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CHI 2000: The Hague, The Netherlands - Extended Abstracts
- Marilyn Tremaine:
CHI '00 Extended Abstracts on Human Factors in Computing Systems, CHI Extended Abstracts '00, The Hague, The Netherlands, April 1-6, 2000. ACM 2000, ISBN 978-1-58113-248-9
Demonstrations: learning using technology
- Anne Rose, Richard M. Salter, S. Keswani, N. Kositsyna, Catherine Plaisant, Gary Rubloff, Ben Shneiderman:
Simulation based learning environments and the use of learning histories. 2-3 - Amnon Dekel, Ofer Bergman:
Synopsus: a personal summary tool for video. 4-5
Demonstrations (video): interactions beyond the mouse
- Jun Rekimoto:
Multiple-computer user interfaces: "beyond the desktop" direct manipulation environments. 6-7 - Morten Fjeld, Fred Voorhorst, Martin Bichsel, Helmut Krueger, Matthias Rauterberg:
Navigation methods for an augmented reality system. 8-9 - Mahoro Anabuki, Hiroyuki Kakuta, Hiroyuki Yamamoto, Hideyuki Tamura:
Welbo: an embodied conversational agent living in mixed reality space. 10-11
Demonstrations: handheld interactions
- David McIntyre, Alan M. Wing:
A kinesthetic array: bringing dynamic shapes to hand. 12-13 - Brad A. Myers:
The pebbles project: using PCs and hand-held computers together. 14-15
Demonstrations (video): physical and shared spaces
- Stefan Junestrand, Konrad Tollmar, Sören Lenman, Björn Thuresson:
Private and public spaces: the use of video mediated communication in a future home environment. 16-17 - Paul Yarin, Hiroshi Ishii:
TouchCounters: designing interactive electronic labels for physical containers. 18-19 - Thomas P. Moran, William van Melle:
Tivoli: integrating structured domain objects into a freeform whiteboard environment. 20-21
Demonstration: persuasive agents and architectures
- Terry R. Payne, Terri L. Lenox, Susan Hahn, Katia P. Sycara, Michael Lewis:
Agent-based support for human/agent teams. 22-23 - Jason Tester, B. J. Fogg, Michael Maile:
CommuterNews: a prototype of persuasive in-car entertainment. 24-25
Demonstrations (video): multimodal, fish eyes & PDAs
- Philip R. Cohen, David McGee, Josh Clow:
The efficiency of multimodal interaction for a map-based task. 26-27 - Masashi Toyoda, Etsuya Shibayama:
HishiMochi: a zooming browser for hierarchically clustered documents. 28-29 - Gaetano Borriello:
Capstone design at the University of Washington: user interfaces for portable devices. 30-31
Development consortium
- Ian McClelland:
The development consortium: beyond the desktop. 32 - Barrett S. Caldwell, Michelle L. Rogers:
HeartCare housecalls: delivering web-based health informatics without desktops. 33-34 - Alan Turner II, Lucy T. Nowell:
Beyond the desktop: diversity and artistry. 35-36 - Ulrike Spierling:
Conversational integration of multimedia and multimodal interaction. 37-38 - Barbara Freiberger, Dieter Mankau, Wolfgang Müller:
Office environments for CSCW in design and architecture. 39-40 - Norbert Gerfelder, Ulrike Spierling, Wolfgang Müller:
Novel user interface technologies and conversational user interfaces for information appliances. 41-42 - David J. Wheatley:
Beyond the desktop: and into your vehicle. 43-44 - Stephen Marsh, John F. Meech:
Trust in design. 45-46 - Chad Burkey:
Environmental interfaces: HomeLab. 47-48 - Christina L. James, Michael Longé:
Bringing text input beyond the desktop. 49-50 - Joseph F. McCarthy:
Active environments: sensing and responding to groups of people. 51-52 - Dadong Wan:
Magic Home: exploiting the duality between the physical and the virtual worlds. 53-54 - Kelly L. Dempski:
Context-sensitive eCommerce. 55-56 - Martin Maguire:
Accessibility of telecommunications services. 57-58 - David V. Keyson, M. P. A. J. de Hoogh, Adinda Freudenthal, Arnold P. O. S. Vermeeren:
The intelligent thermostat: a mixed-initiative user interface. 59-60 - Marcin Sikorski:
Beyond product usability: user satisfaction and quality management. 61-62 - Mike Mohageg, Eric Bergman:
Information appliance design at Sun Microsystems. 63-64
Doctoral consortium
- Fabio Nemetz:
The missing link: multimedia and e-commerce. 65-66 - Christer Garbis:
Communication and coordination through public and private representations in control rooms. 67-68 - Quentin Jones:
An empirical investigation of boundaries to virtual public discourse structure. 69-70 - Stephen John Owen Cummaford:
Validating effective design knowledge for re-use: HCI engineering design principles. 71-72 - Ben Challis:
Design principles for non-visual interaction. 73-74 - Anita Komlodi:
Search history for user support in information-seeking interfaces. 75-76 - Jennifer Mankoff:
Providing integrated toolkit-level support for ambiguity in recognition-based interfaces. 77-78 - Anind K. Dey:
Enabling the use of context in interactive applications. 79-80 - Jill L. Drury:
Extending usability inspection techniques for collaborative systems. 81-82 - Teresa Hübscher-Younger:
Understanding algorithms through shared metaphors. 83-84 - Raven McCrory Wallace:
The web in high school science teaching: constructing a technology in practice. 85-86 - Guadalupe Muñoz Martin:
A model for virtual intelligent libraries. 87-88 - John R. Hajdukiewicz:
Adapting to change in complex work environments. 89-90 - Caroline G. L. Cao:
Augmented reality displays for endoscopic orientation and navigation. 91-92 - Adriana Jurca:
Consumer-centered interfaces: customizing online travel planning. 93-94 - Louise Sheeran:
Users' models of the internet. 95-96
Interactive posters
- Sari A. Laakso, Karri-Pekka Laakso, Asko J. Saura:
Improved scroll bars. 97-98 - Edward Cutrell, Mary Czerwinski, Eric Horvitz:
Effects of instant messaging interruptions on computing tasks. 99-100 - Florian N. Egger:
"Trust me, I'm an online vendor": towards a model of trust for e-commerce system design. 101-102 - Eleanor T. Lewis:
Tech support engineers' communication in a chat tool. 103-104 - Isao Mihara, Yasunobu Yamauchi, Miwako Doi:
A vision-based pet robot interaction. 105-106 - Luca Chittaro, Paolo Coppola:
Animated products as a navigation aid for e-commerce. 107-108 - Kazushige Ouchi, Yoshihiro Ohmori, Soichiro Matsushita, Miwako Doi:
A wearable authoring system using organized multimedia data. 109-110 - Per Dahlberg, Fredrik Ljungberg, Johan Sanneblad:
Supporting opportunistic communication in mobile settings. 111-112 - Anna Watson, Martina Angela Sasse:
Distance education via IP videoconferencing: results from a national pilot project. 113-114 - Jaakko Hakulinen, Markku Turunen:
Presentation agents for speech user interfaces. 115-116 - Gillian May Wilson, Martina Angela Sasse:
The head or the heart?: measuring the impact of media quality. 117-118 - Harri Siirtola:
Direct manipulation of parallel coordinates. 119-120 - Henrik Fagrell, Kerstin Forsberg, Erik Johannesson, Fredrik Ljungberg:
NewsMate: providing mobile and distributed news journalists with timely information. 121-122 - Jens Bergquist, Fredrik Ljungberg:
ComCenter: a person oriented approach to mobile communication. 123-124 - John Bowers, Sten-Olof Hellström:
Simple interfaces to complex sound in improvised music. 125-126 - Laurie E. Damianos, Jill L. Drury, Tari Lin Fanderclai, Lynette Hirschman, Jeffrey L. Kurtz, Beatrice T. Oshika:
Scenario-based evaluation of loosely-integrated collaborative systems. 127-128 - Andi Bateman, Jill A. Hewitt, Aladdin M. Ariyaeeinia, Perasiriyan Sivakumaran, Andrew Lambourne:
The quest for the last 5%: interfaces for correcting real-time speech-generated subtitles. 129-130 - Marco Winckler, Carla M. D. S. Freitas, José Valdeni de Lima:
Usability remote evaluation for WWW. 131-132 - Yuji Ayatsuka, Nobuyuki Matsushita, Jun Rekimoto:
HyperPalette: a hybrid computing environment for small computing devices. 133-134 - Marie Sjölinder, Kristina Höök, Lars-Göran Nilsson:
Age difference in the use of an on-line grocery shop: implications for design. 135-136 - Kai Schmudlach, Eva Hornecker, Hauke Ernst, F. Wilhelm Bruns:
Bridging reality and virtuality in vocational training. 137-138 - Geert de Haan:
Presenting spoken advice: information pull or push? 139-140 - John Karat, Daniel B. Horn, Christine A. Halverson, Clare-Marie Karat:
Overcoming unusability: developing efficient strategies in speech recognition systems. 141-142 - Jouke C. Verlinden, Marc J. J. Coenders:
Qualitative usability measurement of websites by employing the repertory grid technique. 143-144 - Kevin Larson, Maarten van Dantzich, Mary Czerwinski, George G. Robertson:
Text in 3D: some legibility results. 145-146 - Michael D. Coovert, Dawn Riddle, Linda R. Elliott, Samuel G. Schiflett:
Using rough sets to determine construct importance in a dynamic HCI environment. 147-148 - Carol Strohecker, Adrienne H. Slaughter:
Kits for learning and a kit for kitmaking. 149-150 - Sasha Jovicic:
Role of memory in email management. 151-152 - Lori L. Foster, Michael D. Coovert:
"Intelligent" team decision making. 153-154 - David Millen, Don Henderson:
PhoneMan: the benefits of personal call histories. 155-156 - Michael A. Hunter, Shumin Zhai, Barton A. Smith:
Physics-based graphical keyboard design. 157-158 - Daryl T. Lawton, E. J. Feigin:
Streaming thumbnails: combining low resolution navigation and RSVP displays. 159-160 - Suresh K. Bhavnani:
Strategic approach to computer literacy. 161-162 - Jacek Gwizdka:
Timely reminders: a case study of temporal guidance in PIM and email tools usage. 163-164 - Ame Elliott, Marti A. Hearst:
How large should a digital desk be?: qualitative results of a comparative study. 165-166 - Antonio Haro, Irfan A. Essa, Myron Flickner:
A non-invasive computer vision system for reliable eye tracking. 167-168 - Christopher (Blade) Kotelly, Philippe Farhi, Michael D. Ahnemann:
Breaking-up is hard to do: partitioning information (or not) in over-the-phone, speech-recognition interactions. 169-170 - Len Bass, Bonnie E. John:
Achieving usability through software architectural styles. 171-172 - Volker Paelke:
Agents as building-blocks for usability tests in multi-user 3D environments. 173-174 - Joseph A. Paradiso, Kai-yuh Hsiao, Ari Y. Benbasat:
Interfacing to the foot: apparatus and applications. 175-176 - Jennica Falk, Staffan Björk:
Privacy and information integrity in wearable computing and ubiquitous computing. 177-178 - Christopher D. Hundhausen, Sarah A. Douglas:
Shifting from "high fidelity" to "low fidelity" algorithm visualization technology. 179-180 - Gary Marsden, Harold Thimbleby, Matt Jones, Paul Gillary:
Successful user interface design from efficient computer algorithms. 181-182 - Osamu Morikawa, Juli Yamashita, Yukio Fukui:
The sense of physically crossing paths: creating a soft initiation in HyperMirror communication. 183-184 - Haruhiko Urokohara, Kenichi Tanaka, Kazuyoshi Furuta, Michiyo Honda, Masaaki Kurosu:
NEM: "novice expert ratio method" a usability evaluation method to generate a new performance measure. 185-186 - Albrecht Schmidt, Henning Schröder, Oliver Frick:
WAP: designing for small user interfaces. 187-188 - Chris Quintana, Eric Fretz, Joseph Krajcik, Elliot Soloway:
Evaluation criteria for scaffolding in learner-centered tools. 189-190 - Aldo Hoeben, Pieter Jan Stappers:
Flicking through page-based documents with thumbnail sliders and electronic dog-ears. 191-192 - Fätima Bernardo, Joana Hipolito:
Enabling easy access to digital geographic information: SNIG's usability history. 193-194 - Martin Maguire:
A 15 year path of usability development in Europe. 195-196 - Antonietta Grasso, Alain Karsenty, Dave Snowdon:
A bench for all moods. 197-198
Invited session: opening plenary
- John Thackara:
Edge effects: the design challenge of the pervasive interface. 199-200
Invited session: interactive services
- Hendrik A. Harwig:
On-line TV viewing: a new consumer experience. 201 - Peter Lucas:
Pervasive information access and the rise of human-information interaction. 202
Invited session
- Panu Korhonen:
The art of beyond the desktop. 203-204
Invited session: closing plenary
- Kim Binsted:
Sufficiently advanced technology: using magic to control the world. 205-206
Organization overviews: challenges to design
- Anne Balsamo, Matthew G. Gorbet, Steve R. Harrison, Scott L. Minneman:
The methods of our madness: research on experimental documents. 207-208 - Lars Erik Holmquist:
The PLAY research group: entertainment and innovation in Sweden. 209-210 - Karon Weber, Kitt Hirasaki:
Interaction design at Pixar Animation Studios. 211-212
Organization overviews: beyond the desktop: augmenting everyday places and things
- René Collier:
User-System Interaction Technology (USIT): a UI research group of Philips Electronics. 213-214 - Gregory D. Abowd, Christopher G. Atkeson, Aaron F. Bobick, Irfan A. Essa, Blair MacIntyre, Elizabeth D. Mynatt, Thad E. Starner:
Living laboratories: the future computing environments group at the Georgia Institute of Technology. 215-216 - Allan MacLean:
Xerox Research Centre Europe (XRCE). 217-218
Organization overviews: mobile communication
- Panu Korhonen:
Usability research in Nokia: evolution, motivation and trust. 219-220 - Larry Marturano, David Wheatley:
User centered research and design at Motorola. 221-222 - Verena Giller, Manfred Tscheligi:
Making usability engineering happen: Center for Usability Research & Engineering (CURE). 223-224
Organization overviews: virtual worlds and virtual communities
- Adrian Bullock, Anneli Avatare Nöu, Lennart E. Fahlén, Emmanuel Frécon, Pär Hansson, Bino Nord, Kristian T. Simsarian, Mårten Stenius, Olov Ståhl, Anders Wallberg, Karl-Petter Åkesson:
The interactive collaborative environments laboratory. 225-226 - Jun-ichi Akahani, Katherine Isbister, Toru Ishida:
Digital city project: NTT open laboratory. 227-228 - Liwana S. Bringelson, Tom T. Carey:
TeleCHI: an on-line community for HCI professionals. 229-230
Organization overviews: user centered design processes
- Bonnie Johnson, Arati Prabhakar, Debby Hindus:
Interval research corportation. 231-232 - Mike Atyeo, Judith Ramsay, Judith Rattle:
From behaviour to innovation at Nortel Networks. 233-234 - David J. Gilmore, Velma L. Velázquez:
Design in harmony with human life. 235-236
Panel
- Jeff Johnson:
User-interface design books: educating the masses or preaching to the converted? 237-238 - Elisabeth Davenport, Mark R. Dibben, Batya Friedman, Steven Marsh, Howard Rosenbaum, Harold Thimbleby:
Non-contractual trust, design, and human and computer interactions. 239-240 - Scott Berkun, Debbie Cargile, Christopher Konrad, Sarah Zuberec, Bruce "Tog" Tognazzini, Steve Rodgers, Richard Buchanan, Isabela Ancona, Alex Little, Zayera Khan, Shel Kimen:
Interactionary: a live UI design competition. 241-242 - Justine Cassell, Kimiko Ryokai, Allison Druin, Jack Klaff, Brenda Laurel, Nichole Pinkard:
Story spaces: interfaces for children's voices. 243-244 - Jared M. Spool, Laura Borns, Eleri J. Dixon, Kevin Knabe, Josh Paluch, David Shen, Marie Tahir:
Scaling for the masses: usability practices of the web's most popular sites. 245-246