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Computer Graphics International 2006: Hangzhou, China
- Tomoyuki Nishita, Qunsheng Peng, Hans-Peter Seidel:

Advances in Computer Graphics, 24th Computer Graphics International Conference, CGI 2006, Hangzhou, China, June 26-28, 2006, Proceedings. Lecture Notes in Computer Science 4035, Springer 2006, ISBN 3-540-35638-X
Regular Papers
- Monssef Alsweis, Oliver Deussen:

Wang-Tiles for the Simulation and Visualization of Plant Competition. 1-11 - Jin Wan Park, Kyung-hyun Yoon, Seung Taek Ryoo:

Multi-layered Stack Mosaic with Rotatable Objects. 12-23 - Chunxia Xiao, Wenting Zheng, Yongwei Miao, Yong Zhao, Qunsheng Peng:

Appearance and Geometry Completion with Constrained Texture Synthesis. 24-35 - Fabian Di Fiore

, Frank Van Reeth, John Patterson, Philip Willis:
Highly Stylised Drawn Animation. 36-53 - Dong Xu, Hongxin Zhang, Hujun Bao:

Non-uniform Differential Mesh Deformation. 54-65 - Han-Bing Yan, Shi-Min Hu, Ralph Martin:

Skeleton-Based Shape Deformation Using Simplex Transformations. 66-77 - Yen-Tuo Chang, Bing-Yu Chen

, Wan-Chi Luo, Jian-Bin Huang:
Skeleton-Driven Animation Transfer Based on Consistent Volume Parameterization. 78-89 - Juncong Lin, Xiaogang Jin, Charlie C. L. Wang

:
Sketch Based Mesh Fusion. 90-101 - Kei Iwasaki

, Yoshinori Dobashi, Fujiichi Yoshimoto, Tomoyuki Nishita:
Real-Time Rendering of Point Based Water Surfaces. 102-114 - Byung-Seok Roh, Chang-Hun Kim:

Controllable Multi-phase Smoke with Lagrangian Particles. 115-123 - Yi Gong, Wei Chen, Long Zhang, Yun Zeng, Qunsheng Peng:

An Approximate Image-Space Approach for Real-Time Rendering of Deformable Translucent Objects. 124-135 - Baoquan Liu, Enhua Wu, Xuehui Liu:

Interactively Rendering Dynamic Caustics on GPU. 136-147 - Qing Xu, Mateu Sbert

, Zhigeng Pan, Wei Wang, Lianping Xing:
Fuzziness Driven Adaptive Sampling for Monte Carlo Global Illuminated Rendering. 148-159 - Lei Zhang, Ligang Liu, Zhongping Ji, Guojin Wang:

Manifold Parameterization. 160-171 - Rong Liu, Varun Jain, Hao Zhang

:
Sub-sampling for Efficient Spectral Mesh Processing. 172-184 - Kyungha Min, Dimitris N. Metaxas, Moon-Ryul Jung:

Active Contours with Level-Set for Extracting Feature Curves from Triangular Meshes. 185-196 - Chunxia Xiao, Shu Liu, Qunsheng Peng, A. Robin Forrest:

A Feature-Preserving and Volume-Constrained Flow for Fairing Irregular Meshes. 197-208 - Zhanchuan Cai, Wei Sun, Dongxu Qi:

Matching 2D Shapes Using U Descriptors. 209-220 - Yujie Liu, Zongmin Li, Hua Li:

Electric Field Force Features-Harmonic Representation for 3D Shape Similarity. 221-230 - Chung-Hsien Chang, Chung-Ming Wang, Yuan-Yu Tsai, Yu-Ming Cheng:

A Novel Data Hiding Algorithm Using Normal Vectors of 3D Model. 231-241 - Wolfram von Funck, Holger Theisel, Hans-Peter Seidel:

Shape Matching Based on Fully Automatic Face Detection on Triangular Meshes. 242-253 - Dae Hyun Kim, Myoung-Jun Kim:

Skin Color Analysis in HSV Color Space and Rendering with Fine Scale Skin Structure. 254-264 - Pengcheng Xi, Won-Sook Lee, Gustavo Frederico, Chris Joslin, Lihong Zhou:

Comprehending and Transferring Facial Expressions Based on Statistical Shape and Texture Models. 265-276 - Mingli Song, Zicheng Liu, Baining Guo:

Real-Time Facial Expression Mapping for High Resolution 3D Meshes. 277-287 - Lionel Dominjon, Anatole Lécuyer, Jean-Marie Burkhardt, Simon Richir

:
A Comparison of Three Techniques to Interact in Large Virtual Environments Using Haptic Devices with Limited Workspace. 288-299 - Zhenhua Zhu, Shuming Gao, Huagen Wan, Wenzhen Yang:

Trajectory-Based Grasp Interaction for Virtual Environments. 300-311 - Feng Tian, Tiegang Cheng, Hongan Wang, Guozhong Dai:

Research on User-Centered Design and Recognition Pen Gestures. 312-323 - Fábio Dapper, Edson Prestes e Silva Jr., Marco Aurélio Pires Idiart, Luciana Porcher Nedel

:
Simulating Pedestrian Behavior with Potential Fields. 324-335 - Pedro Morillo

, W. Moncho, Juan M. Orduña, José Duato:
Providing Full Awareness to Distributed Virtual Environments Based on Peer-to-Peer Architectures. 336-347 - Dengming Zhu, Zhaoqi Wang, Shihong Xia:

Motion Editing with the State Feedback Dynamic Model. 348-359 - Yan Gao, Lizhuang Ma, Yiqiang Chen

, Junfa Liu:
Content-Based Human Motion Retrieval with Automatic Transition. 360-371 - Ming-Yuen Chan, Yingcai Wu, Huamin Qu, Albert C. S. Chung, Wilbur C. K. Wong:

MIP-Guided Vascular Image Visualization with Multi-Dimensional Transfer Function. 372-384 - Jin Wang, Yiting Ying, Yanwen Guo, Qunsheng Peng:

Automatic Foreground Extraction of Head Shoulder Images. 385-396 - Min Hu, Wei Chen, Tao Zhang, Qunsheng Peng:

Direct Volume Rendering of Volumetric Protein Data. 397-403 - Fuhua (Frank) Cheng, Gang Chen, Jun-Hai Yong:

Subdivision Depth Computation for Extra-Ordinary Catmull-Clark Subdivision Surface Patches. 404-416 - Abdulwahed M. Abbas, Ahmad H. Nasri, Weiyin Ma:

An Approach for Embedding Regular Analytic Shapes with Subdivision Surfaces. 417-429 - Qinggang Meng, Baihua Li, Horst Holstein:

Adaptive Point-Cloud Surface Interpretation. 430-441 - Huanxi Zhao, Ping Xiao:

An Accurate Vertex Normal Computation Scheme. 442-451
Short Papers
- Jeongjin Lee, Moon Koo Kang, Yeong-Gil Shin:

A Visibility-Based Automatic Path Generation Method for Virtual Colonoscopy. 452-459 - Kai Tang, Yong-Jin Liu:

Dynamic Medial Axes of Planar Shapes. 460-468 - Yuan-Yu Tsai, Chung-Ming Wang, Yu-Ming Cheng, Chung-Hsien Chang, Peng-Cheng Wang:

Steganography on 3D Models Using a Spatial Subdivision Technique. 469-476 - Qingping Lin, Liang Zhang, Norman Neo, Irma Kusuma:

Addressing Scalability Issues in Large-Scale Collaborative Virtual Environment. 477-485 - Ruisong Ye, Jian Ma, Huiliang Li:

Symmetric Tiling Patterns with the Extended Picard Group in Three-Dimensional Space. 486-493 - Jun Xiao, Yueting Zhuang, Tao Yang, Fei Wu:

An Efficient Keyframe Extraction from Motion Capture Data. 494-501 - Hee-Jeong Jin, Hwan-Gue Cho:

Visualization of Whole Genome Alignment with LOD Representation. 502-509 - Yu-Ming Cheng, Chung-Ming Wang, Yuan-Yu Tsai, Chung-Hsien Chang, Peng-Cheng Wang:

Steganography for Three-Dimensional Models. 510-517 - Sungyul Choe, Minsu Ahn, Seungyong Lee:

Feature Sensitive Out-of-Core Chartification of Large Polygonal Meshes. 518-529 - Bing Tang, Zhigeng Pan, Le Zheng, Mingmin Zhang:

Simulating Reactive Motions for Motion Capture Animation. 530-537 - Min Tang, Jinxiang Dong, Shang-Ching Chou:

Real-Time Shadow Volume Algorithm for Subdivision Surface Based Models. 538-545 - Li Zhang, Ling Li:

Human Animation from 2D Correspondence Based on Motion Trend Prediction. 546-553 - Hsien-Hsi Hsieh, Wen-Kai Tai:

A Straightforward and Intuitive Approach on Generation and Display of Crack-Like Patterns on 3D Objects. 554-561 - Shuhua Lai, Fuhua (Frank) Cheng:

Near-Optimum Adaptive Tessellation of General Catmull-Clark Subdivision Surfaces. 562-569 - Kexiang Wang, Ying He

, Xiaohu Guo, Hong Qin:
Spline Thin-Shell Simulation of Manifold Surfaces. 570-577 - Shengjun Liu, Xiaogang Jin, Charlie C. L. Wang

:
Target Shape Controlled Cloud Animation. 578-585 - Guillaume Nicolas, Franck Multon, Gilles Berillon, Francois Marchal:

Plausible Locomotion for Bipedal Creatures Using Motion Warping and Inverse Kinematics. 586-593 - Kartik Chandra, Neeharika Adabala, Kentaro Toyama:

Aerial Image Relighting: Simulating Time of Day Variations. 594-605 - Rachida Amjoun, Ralf Sondershaus, Wolfgang Straßer:

Compression of Complex Animated Meshes. 606-613 - Rongrong Wang, Xianjie Qiu, Zhaoqi Wang, Shihong Xia:

A Video-Driven Approach to Continuous Human Motion Synthesis. 614-621 - Qiyue Fong, Foo Meng Ng, Zhiyong Huang:

Spatio-temporal Visualization of Battlefield Entities and Events. 622-629 - Kyung Ho Jang, Soon Ki Jung

:
3D City Model Generation from Ground Images. 630-638 - Jong-Hyuk Kim, Jung-Ju Choi, Hyun Joon Shin, In-Kwon Lee

:
Anticipation Effect Generation for Character Animation. 639-646 - Changbo Wang, Zhangye Wang, Qi Zhou, Zhidong Jin, Qunsheng Peng:

Real-Time Simulation of Dynamic Mirage Scenes. 647-654 - Jorge Flórez, Mateu Sbert

, Miguel Ángel Sainz, Josep Vehí
:
Improving the Interval Ray Tracing of Implicit Surfaces. 655-664 - Mingkui Song, Richard R. Eckert, David A. Goldman:

Algorithms for Vector Graphic Optimization and Compression. 665-672 - Yongwei Miao, Jieqing Feng, Chunxia Xiao, Hui Li, Qunsheng Peng:

Detail-Preserving Local Editing for Point-Sampled Geometry. 673-681 - Vidya Setlur, Stephen Wilkinson:

Automatic Stained Glass Rendering. 682-691 - Timothy S. Y. Gan, Tom Drummond:

Vision-Based Augmented Reality Visual Guidance with Keyframes. 692-701 - Rajeev Gupta, Melanie Montagnol, Pascal Volino, Nadia Magnenat-Thalmann:

Optimized Framework for Real Time Hair Simulation. 702-710 - Koen Beets, Johan Claes, Frank Van Reeth

:
Optimizing Mesh Construction for Quad/Triangle Schemes. 711-718 - Weiming Dong:

Rendering Optical Effects Based on Spectra Representation in Complex Scenes. 719-726 - Shaorong Wang, Hua Li:

GVF-Based Transfer Functions for Volume Rendering. 727-734 - Long Zhang, Chengfang Song, Qifeng Tan, Wei Chen, Qunsheng Peng:

Quasi-physical Simulation of Large-Scale Dynamic Forest Scenes. 735-742 - Nailiang Zhao, Weiyin Ma:

Properties of G1 Continuity Conditions Between Two B-Spline Surfaces. 743-752 - Jeffrey Huang, Neha Maheshwari, Shiaofen Fang:

Automated Face Identification Using Volume-Based Facial Models. 753-760 - Ahmad H. Nasri, Malcolm A. Sabin, Rana Abu Zaki, Nasser Nassiri, Rami Santina:

Feature Curves with Cross Curvature Control on Catmull-Clark Subdivision Surfaces. 761-768

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