Augmented Reality Interaction for Semiautomatic Volume Classification. 113-120 - Eric J. Griffith, Frits H. Post, Michal Koutek, T. Heus, H. J. J. Jonker:
Feature Tracking in VR for Cumulus Cloud Life-Cycle Studies. 121-128 - Anton L. Fuhrmann, R. C. Splechtna, Lukas Mroz, Helwig Hauser:
Distributed Software-Based Volume Visualization in a Virtual Environment. 129-140 - H. Holmen, F. Nielsen:
Language Learning in Virtual Environments: ?Bobo and Apples?. 141-145
Interaction I
- Robert van Liere, J.-B. O. S. Martens, Arjan J. F. Kok, M. H. A. V. van Tienen:
Interacting with Molecular Structures: User Performance versus System Complexity. 147-156 - Bridget Baird, Özgür Izmirli, Bradford Heacock, Donald Blevins:
Attribute Correlations between Haptic and Auditory Modalities. 157-161 - Tommi Ilmonen, Markku Reunanen:
Virtual Pockets in Virtual Reality. 163-170 - Breght R. Boschker, Jurriaan D. Mulder:
Evaluation of Collaborative Construction in Mixed Reality. 171-179
Interaction II
- Mathias Moehring, Bernd Froehlich:
Pseudo-Physical Interaction with a Virtual Car Interior in Immersive Environments. 181-189 - Hyosun Kim, Georgia Albuquerque, Sven Havemann, Dieter W. Fellner
:
Tangible 3D: Hand Gesture Interaction for Immersive 3D Modeling. 191-199 - Gerwin de Haan, Michal Koutek, Frits H. Post:
IntenSelect: Using Dynamic Object Rating for Assisting 3D Object Selection. 201-209 - Dave Roberts, Majda Al-Liabi, Robin Wolff, Oliver Otto, Ali Al-Khalifah:
Reducing Fragmentation in Telecollaboration by Using IPT Interfaces. 211-216
Practice and Experiences
- Tetsuro Ogi, Tetsuro Fujise:
Experience of a Hybrid Information Space between an Outdoor Field and an Immersive Virtual World. 217-218 - Dongdong Weng, Yongtian Wang, Yue Liu:
Applications of Augmented Reality for Maintenance Training. 219-220 - Noritaka Osawa:
Enhanced Hand Manipulation for Efficient and Precise Positioning and Release. 221-222 - Florian Mannuß, André Hinkenjann:
Towards Better Quality in Virtual Environments. 223-224 - Anders Backman:
Colosseum3D - Authoring framework for Virtual Environments. 225-226
![](https://dblp1.uni-trier.de/img/cog.dark.24x24.png)
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.