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AIVR 2021: Kumamoto, Japan
- AIVR 2021: The 5th International Conference on Artificial Intelligence and Virtual Reality, Kumamoto, Japan, July 23 - 25, 2021. ACM 2021, ISBN 978-1-4503-8414-8
- Eric Redlinger, Bernhard Glas, Yang Rong:
Enhanced Cognitive Training using Virtual Reality: Examining a Memory Task Modified for Use in Virtual Environments. 1-8 - Yuhui Shang, Bin Liu, Yongliang Tian, Xiyu Wang, Zhiyong Cai:
Virtual Reality Oriented Modeling and Simulation of Amphibious Aircraft Forest Fire Extinguishing Mission Scene. 9-14 - Daniel Garrido
, Rui Rodrigues, A. Augusto de Sousa, João Jacob, Daniel Castro Silva
:
Point Cloud Interaction and Manipulation in Virtual Reality. 15-20 - Sahil Athrij, Akul Santhosh, Rajath Jayashankar, Arun Padmanabhan, Jyothis:
Dynamic Load Distribution in web-based AR. 21-28 - Xiyu Wang, Hu Liu, Rong Yin, Yuanbo Xue
:
Study on the Deployment and Dispatching of Aeronautic Emergency Rescue Transport Based on Virtual Simulation. 29-35 - Yidi Wang:
Assessment Metrics for the Representations of Highlight Artifacts in a Virtual Museum: A Case Study of Egyptian Artifacts. 36-40 - Yirui Jiang, Trung Hieu Tran, Leon Williams, Jaime Palmer, Edgar Simson, Daniel Benson, Michael Christopher, Daila Christopher:
Enhancing the Customer Experience by Mixed Reality in the Retail Industry. 41-45 - Stefania Palmieri
, Alessio Righi, Mario Bisson
, Alessandro Ianniello:
A Sport Project and Its Future Applications: How to Implement Speculative Design to Fulfill Users' Needs. 46-52 - Haoyu Zhang, Zhile Wang, Jiawei He, Jijiao Tong:
Construction of Wine Quality Prediction Model based on Machine Learning Algorithm. 53-58 - Emelia Akashah Patah Akhir, Nasha Ayuni:
Predictive Analytics of Machine Failure using Linear Regression on KNIME Platform. 59-64 - Xiaofeng Qiu, Huaqun Liu, Ke Ren, Mingyu Zhang, Huimin Yan, Yang Lu:
Design and Implementation of "Winning Luding Bridge" Immersion FPS Game Based on Unity3D Technology. 65-71 - Yu Jin, Xiaozhou Zhou, Weiye Xiao, Jiarui Li, Chengqi Xue:
Comparison of Differences between Human Eye Imaging and HMD Imaging. 72-76 - Ke Ren, Huaqun Liu, Mingyu Zhang, Xiaofeng Qiu, Huimin Yan, Jinbo Zhang:
Design and Implementation of Immersive and Interactive System Based on Unreal Engine. 77-82 - Tejtasin Phiasai, Nutchanun Chinpanthana:
Deep Belief Network based Machine Learning for Daily Activities Classification. 83-88 - Mingyu Zhang, Huaqun Liu, Xiaofeng Qiu, Ke Ren, Huimin Yan, Yang Lu:
Design and Implementation of "The Belt and Road Initiative" Immersive Interaction System Based on UE4+GIS Platform. 89-97 - Hillary Vasquez-Gonzaga, Juan M. Gutiérrez Cárdenas:
Comparison of Supervised Learning Models for the Prediction of Coronary Artery Disease. 98-103 - Stanislav Selitskiy
, Nikolaos Christou, Natalya Selitskaya:
Isolating Uncertainty of the Face Expression Recognition with the Meta-Learning Supervisor Neural Network. 104-112 - Xinhao Xu:
Image Data Hiding Based on Logical Operation of LSB. 113-117 - Wenbo Zhu
, Tiechuan Hu:
Twitter Sentiment Analysis of Covid Vaccines. 118-122 - Yushun Liu, Liguo Liu, Xuhui Miao:
Experiment on Handwriting Generation with Recurrent Neural Networks using Small Datasets. 123-127 - Chu-Hui Lee, Jhih-Chen Jhou:
A Non-Invasive Method to Classify the Sweetness Levels of Apples. 128-134
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