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CAPTECH 1998: Geneva, Switzerland
- Nadia Magnenat-Thalmann, Daniel Thalmann:

Modelling and Motion Capture Techniques for Virtual Environments, International Workshop, CAPTECH'98, Geneva, Switzerland. Lecture Notes in Computer Science 1537, Springer 1998, ISBN 3-540-65353-8
Human Motion Analysis
- Kamiar Aminian, Eduardo de Andrés, Karen Rezakhanlou, Carlo Fritsch, Y. Schutz, Michèle Depairon, Pierre-François Leyvraz, Philippe A. Robert:

Motion Analysis in Clinical Practice Using Ambulatory Accelerometry. 1-11 - James W. Davis, Aaron F. Bobick:

A Robust Human-Silhouette Extraction Technique for Interactive Virtual Environments. 12-25 - Marius-Calin Silaghi, Ralf Plänkers, Ronan Boulic, Pascal Fua, Daniel Thalmann:

Local and Global Skeleton Fitting Techniques for Optical Motion Capture. 26-40 - Carlos Yániz, Jairo Rocha, Francisco José Perales López:

3D Part Recognition Method for Human Motion Analysis. 41-54
Human Motion Capture and Manipulation
- Sandra Sudarsky, Donald H. House:

Motion Capture Data Manipulation and Reuse via B-splines. 55-69 - Y. Bellan, Mario Costa, Giancarlo Ferrigno, Fabrizio Lombardi, Luca Macchiarulo

, Alfonso Montuori, Eros Pasero
, Camilla Rigotti
:
Artificial Neural Networks for Motion Emulation in Virtual Environments. 83-99 - ChangWhan Sul, Soon Ki Jung

, KwangYun Wohn:
Synthesis of Human Motion Using Kalman Filter. 100-112 - Klaus Dorfmüller, Hanno Wirth:

Real-Time Hand and Head Tracking for Virtual Environments Using Infrared Beacons. 113-127
Image and Video Manipulation
- Tosiyasu L. Kunii, Yoshifuru Saito, Motoyoshi Shiine:

A Graphics Compiler for a 3-Dimensional Captured Image Database and Captured Image Reusability. 128-139 - Ding-Yun Chen, Murphy Chien-Chang Ho, Ming Ouhyoung

:
VideoVR: A Real-Time System for Automatically Constructing Panoramic Images from Video Clips. 140-143 - Tomás Brodský, Cornelia Fermüller, Yiannis Aloimonos:

The Video Yardstick. 144-158
Motion Control
- Wen Tang

, Marc Cavazza, Dale Mountain, Rae A. Earnshaw:
Real-Time Inverse Kinematics through Constrained Dynamics. 159-170 - James J. Kuffner Jr.:

Goal-Directed Navigation for Animated Characters Using Real-Time Path Planning and Control. 171-186 - Marc Cavazza, Ian J. Palmer, Steve Parnell:

Real-Time Requirements for the Implementation of Speech-Controlled Artificial Actors. 187-198
Human Body and Objects 3D Reconstruction
- Hisayoshi Zaima, Tsuyoshi Yamamoto:

3D Modeling from Captured Images Using Bi-directional Ray Traversal Method. 199-213 - Pascal Fua:

Face Models from Uncalibrated Video Sequences. 214-228 - Jin Gu, Terry K. K. Chang, Ivan Mak, S. Gopalsamy, Helen C. Shen, Matthew Ming-Fai Yuen:

A 3D Reconstruction System for Human Body Modeling. 229-241
Image/Video Based Facial Animation
- Hai Tao, Thomas S. Huang:

Bézier Volume Deformation Model for Facial Animation and Video Tracking. 242-253 - Won-Sook Lee, Nadia Magnenat-Thalmann:

Head Modeling from Pictures and Morphing in 3D with Image Metamorphosis Based on Triangulation. 254-267 - Zsófia Ruttkay, Paul J. W. ten Hagen, Han Noot, Mark Savenije:

Facial Animation by Synthesis of Captured and Artificial Data. 268-271

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